Player Matchup

Discordia
Discordia
Spodrik
Discordia
Level 58
God Stats
1W - 2L
1,213 SR
Queue Stats
48W - 33L
1,612 Elo+
Party 2
Ymir
Ymir
Thuck1
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 61L
1,614 Elo+
Party 2
Lancelot
Lancelot
Zor369
Lancelot
Level 35
God Stats
4W - 0L
1,811 SR
Queue Stats
31W - 15L
1,724 Elo+
Party 2
Team Averages
Level 52
1,508 SR
1,650 Elo+

VS

Team Averages
Level 140
1,784 SR
1,736 Elo+
Ishtar
Ishtar
Crisp29
Ishtar
Level 106
God Stats
0W - 2L
1,736 SR
Queue Stats
9W - 6L
1,686 Elo+
Party 1
Sylvanus
Sylvanus
Euoo
Sylvanus
Level 154
God Stats
1W - 1L
1,861 SR
Queue Stats
17W - 8L
1,643 Elo+
Party 1
Pele
Pele
SmookeFUN
Pele
Level 160
God Stats
5W - 1L
1,756 SR
Queue Stats
173W - 43L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Spodrik
Discordia
19
8 / 5 / 8
13,387
787
24,568
14,187
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Thuck1
Ymir
18
2 / 1 / 15
12,886
758
14,876
23,183
34,495
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Zor369
Lancelot
17
7 / 2 / 10
12,722
748
17,917
15,577
13,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Crisp29
Ishtar
14
1 / 6 / 3
10,079
593
10,109
16,700
7,586
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Euoo
Sylvanus
17
2 / 4 / 5
11,390
670
13,346
27,130
31,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
18
5 / 7 / 1
13,000
765
17,734
22,076
10,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
17
Kills
8
8
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Crisp29
Ishtar
1
6
3
0.42
L
Sylvanus
Euoo
Sylvanus
2
4
5
1.13
L
Pele
5
7
1
0.79
W
Discordia
Spodrik
Discordia
8
5
8
2.4
W
Ymir
Thuck1
Ymir
2
1
15
9.5
W
Lancelot
Zor369
Lancelot
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,361
Damage
41,189
52,947
Taken
65,906
54,194
Mitigated
50,180
14,442
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Crisp29
Ishtar
10,109
4,955
0
0
16,700
7,586
413
12,402
4,298
0
27,492
L
Sylvanus
Euoo
Sylvanus
13,346
2,656
2,615
7,724
27,130
31,770
185
16,547
10,583
30,829
0
L
Pele
17,734
4,548
0
5,739
22,076
10,824
0
10,543
11,533
0
89,558
W
Discordia
Spodrik
Discordia
24,568
2,345
222
4,472
14,187
5,914
660
2,469
11,422
88,493
0
W
Ymir
Thuck1
Ymir
14,876
3,094
0
5,105
23,183
34,495
432
6,094
16,353
43,249
0
W
Lancelot
Zor369
Lancelot
17,917
4,333
0
4,643
15,577
13,785
2,126
3,595
11,582
0
48,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
34,469
222
Minions Killed
195
0
Camps Cleared
0
965,288
Distance Traveled
834,013
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,079
593
46
3
0
282,813
3
L
Sylvanus
11,390
670
41
2
0
231,655
6
L
Pele
13,000
765
108
6
0
319,545
4
W
Discordia
13,387
787
123
7
0
296,240
4
W
Ymir
12,886
758
55
3
0
303,586
2
W
Lancelot
12,722
748
44
3
0
365,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role