Player Matchup

Ishtar
Ishtar
GWFQ8
Ishtar
Level 129
God Stats
8W - 8L
1,343 SR
Queue Stats
703W - 521L
1,565 Elo+
Party 1
Khepri
Khepri
LordAzolo
Khepri
Level 48
God Stats
17W - 7L
1,712 SR
Queue Stats
219W - 158L
1,540 Elo+
Party 1
Awilix
Awilix
MrSttealyourkill
Awilix
Level 61
God Stats
3W - 2L
1,189 SR
Queue Stats
195W - 197L
1,431 Elo+
Party 1
Hera
Hera
Urarak2
Hera
Level 26
God Stats
7W - 2L
1,799 SR
Queue Stats
231W - 143L
1,582 Elo+
Party 1
Hades
Hades
last_kinq_Q8
Hades
Level 141
God Stats
22W - 15L
1,568 SR
Queue Stats
1,042W - 952L
1,479 Elo+
Party 1
Team Averages
Level 81
1,522 SR
1,519 Elo+

VS

Team Averages
Level 47
1,474 SR
1,399 Elo+
Ares
Ares
Ailagan99
Ares
Level 36
God Stats
5W - 2L
1,654 SR
Queue Stats
14W - 20L
1,405 Elo+
Party 2
Fenrir
Fenrir
ObitioUchihaaa
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
Sissydream
Guan Yu
Level 44
God Stats
0W - 4L
1,297 SR
Queue Stats
106W - 128L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
metal_courage2
Baron Samedi
Level 40
God Stats
1W - 3L
1,183 SR
Queue Stats
75W - 89L
1,356 Elo+
Solo
Sol
Sol
vlTrunks-
Sol
Level 89
God Stats
2W - 1L
1,736 SR
Queue Stats
8W - 11L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GWFQ8
Ishtar
15
5 / 3 / 4
9,100
569
10,533
13,218
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
LordAzolo
Khepri
13
1 / 2 / 13
8,466
529
3,227
10,440
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 8
8,437
527
6,136
11,402
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Urarak2
Hera
15
9 / 0 / 4
9,260
579
16,466
7,509
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 2 / 0
8,824
552
7,075
11,795
6,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 3 / 4
7,330
458
5,681
14,108
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 0
6,397
400
1,727
14,330
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Sissydream
Guan Yu
15
3 / 0 / 0
9,202
575
9,824
12,996
10,621
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
metal_courage2
Baron Samedi
12
1 / 7 / 0
7,066
442
2,812
13,812
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 6 / 2
7,464
467
8,980
13,059
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
9
9
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
4
1
W
Ishtar
GWFQ8
Ishtar
5
3
4
2.33
W
Khepri
LordAzolo
Khepri
1
2
13
3.75
W
4
2
8
4
L
1
4
0
0.25
L
Guan Yu
Sissydream
Guan Yu
3
0
0
3
W
Hera
Urarak2
Hera
9
0
4
11
W
1
2
0
0.5
L
Baron Samedi
metal_courage2
Baron Samedi
1
7
0
0.14
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,437
Damage
29,024
54,364
Taken
68,305
27,609
Mitigated
40,192
21,616
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,681
785
0
1,882
14,108
13,218
0
5,679
8,429
24,392
6,321
W
Ishtar
GWFQ8
Ishtar
10,533
6,131
0
7,291
13,218
5,852
1,379
6,815
6,403
0
79,616
W
Khepri
LordAzolo
Khepri
3,227
704
0
1,809
10,440
8,199
45
4,781
5,659
15,096
0
W
6,136
1,564
0
4,324
11,402
4,127
0
1,203
10,199
0
54,268
L
1,727
529
0
1,379
14,330
5,075
0
4,386
9,944
0
35,063
L
Guan Yu
Sissydream
Guan Yu
9,824
2,284
290
4,516
12,996
10,621
0
6,357
6,639
0
83,950
W
Hera
Urarak2
Hera
16,466
4,681
0
1,702
7,509
3,107
124
2,355
5,154
87,599
0
W
7,075
729
258
6,232
11,795
6,324
0
234
11,561
69,301
0
L
Baron Samedi
metal_courage2
Baron Samedi
2,812
388
0
2,999
13,812
6,188
147
7,068
6,744
51,993
0
L
8,980
4,226
0
4,035
13,059
5,090
529
3,278
9,781
47,144
6,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
37,459
511
Minions Killed
419
0
Camps Cleared
0
1,570,259
Distance Traveled
1,453,412
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,330
458
46
3
0
285,424
2
W
Ishtar
9,100
569
128
8
0
286,884
5
W
Khepri
8,466
529
26
2
0
326,427
1
W
Awilix
8,437
527
87
5
0
391,458
2
L
Fenrir
6,397
400
57
4
0
329,638
0
L
Guan Yu
9,202
575
150
9
0
316,023
3
W
Hera
9,260
579
128
8
0
316,071
8
W
Hades
8,824
552
142
9
0
249,419
1
L
Baron Samedi
7,066
442
77
5
0
250,269
4
L
Sol
7,464
467
89
6
0
272,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role