Player Matchup

Anhur
Anhur
DCSoprano
Anhur
Level 59
God Stats
8W - 7L
1,491 SR
Queue Stats
261W - 278L
1,509 Elo+
Party 1
Sobek
Sobek
Krestone
Sobek
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
145W - 148L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
PommFritz
Cu Chulainn
Level 47
God Stats
2W - 2L
1,647 SR
Queue Stats
157W - 187L
1,492 Elo+
Party 1
Yemoja
Yemoja
VSxVenom
Yemoja
Level 66
God Stats
3W - 6L
1,235 SR
Queue Stats
245W - 244L
1,504 Elo+
Party 1
Medusa
Medusa
beti115
Medusa
Level 119
God Stats
3W - 1L
1,902 SR
Queue Stats
85W - 87L
1,493 Elo+
Solo
Team Averages
Level 80
1,517 SR
1,502 Elo+

VS

Team Averages
Level 94
1,446 SR
1,466 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MiniJordan02
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 85L
1,523 Elo+
Solo
Ravana
Ravana
Vildechnaba
Ravana
Level 88
God Stats
1W - 1L
1,297 SR
Queue Stats
113W - 140L
1,433 Elo+
Party 2
Bacchus
Bacchus
polkas
Bacchus
Level 84
God Stats
2W - 1L
1,490 SR
Queue Stats
100W - 126L
1,424 Elo+
Party 2
Hel
Hel
пухля7
Hel
Level 65
God Stats
7W - 9L
1,446 SR
Queue Stats
215W - 232L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DCSoprano
Anhur
20
5 / 8 / 6
13,556
678
32,817
30,549
18,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Krestone
Sobek
20
1 / 5 / 13
12,377
619
22,493
39,050
58,512
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
PommFritz
Cu Chulainn
17
1 / 8 / 8
10,936
547
17,424
30,848
34,605
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yemoja
VSxVenom
Yemoja
20
3 / 3 / 11
13,547
677
15,706
24,590
32,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
beti115
Medusa
19
4 / 11 / 6
12,543
627
19,600
29,114
17,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
9 / 5 / 17
13,989
699
36,457
29,219
16,127
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
20
12 / 3 / 19
14,170
709
27,288
32,777
49,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
19
1 / 4 / 25
12,377
619
19,535
26,477
27,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
polkas
Bacchus
20
11 / 2 / 17
14,539
727
24,391
28,803
52,240
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 2 / 31
13,732
687
32,896
23,354
16,679
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
144
14
Kills
35
35
Deaths
16
44
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
5
17
3.5
L
Anhur
DCSoprano
Anhur
5
8
6
1
L
Sobek
Krestone
Sobek
1
5
13
1.5
W
Vamana
12
3
19
7.17
L
Cu Chulainn
PommFritz
Cu Chulainn
1
8
8
0.63
L
Yemoja
VSxVenom
Yemoja
3
3
11
2.83
W
Ravana
1
4
25
3.38
L
Medusa
beti115
Medusa
4
11
6
0.64
W
Bacchus
polkas
Bacchus
11
2
17
9.75
W
2
2
31
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,040
Damage
140,567
154,151
Taken
140,630
160,980
Mitigated
162,640
56,802
Healing
84,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
36,457
10,900
2,353
1,337
29,219
16,127
2,359
8,041
21,178
0
72,100
L
Anhur
DCSoprano
Anhur
32,817
10,430
1,162
6,320
30,549
18,251
2,024
11,600
18,949
0
70,710
L
Sobek
Krestone
Sobek
22,493
1,330
2,578
13,496
39,050
58,512
320
13,277
25,773
31,031
0
W
Vamana
27,288
12,491
5,305
12,001
32,777
49,639
1,537
7,432
25,345
0
42,508
L
Cu Chulainn
PommFritz
Cu Chulainn
17,424
1,743
471
406
30,848
34,605
0
11,573
19,275
0
24,253
L
Yemoja
VSxVenom
Yemoja
15,706
6,702
19,402
6,983
24,590
32,346
504
9,999
14,591
29,246
0
W
Ravana
19,535
5,166
4,117
7,216
26,477
27,955
2,290
8,246
16,871
0
26,702
L
Medusa
beti115
Medusa
19,600
10,393
982
5,002
29,114
17,266
1,453
10,838
18,276
0
45,688
W
Bacchus
polkas
Bacchus
24,391
3,332
3,615
3,966
28,803
52,240
2,008
7,805
20,998
37,693
0
W
32,896
2,672
29,394
15,604
23,354
16,679
864
6,675
16,679
60,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,959
Gold Earned
68,807
177
Minions Killed
187
0
Camps Cleared
0
1,485,944
Distance Traveled
1,965,432
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,989
699
79
4
0
374,364
5
L
Anhur
13,556
678
61
3
0
276,130
0
L
Sobek
12,377
619
17
1
0
354,912
0
W
Vamana
14,170
709
14
1
0
425,133
0
L
Cu Chulainn
10,936
547
19
1
0
328,534
0
L
Yemoja
13,547
677
32
2
0
278,308
0
W
Ravana
12,377
619
15
1
0
351,914
1
L
Medusa
12,543
627
48
2
0
248,060
0
W
Bacchus
14,539
727
23
1
0
396,727
3
W
Hel
13,732
687
56
3
0
417,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role