Player Matchup

Ymir
Ymir
CrashingPanda14
Ymir
Level 13
God Stats
2W - 7L
1,370 SR
Queue Stats
3W - 11L
1,219 Elo+
Party 1
Merlin
Merlin
DemonlyIsane
Merlin
Level 68
God Stats
2W - 9L
1,186 SR
Queue Stats
127W - 262L
1,215 Elo+
Party 1
Guan Yu
Guan Yu
dark_blade42069
Guan Yu
Level 28
God Stats
75W - 151L
1,313 SR
Queue Stats
92W - 214L
1,176 Elo+
Party 1
Team Averages
Level 36
1,289 SR
1,204 Elo+

VS

Team Averages
Level 79
1,469 SR
1,333 Elo+
Gilgamesh
Gilgamesh
BackToDaBeach
Gilgamesh
Level 120
God Stats
1W - 1L
1,324 SR
Queue Stats
140W - 175L
1,368 Elo+
Solo
Kukulkan
Kukulkan
CombsNSB
Kukulkan
Level 89
God Stats
4W - 2L
1,674 SR
Queue Stats
74W - 85L
1,315 Elo+
Party 2
Maui
Maui
LukeyPookey72
Maui
Level 28
God Stats
6W - 7L
1,408 SR
Queue Stats
28W - 32L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,223
633
3,624
21,321
23,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
13
0 / 2 / 0
7,619
586
8,176
7,819
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 0
7,604
585
5,427
22,996
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BackToDaBeach
Gilgamesh
16
5 / 0 / 6
10,513
809
8,840
11,220
12,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
CombsNSB
Kukulkan
16
8 / 0 / 5
10,384
799
28,883
7,118
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 12
8,685
668
4,981
8,737
10,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BackToDaBeach
Gilgamesh
5
0
6
8
W
Kukulkan
CombsNSB
Kukulkan
8
0
5
10.5
L
0
3
0
0
L
Merlin
0
2
0
0
W
0
0
12
6
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,227
Damage
42,704
52,136
Taken
27,075
41,129
Mitigated
26,541
5,698
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BackToDaBeach
Gilgamesh
8,840
2,546
2,709
4,423
11,220
12,566
647
3,060
8,160
0
45,606
W
Kukulkan
CombsNSB
Kukulkan
28,883
5,447
284
2,063
7,118
3,281
1,412
4,319
2,799
72,652
0
L
3,624
743
0
875
21,321
23,296
0
14,944
6,377
21,652
0
L
Merlin
8,176
326
0
143
7,819
3,356
0
4,994
2,825
31,845
0
W
4,981
1,384
122
1,480
8,737
10,694
404
4,521
4,216
9,430
1,346
L
5,427
1,667
1,258
3,422
22,996
14,477
0
13,585
9,411
0
19,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
29,582
108
Minions Killed
160
0
Camps Cleared
0
643,795
Distance Traveled
721,966
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,513
809
43
3
0
272,486
5
W
Kukulkan
10,384
799
101
8
0
226,146
0
L
Ymir
8,223
633
29
2
0
207,984
0
L
Merlin
7,619
586
55
4
0
214,862
0
W
Maui
8,685
668
16
1
0
223,334
0
L
Guan Yu
7,604
585
24
2
0
220,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role