Player Matchup

Loki
Loki
CornualRhime
Loki
Level 105
God Stats
3W - 7L
1,371 SR
Queue Stats
158W - 140L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
El G281040
Sun Wukong
Level 118
God Stats
9W - 9L
1,583 SR
Queue Stats
77W - 86L
1,467 Elo+
Party 2
Bacchus
Bacchus
Mrfundamentals10
Bacchus
Level 86
God Stats
17W - 11L
1,603 SR
Queue Stats
418W - 438L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xbigdaddyjuicex
Ah Muzen Cab
Level 149
God Stats
1W - 4L
1,382 SR
Queue Stats
344W - 375L
1,502 Elo+
Solo
Scylla
Scylla
xcyclex30
Scylla
Level 107
God Stats
4W - 7L
1,439 SR
Queue Stats
362W - 380L
1,504 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,477 Elo+

VS

Team Averages
Level 116
1,608 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
B1Krusher8
Ra
Level 155
God Stats
449W - 433L
1,549 SR
Queue Stats
629W - 651L
1,495 Elo+
Solo
Bacchus
Bacchus
Piggy_Thief
Bacchus
Level 102
God Stats
8W - 6L
1,612 SR
Queue Stats
137W - 140L
1,505 Elo+
Solo
Mercury
Mercury
gamerxtreme499
Mercury
Level 147
God Stats
2W - 0L
1,738 SR
Queue Stats
92W - 96L
1,452 Elo+
Solo
Jormungandr
Jormungandr
solarshmac
Jormungandr
Level 67
God Stats
8W - 9L
1,638 SR
Queue Stats
192W - 163L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
7,490
499
8,658
16,277
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
El G281040
Sun Wukong
13
1 / 5 / 4
7,745
516
10,287
18,755
15,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
1 / 4 / 4
6,406
427
6,024
12,070
8,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xbigdaddyjuicex
Ah Muzen Cab
11
3 / 7 / 1
7,112
474
7,939
16,671
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
xcyclex30
Scylla
12
1 / 4 / 1
7,327
488
2,825
8,416
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 4
9,723
648
14,513
13,332
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 8
8,529
569
7,262
10,175
6,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Piggy_Thief
Bacchus
13
4 / 1 / 6
8,457
564
8,681
12,751
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 3 / 7
8,917
594
11,667
10,327
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
solarshmac
Jormungandr
16
6 / 1 / 4
10,101
673
13,687
10,592
9,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
27
27
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
4
5
W
2
3
8
2
L
4
7
1
0.64
L
Sun Wukong
El G281040
Sun Wukong
1
5
4
0.6
L
1
4
4
0.75
W
Bacchus
Piggy_Thief
Bacchus
4
1
6
7
W
7
3
7
3.5
W
Jormungandr
solarshmac
Jormungandr
6
1
4
8
L
Ah Muzen Cab
xbigdaddyjuicex
Ah Muzen Cab
3
7
1
0.5
L
Scylla
xcyclex30
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
55,810
72,189
Taken
57,177
39,861
Mitigated
41,450
18,655
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,513
8,564
0
7,637
13,332
5,564
3,828
2,628
10,704
0
77,294
W
7,262
90
1,964
4,091
10,175
6,773
775
2,012
8,163
66,761
0
L
8,658
3,035
0
3,534
16,277
6,288
0
5,504
10,773
0
42,889
L
Sun Wukong
El G281040
Sun Wukong
10,287
2,607
0
6,997
18,755
15,369
0
12,452
6,303
59
60,226
L
6,024
732
327
1,768
12,070
8,744
0
4,027
8,043
24,481
0
W
Bacchus
Piggy_Thief
Bacchus
8,681
1,977
561
2,531
12,751
15,143
174
2,179
10,572
25,364
4,237
W
11,667
6,158
0
250
10,327
4,518
0
1,859
8,468
0
50,035
W
Jormungandr
solarshmac
Jormungandr
13,687
5,821
0
760
10,592
9,452
602
222
10,370
82,032
0
L
Ah Muzen Cab
xbigdaddyjuicex
Ah Muzen Cab
7,939
3,948
0
5,041
16,671
6,176
0
4,123
12,548
0
43,570
L
Scylla
xcyclex30
Scylla
2,825
288
0
988
8,416
3,284
240
2,817
5,599
55,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
45,727
372
Minions Killed
509
0
Camps Cleared
0
1,398,966
Distance Traveled
1,504,445
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,723
648
117
8
0
286,704
0
W
Ra
8,529
569
125
8
0
284,334
1
L
Loki
7,490
499
63
4
0
287,412
1
L
Sun Wukong
7,745
516
105
7
0
280,980
3
L
Bacchus
6,406
427
41
3
0
296,696
3
W
Bacchus
8,457
564
40
3
0
316,051
0
W
Mercury
8,917
594
84
6
0
339,589
2
W
Jormungandr
10,101
673
143
10
0
277,767
2
L
Ah Muzen Cab
7,112
474
62
4
0
255,108
0
L
Scylla
7,327
488
101
7
0
278,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role