Player Matchup

Anubis
Anubis
LRD23
Anubis
Level 103
God Stats
0W - 1L
1,791 SR
Queue Stats
28W - 20L
1,575 Elo+
Solo
Serqet
Serqet
RadekkBonk14
Serqet
Level 109
God Stats
1W - 1L
1,733 SR
Queue Stats
175W - 163L
1,550 Elo+
Solo
Tyr
Tyr
YungStallion858
Tyr
Level 155
God Stats
2W - 4L
1,422 SR
Queue Stats
326W - 338L
1,479 Elo+
Solo
Hachiman
Hachiman
maho985
Hachiman
Level 124
God Stats
1W - 1L
1,813 SR
Queue Stats
70W - 64L
1,467 Elo+
Solo
Hou Yi
Hou Yi
zahpz
Hou Yi
Level 144
God Stats
0W - 1L
1,547 SR
Queue Stats
5W - 6L
1,573 Elo+
Solo
Team Averages
Level 127
1,661 SR
1,529 Elo+

VS

Team Averages
Level 131
1,623 SR
1,522 Elo+
Nox
Nox
Anesthet1ze
Nox
Level 89
God Stats
8W - 10L
1,464 SR
Queue Stats
492W - 487L
1,505 Elo+
Solo
Athena
Athena
CHENEYS A NOOB
Athena
Level 142
God Stats
2W - 1L
1,575 SR
Queue Stats
101W - 82L
1,531 Elo+
Party 1
Khepri
Khepri
Slaw
Khepri
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
TRUMPS A N00B
Tsukuyomi
Level 156
God Stats
16W - 4L
1,720 SR
Queue Stats
454W - 426L
1,538 Elo+
Party 1
Nemesis
Nemesis
mtlking1
Nemesis
Level 122
God Stats
3W - 0L
1,857 SR
Queue Stats
172W - 180L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LRD23
Anubis
18
5 / 6 / 9
11,276
626
16,736
16,127
9,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
19
3 / 7 / 12
10,966
609
16,596
18,931
13,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
4 / 5 / 10
11,282
627
12,472
26,217
37,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
maho985
Hachiman
18
2 / 7 / 12
11,376
632
17,409
18,521
8,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
zahpz
Hou Yi
18
5 / 5 / 5
10,895
605
17,305
20,053
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 11
14,116
784
23,197
11,019
8,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 16
12,161
676
12,217
21,333
30,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Slaw
Khepri
18
1 / 7 / 18
12,173
676
9,056
30,823
39,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TRUMPS A N00B
Tsukuyomi
20
9 / 5 / 12
13,672
760
33,789
17,383
10,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
mtlking1
Nemesis
19
5 / 3 / 13
12,757
709
10,772
22,931
24,400
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
100
19
Kills
30
30
Deaths
20
48
Assists
70
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
5
3
16
4.33
L
Anubis
LRD23
Anubis
5
6
9
1.58
L
Serqet
3
7
12
1.29
W
Khepri
Slaw
Khepri
1
7
18
1.43
W
Tsukuyomi
TRUMPS A N00B
Tsukuyomi
9
5
12
3
L
4
5
10
1.8
L
Hachiman
maho985
Hachiman
2
7
12
1.14
W
Nemesis
mtlking1
Nemesis
5
3
13
3.83
L
Hou Yi
zahpz
Hou Yi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,518
Damage
89,031
99,849
Taken
103,489
79,035
Mitigated
113,386
24,555
Healing
28,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,197
3,315
0
1,010
11,019
8,421
3,801
1,655
9,364
53,413
0
W
12,217
2,196
2,632
3,166
21,333
30,132
770
3,627
17,533
25,818
0
L
Anubis
LRD23
Anubis
16,736
1,546
0
3,412
16,127
9,270
0
9,149
6,978
38,619
0
L
Serqet
16,596
2,767
942
1,297
18,931
13,895
0
7,860
11,071
0
22,496
W
Khepri
Slaw
Khepri
9,056
728
1,760
5,481
30,823
39,841
588
3,637
25,370
24,206
0
W
Tsukuyomi
TRUMPS A N00B
Tsukuyomi
33,789
6,647
2,192
4,585
17,383
10,592
2,004
3,635
13,688
44
57,371
L
12,472
789
1,873
5,800
26,217
37,934
0
11,398
14,819
66
21,966
L
Hachiman
maho985
Hachiman
17,409
10,457
1,379
2,953
18,521
8,103
0
8,570
9,951
0
41,842
W
Nemesis
mtlking1
Nemesis
10,772
3,173
1,152
6,145
22,931
24,400
1,017
4,248
17,769
0
19,554
L
Hou Yi
zahpz
Hou Yi
17,305
7,938
551
6,348
20,053
9,833
0
7,537
12,516
0
31,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
64,879
163
Minions Killed
176
0
Camps Cleared
0
1,412,582
Distance Traveled
1,592,554
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,116
784
60
3
0
309,447
1
W
Athena
12,161
676
23
1
0
329,453
0
L
Anubis
11,276
626
45
3
0
244,025
2
L
Serqet
10,966
609
21
1
0
313,040
1
W
Khepri
12,173
676
19
1
0
298,282
0
W
Tsukuyomi
13,672
760
45
3
0
324,831
0
L
Tyr
11,282
627
12
1
0
326,613
0
L
Hachiman
11,376
632
60
3
0
254,862
2
W
Nemesis
12,757
709
29
2
0
330,541
0
L
Hou Yi
10,895
605
25
1
0
274,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role