Player Matchup

Tsukuyomi
Tsukuyomi
Adelchan
Tsukuyomi
Level 104
God Stats
2W - 2L
1,527 SR
Queue Stats
160W - 160L
1,465 Elo+
Party 2
Charybdis
Charybdis
Jurazauro
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Solo
Chronos
Chronos
Serulya123
Chronos
Level 29
God Stats
2W - 0L
1,825 SR
Queue Stats
107W - 114L
1,433 Elo+
Party 2
Hercules
Hercules
deafhavana
Hercules
Level 28
God Stats
3W - 0L
1,748 SR
Queue Stats
76W - 83L
1,512 Elo+
Solo
Osiris
Osiris
rizastya
Osiris
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 92L
1,303 Elo+
Solo
Team Averages
Level 39
1,620 SR
1,442 Elo+

VS

Team Averages
Level 61
1,507 SR
1,438 Elo+
Jing Wei
Jing Wei
Dentstring
Jing Wei
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 71L
1,455 Elo+
Party 1
Scylla
Scylla
ThatLadRed
Scylla
Level 128
God Stats
4W - 9L
1,337 SR
Queue Stats
340W - 330L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
TheIceOwl
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,350 Elo+
Solo
Ullr
Ullr
X3N0N13
Ullr
Level 29
God Stats
2W - 3L
1,698 SR
Queue Stats
179W - 189L
1,433 Elo+
Party 1
Kumbhakarna
Kumbhakarna
syilverhaze
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adelchan
Tsukuyomi
20
15 / 5 / 12
14,084
828
29,509
21,580
12,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Jurazauro
Charybdis
19
5 / 7 / 16
12,450
732
25,955
19,485
9,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
Serulya123
Chronos
20
6 / 3 / 15
12,501
735
15,181
14,464
6,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
deafhavana
Hercules
18
4 / 5 / 16
11,365
669
12,616
31,909
34,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
rizastya
Osiris
18
0 / 4 / 22
11,850
697
11,464
21,989
23,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dentstring
Jing Wei
18
0 / 6 / 16
10,621
625
19,956
19,089
9,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ThatLadRed
Scylla
20
9 / 4 / 10
12,666
745
32,329
13,382
6,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
TheIceOwl
Cliodhna
19
6 / 7 / 7
12,103
712
14,176
25,617
14,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
X3N0N13
Ullr
20
5 / 6 / 12
12,340
726
13,396
19,219
10,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
syilverhaze
Kumbhakarna
18
1 / 7 / 13
11,245
661
4,747
26,639
28,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
79
30
Kills
21
24
Deaths
30
81
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Adelchan
Tsukuyomi
15
5
12
4.2
L
Jing Wei
Dentstring
Jing Wei
0
6
16
1.33
W
Charybdis
Jurazauro
Charybdis
5
7
16
1.86
W
Chronos
Serulya123
Chronos
6
3
15
4.5
L
Scylla
ThatLadRed
Scylla
9
4
10
3.5
L
Cliodhna
TheIceOwl
Cliodhna
6
7
7
1.36
L
Ullr
X3N0N13
Ullr
5
6
12
1.83
W
Hercules
deafhavana
Hercules
4
5
16
2.4
W
Osiris
rizastya
Osiris
0
4
22
2.75
L
Kumbhakarna
syilverhaze
Kumbhakarna
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,725
Damage
84,604
109,427
Taken
103,946
85,999
Mitigated
68,985
35,420
Healing
31,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Adelchan
Tsukuyomi
29,509
6,439
391
6,358
21,580
12,218
2,145
8,357
13,223
0
57,162
L
Jing Wei
Dentstring
Jing Wei
19,956
15,605
2,502
3,719
19,089
9,167
1,349
1,290
17,799
0
33,915
W
Charybdis
Jurazauro
Charybdis
25,955
9,908
689
3,859
19,485
9,106
3,371
5,297
14,188
0
52,306
W
Chronos
Serulya123
Chronos
15,181
4,569
1,862
3,407
14,464
6,555
2,495
7,626
6,838
39,914
0
L
Scylla
ThatLadRed
Scylla
32,329
1,807
4,201
2,512
13,382
6,455
733
992
12,390
57,126
0
L
Cliodhna
TheIceOwl
Cliodhna
14,176
1,449
1,318
7,816
25,617
14,502
1,123
6,599
19,018
0
36,505
L
Ullr
X3N0N13
Ullr
13,396
6,416
1,403
3,092
19,219
10,443
1,793
1,785
17,434
0
24,152
W
Hercules
deafhavana
Hercules
12,616
4,261
1,223
8,935
31,909
34,901
772
9,904
22,005
0
21,381
W
Osiris
rizastya
Osiris
11,464
629
3,764
4,932
21,989
23,219
273
5,892
16,097
0
19,246
L
Kumbhakarna
syilverhaze
Kumbhakarna
4,747
881
1,818
3,519
26,639
28,418
60
4,515
22,124
6,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,250
Gold Earned
58,975
195
Minions Killed
166
0
Camps Cleared
0
1,534,011
Distance Traveled
1,404,516
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,084
828
37
2
0
310,803
0
L
Jing Wei
10,621
625
35
2
0
281,151
0
W
Charybdis
12,450
732
67
4
0
269,727
0
W
Chronos
12,501
735
61
4
0
319,575
0
L
Scylla
12,666
745
59
3
0
270,713
4
L
Cliodhna
12,103
712
39
2
0
275,380
0
L
Ullr
12,340
726
30
2
0
284,896
0
W
Hercules
11,365
669
18
1
0
284,020
1
W
Osiris
11,850
697
12
1
0
349,886
2
L
Kumbhakarna
11,245
661
3
0
0
292,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role