Player Matchup

Kukulkan
Kukulkan
I2 Q U 1 C K 6I
Kukulkan
Level 97
God Stats
14W - 7L
1,491 SR
Queue Stats
249W - 275L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IXI PR0JECT IXI
Tsukuyomi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
NEWDEL
Cernunnos
Level 128
God Stats
22W - 17L
1,492 SR
Queue Stats
657W - 659L
1,408 Elo+
Solo
Maui
Maui
YuGixBRo
Maui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 165L
1,447 Elo+
Party 1
Skadi
Skadi
xDeeSuave
Skadi
Level 108
God Stats
5W - 2L
1,269 SR
Queue Stats
279W - 269L
1,446 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,430 Elo+

VS

Team Averages
Level 53
1,510 SR
1,461 Elo+
Fenrir
Fenrir
AgentReturns
Fenrir
Level 82
God Stats
0W - 3L
1,274 SR
Queue Stats
149W - 164L
1,454 Elo+
Solo
Serqet
Serqet
BackWoodsKi11er
Serqet
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 220L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
Ifgrit
Sun Wukong
Level 69
God Stats
5W - 2L
1,774 SR
Queue Stats
257W - 279L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
MDWalrus
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,623 Elo+
Solo
Ah Puch
Ah Puch
mesa-quebrado3
Ah Puch
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 7 / 16
13,939
820
26,557
18,094
9,770
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
IXI PR0JECT IXI
Tsukuyomi
20
8 / 7 / 16
13,414
789
24,885
25,383
14,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
NEWDEL
Cernunnos
20
8 / 6 / 22
14,079
828
24,188
16,865
8,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
19
2 / 6 / 25
12,827
755
6,457
24,220
33,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
xDeeSuave
Skadi
20
11 / 8 / 12
14,770
869
28,261
18,015
9,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 9 / 11
12,943
761
19,934
27,979
23,727
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 10 / 12
12,189
717
12,928
20,940
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Ifgrit
Sun Wukong
20
9 / 7 / 13
13,537
796
17,905
30,372
30,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MDWalrus
Kuzenbo
20
6 / 7 / 19
13,683
805
14,977
29,431
48,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 8 / 18
11,812
695
18,995
21,365
10,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
105
41
Kills
32
34
Deaths
41
91
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
9
11
1.72
L
4
10
12
1
W
Kukulkan
12
7
16
2.86
W
Tsukuyomi
IXI PR0JECT IXI
Tsukuyomi
8
7
16
2.29
L
Sun Wukong
Ifgrit
Sun Wukong
9
7
13
2.21
L
Kuzenbo
MDWalrus
Kuzenbo
6
7
19
2.21
W
Cernunnos
NEWDEL
Cernunnos
8
6
22
3.17
W
Maui
2
6
25
2.42
L
3
8
18
1.5
W
Skadi
xDeeSuave
Skadi
11
8
12
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,348
Damage
84,739
102,577
Taken
130,087
75,803
Mitigated
128,414
22,556
Healing
35,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
19,934
4,986
4,595
7,523
27,979
23,727
985
6,272
21,707
166
31,661
L
12,928
4,034
674
2,853
20,940
14,422
362
5,555
15,385
0
19,238
W
Kukulkan
26,557
2,213
1,522
1,777
18,094
9,770
1,621
8,210
9,342
51,501
0
W
Tsukuyomi
IXI PR0JECT IXI
Tsukuyomi
24,885
5,960
720
7,294
25,383
14,156
1,334
4,839
19,237
0
45,542
L
Sun Wukong
Ifgrit
Sun Wukong
17,905
3,446
2,804
8,809
30,372
30,623
935
6,516
23,856
0
40,380
L
Kuzenbo
MDWalrus
Kuzenbo
14,977
5,807
1,017
2,531
29,431
48,795
361
9,041
20,390
20,339
0
W
Cernunnos
NEWDEL
Cernunnos
24,188
9,349
1,229
2,240
16,865
8,786
3,933
6,725
9,483
0
52,663
W
Maui
6,457
1,362
1,643
3,044
24,220
33,347
230
8,440
14,369
11,055
0
L
18,995
817
1,081
3,670
21,365
10,847
116
5,630
15,735
41,662
0
W
Skadi
xDeeSuave
Skadi
28,261
11,345
705
2,382
18,015
9,744
1,981
5,924
11,432
0
57,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,029
Gold Earned
64,164
238
Minions Killed
142
0
Camps Cleared
0
1,381,971
Distance Traveled
1,434,062
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,943
761
23
1
0
302,881
0
L
Serqet
12,189
717
25
1
0
261,853
0
W
Kukulkan
13,939
820
67
4
0
257,957
0
W
Tsukuyomi
13,414
789
34
2
0
315,492
0
L
Sun Wukong
13,537
796
39
2
0
305,738
3
L
Kuzenbo
13,683
805
10
1
0
307,246
0
W
Cernunnos
14,079
828
69
4
0
242,666
0
W
Maui
12,827
755
6
0
0
308,090
1
L
Ah Puch
11,812
695
45
3
0
256,344
0
W
Skadi
14,770
869
62
4
0
257,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role