Player Matchup

Ullr
Ullr
Boss1738man
Ullr
Level 129
God Stats
1W - 4L
1,431 SR
Queue Stats
179W - 210L
1,493 Elo+
Solo
Horus
Horus
KitsuneNogtisun
Horus
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 209L
1,463 Elo+
Solo
Merlin
Merlin
macrenraw
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,427 Elo+
Solo
Team Averages
Level 101
1,477 SR
1,461 Elo+

VS

Team Averages
Level 102
1,643 SR
1,612 Elo+
Artemis
Artemis
FATALMISTAKE777
Artemis
Level 160
God Stats
4W - 4L
1,405 SR
Queue Stats
1,642W - 1,155L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
MagicMan4207534
Baron Samedi
Level 17
God Stats
7W - 1L
1,895 SR
Queue Stats
49W - 16L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Omen of ill
Gilgamesh
Level 128
God Stats
90W - 72L
1,629 SR
Queue Stats
721W - 716L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,812
587
9,369
19,032
9,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 1
9,772
651
6,611
19,156
24,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
macrenraw
Merlin
14
0 / 8 / 0
9,362
624
6,982
18,190
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
11,094
740
13,188
16,573
8,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MagicMan4207534
Baron Samedi
17
3 / 1 / 13
11,012
734
17,980
10,718
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Omen of ill
Gilgamesh
18
7 / 0 / 9
12,612
841
19,404
14,851
18,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
0
Kills
16
16
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
6
0
6
9
L
0
3
1
0.17
W
Baron Samedi
MagicMan4207534
Baron Samedi
3
1
13
9.5
W
Gilgamesh
Omen of ill
Gilgamesh
7
0
9
11.5
L
Merlin
macrenraw
Merlin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
50,572
56,378
Taken
42,142
42,588
Mitigated
33,389
12,187
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,369
3,971
0
1,506
19,032
9,861
0
6,548
12,484
0
45,449
W
13,188
7,221
0
3,748
16,573
8,273
1,831
2,523
14,050
0
58,000
L
6,611
3,123
2,184
6,900
19,156
24,415
0
6,509
12,647
0
23,085
W
Baron Samedi
MagicMan4207534
Baron Samedi
17,980
1,584
3,665
5,645
10,718
6,387
479
1,497
9,221
51,875
0
W
Gilgamesh
Omen of ill
Gilgamesh
19,404
5,953
2,874
3,132
14,851
18,729
962
3,069
11,782
0
46,309
L
Merlin
macrenraw
Merlin
6,982
818
0
1,597
18,190
8,312
82
4,955
13,235
38,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
34,718
156
Minions Killed
170
0
Camps Cleared
0
667,721
Distance Traveled
902,921
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,812
587
68
5
0
244,008
3
W
Artemis
11,094
740
63
4
0
281,812
1
L
Horus
9,772
651
28
2
0
246,624
3
W
Baron Samedi
11,012
734
67
4
0
297,961
4
W
Gilgamesh
12,612
841
40
3
0
323,148
2
L
Merlin
9,362
624
60
4
0
177,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role