Player Matchup

Cerberus
Cerberus
Gold I
ArianAranguiz89
Cerberus
Gold I
Level 129
God Stats
39W - 48L
1,615 SR
Queue Stats
68W - 86L
1,853 MMR
Solo
Sol
Sol
Diamond II
Sailum
Sol
Diamond II
Level 160
God Stats
27W - 11L
1,723 SR
Queue Stats
119W - 87L
1,901 MMR
Party 1
Rama
Rama
Diamond V
TheHGustav
Rama
Diamond V
Level 123
God Stats
0W - 6L
1,621 SR
Queue Stats
77W - 106L
2,041 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,653 SR
1,932 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,735 SR
2,261 MMR
Anhur
Anhur
Diamond I
JheanWick
Anhur
Diamond I
Level 160
God Stats
17W - 4L
1,899 SR
Queue Stats
109W - 35L
2,526 MMR
Party 2
Hercules
Hercules
Platinum I
QcInno100
Hercules
Platinum I
Level 157
God Stats
4W - 7L
1,450 SR
Queue Stats
44W - 38L
1,805 MMR
Solo
Vulcan
Vulcan
Diamond I
Xtatsu
Vulcan
Diamond I
Level 160
God Stats
16W - 6L
1,855 SR
Queue Stats
107W - 35L
2,452 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 2 / 0
9,498
633
9,951
24,795
24,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Sailum
Sol
14
0 / 3 / 0
9,022
601
14,373
14,929
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 3 / 0
8,717
581
8,953
16,870
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CabrakanThothAh Muzen CabAtlasYu Huang

VS

Bans
AchillesHorusAthenaTerraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JheanWick
Anhur
17
3 / 0 / 5
10,419
695
17,005
11,780
5,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
QcInno100
Hercules
16
2 / 0 / 6
11,085
739
8,421
20,393
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Xtatsu
Vulcan
17
3 / 0 / 5
10,776
718
25,234
13,283
6,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
2
0
0
W
Anhur
JheanWick
Anhur
3
0
5
5.5
W
Hercules
QcInno100
Hercules
2
0
6
5
L
Sol
Sailum
Sol
0
3
0
0
L
0
3
0
0
W
Vulcan
Xtatsu
Vulcan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
50,660
56,594
Taken
45,456
34,485
Mitigated
34,339
17,576
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,951
569
0
7,368
24,795
24,753
0
8,342
16,453
34,383
0
W
Anhur
JheanWick
Anhur
17,005
13,470
0
4,926
11,780
5,556
2,356
5,620
6,160
0
69,100
W
Hercules
QcInno100
Hercules
8,421
2,098
0
8,067
20,393
22,423
516
9,334
11,059
0
19,929
L
Sol
Sailum
Sol
14,373
5,847
0
5,783
14,929
4,532
0
6,324
8,605
54,353
0
L
8,953
7,139
0
4,425
16,870
5,200
0
10,592
6,278
0
38,318
W
Vulcan
Xtatsu
Vulcan
25,234
5,452
0
5,376
13,283
6,360
829
9,448
3,835
69,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
32,280
217
Minions Killed
182
0
Camps Cleared
0
809,523
Distance Traveled
917,102
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,498
633
75
5
0
276,768
5
W
Anhur
10,419
695
82
5
0
281,445
1
W
Hercules
11,085
739
10
1
0
319,040
4
L
Sol
9,022
601
72
5
0
270,505
3
L
Rama
8,717
581
70
5
0
262,250
4
W
Vulcan
10,776
718
90
6
0
316,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role