Player Matchup

Gilgamesh
Gilgamesh
D1sc0urge
Gilgamesh
Level 84
God Stats
2W - 10L
1,116 SR
Queue Stats
590W - 627L
1,485 Elo+
Solo
Neith
Neith
DaaNg1T
Neith
Level 160
God Stats
14W - 20L
1,373 SR
Queue Stats
864W - 818L
1,534 Elo+
Solo
Skadi
Skadi
ItsNotTrust
Skadi
Level 127
God Stats
2W - 1L
1,506 SR
Queue Stats
162W - 170L
1,529 Elo+
Solo
Zeus
Zeus
Kitty Vibin
Zeus
Level 157
God Stats
19W - 5L
1,722 SR
Queue Stats
525W - 545L
1,470 Elo+
Solo
Nox
Nox
RoyallGod
Nox
Level 158
God Stats
11W - 4L
1,614 SR
Queue Stats
533W - 512L
1,440 Elo+
Solo
Team Averages
Level 137
1,466 SR
1,491 Elo+

VS

Team Averages
Level 123
1,411 SR
1,507 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Agrocultured
Sol
Level 160
God Stats
2W - 7L
1,410 SR
Queue Stats
196W - 192L
1,488 Elo+
Solo
Cerberus
Cerberus
II FEARxME II
Cerberus
Level 58
God Stats
8W - 5L
1,416 SR
Queue Stats
360W - 308L
1,568 Elo+
Solo
Hades
Hades
MCGambit06
Hades
Level 127
God Stats
17W - 16L
1,492 SR
Queue Stats
626W - 675L
1,505 Elo+
Solo
Serqet
Serqet
deathz0a
Serqet
Level 108
God Stats
0W - 2L
1,238 SR
Queue Stats
25W - 29L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D1sc0urge
Gilgamesh
17
0 / 5 / 16
11,314
666
8,952
32,935
28,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
DaaNg1T
Neith
20
8 / 4 / 10
12,580
740
16,369
15,079
9,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 15
11,516
677
14,791
9,966
4,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 10
12,111
712
15,455
8,138
4,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 12
11,306
665
9,465
9,535
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
1 / 1 / 5
9,472
557
5,227
9,464
12,010
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 0 / 8
11,141
655
15,970
11,612
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
II FEARxME II
Cerberus
17
0 / 4 / 8
10,772
634
9,234
21,816
31,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
18
4 / 8 / 1
11,581
681
11,635
18,675
13,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
deathz0a
Serqet
18
5 / 7 / 4
11,324
666
10,569
12,711
9,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
20
Kills
12
15
Deaths
20
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
1
5
3.5
L
2
0
8
6
W
Gilgamesh
D1sc0urge
Gilgamesh
0
5
16
1.6
W
Neith
DaaNg1T
Neith
8
4
10
3.25
L
Cerberus
II FEARxME II
Cerberus
0
4
8
1
W
3
2
15
5.25
W
6
3
10
3.67
L
Hades
4
8
1
0.56
W
3
1
12
9
L
Serqet
deathz0a
Serqet
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,032
Damage
52,635
75,653
Taken
74,278
51,801
Mitigated
72,831
30,088
Healing
26,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,227
713
1,661
3,358
9,464
12,010
0
2,971
6,493
8,851
0
L
15,970
2,927
2,374
7,856
11,612
6,060
1,870
4,525
7,087
48,625
0
W
Gilgamesh
D1sc0urge
Gilgamesh
8,952
1,424
3,754
11,244
32,935
28,444
925
14,535
17,554
1,613
21,677
W
Neith
DaaNg1T
Neith
16,369
5,946
1,572
4,411
15,079
9,554
3,104
8,168
5,880
0
39,329
L
Cerberus
II FEARxME II
Cerberus
9,234
550
1,435
5,337
21,816
31,890
616
7,787
14,029
20,439
0
W
14,791
5,821
652
1,222
9,966
4,494
2,185
5,740
3,978
0
35,627
W
15,455
1,069
143
443
8,138
4,118
1,321
6,741
996
38,665
0
L
Hades
11,635
1,060
428
4,026
18,675
13,719
983
5,262
13,413
32,064
0
W
9,465
1,112
3,842
2,805
9,535
5,191
1,480
5,697
3,378
28,891
0
L
Serqet
deathz0a
Serqet
10,569
2,740
0
0
12,711
9,152
1,197
4,720
7,991
19
14,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,827
Gold Earned
54,290
212
Minions Killed
173
0
Camps Cleared
0
1,587,575
Distance Traveled
1,395,080
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,472
557
7
0
0
252,761
0
L
Sol
11,141
655
66
4
0
338,594
3
W
Gilgamesh
11,314
666
23
1
0
327,599
1
W
Neith
12,580
740
44
3
0
298,984
0
L
Cerberus
10,772
634
39
2
0
272,161
0
W
Skadi
11,516
677
38
2
0
322,465
5
W
Zeus
12,111
712
51
3
0
311,927
14
L
Hades
11,581
681
51
3
0
242,709
4
W
Nox
11,306
665
56
3
0
326,600
1
L
Serqet
11,324
666
10
1
0
288,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role