Player Matchup

Baron Samedi
Baron Samedi
SP2SM0k3Y
Baron Samedi
Level 55
God Stats
12W - 20L
1,458 SR
Queue Stats
168W - 329L
1,342 Elo+
Solo
Kuzenbo
Kuzenbo
liollioo
Kuzenbo
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,404 Elo+
Solo
Thanatos
Thanatos
stegiii03
Thanatos
Level 78
God Stats
0W - 1L
1,513 SR
Queue Stats
25W - 41L
1,340 Elo+
Solo
Team Averages
Level 74
1,491 SR
1,362 Elo+

VS

Team Averages
Level 100
1,491 SR
1,201 Elo+
Hera
Hera
HELLFIREMaStR
Hera
Level 107
God Stats
10W - 8L
1,529 SR
Queue Stats
288W - 378L
1,471 Elo+
Solo
Nemesis
Nemesis
Sabbarina
Nemesis
Level 64
God Stats
1W - 0L
1,406 SR
Queue Stats
1W - 4L
1,022 Elo+
Party 1
Odin
Odin
TrickyPlague23
Odin
Level 129
God Stats
1W - 0L
1,536 SR
Queue Stats
2W - 4L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SP2SM0k3Y
Baron Samedi
14
1 / 4 / 1
8,087
674
8,211
11,062
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
liollioo
Kuzenbo
12
1 / 2 / 3
8,692
724
5,956
12,380
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
stegiii03
Thanatos
14
2 / 2 / 2
8,990
749
8,109
11,582
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 1
9,846
821
16,988
10,348
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sabbarina
Nemesis
12
0 / 0 / 6
7,711
643
6,985
8,872
4,169
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 6
9,020
752
6,172
11,023
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
L
Baron Samedi
SP2SM0k3Y
Baron Samedi
1
4
1
0.38
W
Nemesis
Sabbarina
Nemesis
0
0
6
3
W
1
1
6
4
L
Kuzenbo
liollioo
Kuzenbo
1
2
3
1.25
L
Thanatos
stegiii03
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
30,145
35,024
Taken
30,243
26,727
Mitigated
18,151
16,243
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,988
3,821
0
1,676
10,348
4,293
607
4,513
5,835
54,728
0
L
Baron Samedi
SP2SM0k3Y
Baron Samedi
8,211
161
2,392
3,326
11,062
5,607
168
7,078
3,984
32,540
0
W
Nemesis
Sabbarina
Nemesis
6,985
3,849
0
2,280
8,872
4,169
640
4,450
4,422
0
22,170
W
6,172
1,114
2,933
3,397
11,023
9,689
306
5,263
5,760
0
15,055
L
Kuzenbo
liollioo
Kuzenbo
5,956
2,515
0
2,390
12,380
14,948
333
5,899
6,481
21,567
0
L
Thanatos
stegiii03
Thanatos
8,109
1,734
0
8,135
11,582
6,172
776
4,064
7,518
0
35,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
26,577
140
Minions Killed
135
0
Camps Cleared
0
667,964
Distance Traveled
653,704
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,846
821
84
7
0
208,659
0
L
Baron Samedi
8,087
674
55
5
0
204,395
0
W
Nemesis
7,711
643
29
2
0
236,212
2
W
Odin
9,020
752
22
2
0
208,833
4
L
Kuzenbo
8,692
724
21
2
0
225,540
1
L
Thanatos
8,990
749
64
5
0
238,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role