Player Matchup

Horus
Horus
AlexeyMelman
Horus
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 74L
1,414 Elo+
Solo
Geb
Geb
DrBaIIs
Geb
Level 84
God Stats
8W - 2L
1,747 SR
Queue Stats
470W - 455L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Fietro07
Nu Wa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,835 Elo+
Solo
Ishtar
Ishtar
andoniOV
Ishtar
Level 160
God Stats
4W - 6L
1,551 SR
Queue Stats
166W - 165L
1,528 Elo+
Solo
Tiamat
Tiamat
unremitting
Tiamat
Level 121
God Stats
47W - 32L
1,542 SR
Queue Stats
898W - 673L
1,565 Elo+
Solo
Team Averages
Level 93
1,568 SR
1,566 Elo+

VS

Team Averages
Level 63
1,315 SR
1,280 Elo+
Amaterasu
Amaterasu
Claparul
Amaterasu
Level 7
God Stats
0W - 3L
1,327 SR
Queue Stats
2W - 12L
1,181 Elo+
Party 1
Sol
Sol
IDeea
Sol
Level 15
God Stats
3W - 13L
1,170 SR
Queue Stats
4W - 24L
1,107 Elo+
Party 1
Maui
Maui
MRapGodM
Maui
Level 160
God Stats
10W - 19L
1,265 SR
Queue Stats
342W - 333L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Rabbi4
Danzaburou
Level 107
God Stats
0W - 6L
1,313 SR
Queue Stats
196W - 210L
1,369 Elo+
Party 1
Khepri
Khepri
XScorpion13
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
10,308
1,031
5,901
11,001
10,704
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
17
0 / 0 / 19
11,470
1,147
10,041
10,721
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Fietro07
Nu Wa
17
3 / 5 / 15
10,736
1,074
17,036
10,048
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
andoniOV
Ishtar
17
4 / 1 / 9
11,304
1,130
19,760
9,528
4,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
18
12 / 0 / 9
13,327
1,333
34,731
6,943
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

273

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Claparul
Amaterasu
15
2 / 4 / 4
10,410
1,041
10,290
27,174
30,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
IDeea
Sol
15
2 / 5 / 2
9,746
975
11,450
14,540
5,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Maui
15
1 / 2 / 5
9,828
983
7,022
16,652
26,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Rabbi4
Danzaburou
15
2 / 7 / 2
9,790
979
11,159
17,097
7,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
15
0 / 4 / 4
9,214
921
3,972
15,874
18,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
22
Kills
7
7
Deaths
22
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Amaterasu
Claparul
Amaterasu
2
4
4
1
W
Geb
0
0
19
9.5
W
Nu Wa
Fietro07
Nu Wa
3
5
15
2.1
L
Sol
IDeea
Sol
2
5
2
0.6
L
Maui
1
2
5
1.75
L
Danzaburou
Rabbi4
Danzaburou
2
7
2
0.43
L
Khepri
0
4
4
0.5
W
Ishtar
andoniOV
Ishtar
4
1
9
8.5
W
Tiamat
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,469
Damage
43,893
48,241
Taken
91,337
40,290
Mitigated
87,078
16,735
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,901
2,556
2,704
3,240
11,001
10,704
0
5,928
5,073
0
9,565
L
Amaterasu
Claparul
Amaterasu
10,290
5,183
794
3,796
27,174
30,119
0
15,743
11,431
0
21,740
W
Geb
10,041
992
0
2,337
10,721
13,681
0
4,305
6,416
13,025
0
W
Nu Wa
Fietro07
Nu Wa
17,036
6,194
0
1,320
10,048
4,164
0
4,252
5,796
30,871
0
L
Sol
IDeea
Sol
11,450
3,251
0
371
14,540
5,173
0
12,650
1,890
44,162
0
L
Maui
7,022
1,781
0
0
16,652
26,020
0
9,056
7,596
23,454
0
L
Danzaburou
Rabbi4
Danzaburou
11,159
3,568
0
2,168
17,097
7,482
0
13,021
4,076
0
40,370
L
Khepri
3,972
650
0
0
15,874
18,284
0
11,338
4,536
9,517
0
W
Ishtar
andoniOV
Ishtar
19,760
15,149
0
3,774
9,528
4,764
0
4,290
5,238
0
52,878
W
Tiamat
34,731
2,530
363
2,997
6,943
6,977
0
3,669
3,274
62,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
48,988
194
Minions Killed
206
13
Camps Cleared
3
963,219
Distance Traveled
861,195
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,308
1,031
2
0
0
195,428
0
L
Amaterasu
10,410
1,041
18
2
1
196,451
0
W
Geb
11,470
1,147
9
1
1
207,834
0
W
Nu Wa
10,736
1,074
35
4
3
165,770
3
L
Sol
9,746
975
94
9
2
155,966
0
L
Maui
9,828
983
40
4
0
199,891
1
L
Danzaburou
9,790
979
47
5
0
168,240
2
L
Khepri
9,214
921
7
1
0
140,647
0
W
Ishtar
11,304
1,130
76
8
5
180,811
3
W
Tiamat
13,327
1,333
72
7
4
213,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role