Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ghazp
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,724 SR
Queue Stats
37W - 37L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
Hootski
Yu Huang
Level 99
God Stats
2W - 5L
1,582 SR
Queue Stats
30W - 23L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
Luk3Th3N00b
Ratatoskr
Level 100
God Stats
44W - 52L
1,509 SR
Queue Stats
565W - 607L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Para_Bellum_1985
Sylvanus
Level 149
God Stats
0W - 1L
1,154 SR
Queue Stats
2W - 8L
1,315 Elo+
Solo
Odin
Odin
Simsch
Odin
Level 145
God Stats
3W - 6L
1,553 SR
Queue Stats
126W - 133L
1,513 Elo+
Solo
Team Averages
Level 130
1,504 SR
1,491 Elo+

VS

Team Averages
Level 97
1,502 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
Bebruck
Tsukuyomi
Level 158
God Stats
9W - 4L
1,759 SR
Queue Stats
193W - 208L
1,538 Elo+
Party 2
Chernobog
Chernobog
Espressosuchti
Chernobog
Level 67
God Stats
1W - 6L
1,024 SR
Queue Stats
128W - 150L
1,436 Elo+
Party 3
Nu Wa
Nu Wa
Jamsi
Nu Wa
Level 154
God Stats
160W - 166L
1,597 SR
Queue Stats
167W - 184L
1,521 Elo+
Party 2
Horus
Horus
Käfflesuchti
Horus
Level 68
God Stats
3W - 3L
1,642 SR
Queue Stats
127W - 144L
1,458 Elo+
Party 3
Geb
Geb
ciske1800
Geb
Level 40
God Stats
7W - 8L
1,490 SR
Queue Stats
245W - 235L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghazp
Ah Muzen Cab
18
0 / 4 / 1
11,486
638
28,740
26,491
14,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Hootski
Yu Huang
17
1 / 4 / 0
10,987
610
26,244
19,674
8,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Luk3Th3N00b
Ratatoskr
20
1 / 4 / 1
12,464
692
13,959
20,826
12,379
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 3 / 1
11,618
645
9,051
32,738
30,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Simsch
Odin
17
1 / 6 / 1
11,390
633
9,791
26,616
31,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bebruck
Tsukuyomi
20
7 / 1 / 11
14,257
792
40,356
28,980
16,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Espressosuchti
Chernobog
20
5 / 0 / 9
13,219
734
15,229
15,001
9,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Jamsi
Nu Wa
19
0 / 1 / 15
12,365
687
19,818
11,888
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 11
13,290
738
15,220
23,019
32,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 0 / 16
13,928
774
18,941
33,883
55,769
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
83
3
Kills
21
21
Deaths
3
4
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bebruck
Tsukuyomi
7
1
11
12.5
W
Chernobog
Espressosuchti
Chernobog
5
0
9
9.5
L
Ah Muzen Cab
Ghazp
Ah Muzen Cab
0
4
1
0.13
L
Yu Huang
Hootski
Yu Huang
1
4
0
0.25
W
Nu Wa
Jamsi
Nu Wa
0
1
15
7.5
W
6
1
11
11.5
L
Ratatoskr
Luk3Th3N00b
Ratatoskr
1
4
1
0.38
L
0
3
1
0.17
L
Odin
Simsch
Odin
1
6
1
0.25
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,785
Damage
109,564
126,345
Taken
112,771
97,506
Mitigated
120,813
34,772
Healing
45,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bebruck
Tsukuyomi
40,356
10,193
0
13,364
28,980
16,861
4,097
6,233
22,747
0
102,281
W
Chernobog
Espressosuchti
Chernobog
15,229
8,551
0
6,880
15,001
9,402
4,584
5,569
9,432
0
65,318
L
Ah Muzen Cab
Ghazp
Ah Muzen Cab
28,740
6,084
0
7,118
26,491
14,449
856
8,476
18,015
0
102,711
L
Yu Huang
Hootski
Yu Huang
26,244
1,361
520
2,563
19,674
8,704
140
9,014
10,660
61,594
0
W
Nu Wa
Jamsi
Nu Wa
19,818
7,402
1,605
1,354
11,888
5,950
3,084
2,991
8,897
49,337
0
W
15,220
7,847
10,037
10,258
23,019
32,831
1,085
9,296
13,723
546
26,214
L
Ratatoskr
Luk3Th3N00b
Ratatoskr
13,959
1,989
0
1,656
20,826
12,379
0
6,750
14,076
0
70,763
L
9,051
1,967
6,230
16,685
32,738
30,516
485
7,883
24,855
19,916
0
L
Odin
Simsch
Odin
9,791
1,599
0
0
26,616
31,458
489
7,177
19,439
0
22,845
W
18,941
2,882
0
1,952
33,883
55,769
498
11,206
22,677
41,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,945
Gold Earned
67,059
368
Minions Killed
401
0
Camps Cleared
0
1,719,880
Distance Traveled
1,854,664
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,257
792
131
7
0
421,333
2
W
Chernobog
13,219
734
112
6
0
354,941
6
L
Ah Muzen Cab
11,486
638
128
7
0
326,118
5
L
Yu Huang
10,987
610
72
4
0
363,231
4
W
Nu Wa
12,365
687
72
4
0
337,891
3
W
Horus
13,290
738
38
2
0
352,327
2
L
Ratatoskr
12,464
692
111
6
0
404,492
2
L
Sylvanus
11,618
645
21
1
0
315,182
1
L
Odin
11,390
633
36
2
0
310,857
1
W
Geb
13,928
774
48
3
0
388,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role