Player Matchup

Izanami
Izanami
AH PUCH BR
Izanami
Level 156
God Stats
1W - 2L
1,309 SR
Queue Stats
233W - 269L
1,437 Elo+
Solo
Hades
Hades
Solosamuraii
Hades
Level 38
God Stats
11W - 15L
1,537 SR
Queue Stats
33W - 40L
1,282 Elo+
Party 1
Achilles
Achilles
cirque_2cirque
Achilles
Level 119
God Stats
4W - 9L
1,285 SR
Queue Stats
77W - 90L
1,341 Elo+
Party 1
Team Averages
Level 104
1,377 SR
1,353 Elo+

VS

Team Averages
Level 81
1,472 SR
1,260 Elo+
Zeus
Zeus
ToastyBurrito26
Zeus
Level 68
God Stats
299W - 437L
1,423 SR
Queue Stats
319W - 467L
1,299 Elo+
Solo
Cu Chulainn
Cu Chulainn
Toxemicset772
Cu Chulainn
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,106 Elo+
Solo
Serqet
Serqet
charles0070
Serqet
Level 120
God Stats
9W - 11L
1,494 SR
Queue Stats
148W - 223L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AH PUCH BR
Izanami
13
0 / 0 / 2
7,931
721
3,416
7,930
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 1 / 1
8,014
729
5,152
7,816
2,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
1 / 0 / 0
8,063
733
6,228
9,463
7,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,029
730
8,534
3,802
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Toxemicset772
Cu Chulainn
11
0 / 0 / 0
6,899
627
4,502
7,548
6,041
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
11
0 / 1 / 1
7,365
670
5,718
7,395
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
AH PUCH BR
Izanami
0
0
2
1
W
1
1
1
1.5
L
1
1
0
1
L
Cu Chulainn
Toxemicset772
Cu Chulainn
0
0
0
0
L
Serqet
0
1
1
0.5
W
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,796
Damage
18,754
25,209
Taken
18,745
13,563
Mitigated
12,451
7,709
Healing
1,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AH PUCH BR
Izanami
3,416
1,785
0
1,102
7,930
3,061
833
3,212
4,718
0
42,432
W
5,152
991
170
2,858
7,816
2,827
46
2,711
4,593
18,026
0
L
8,534
164
0
243
3,802
1,515
0
1,575
2,227
37,766
0
L
Cu Chulainn
Toxemicset772
Cu Chulainn
4,502
1,235
0
0
7,548
6,041
0
1,404
6,144
0
8,689
L
Serqet
5,718
1,050
0
822
7,395
4,895
0
2,260
5,135
0
28,115
W
Achilles
6,228
2,265
511
3,068
9,463
7,675
495
2,668
6,795
0
24,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
22,293
141
Minions Killed
134
0
Camps Cleared
0
616,604
Distance Traveled
660,701
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,931
721
79
7
0
192,043
3
W
Hades
8,014
729
34
3
0
220,158
3
L
Zeus
8,029
730
80
7
0
207,291
1
L
Cu Chulainn
6,899
627
9
1
0
208,741
1
L
Serqet
7,365
670
45
4
0
244,669
4
W
Achilles
8,063
733
28
3
0
204,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role