Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LiveStatistic
Arachne
Level 160
God Stats
12W - 23L
1,400 SR
Queue Stats
1,175W - 1,341L
1,355 Elo+
Party 2
Ganesha
Ganesha
PandemicCashew
Ganesha
Level 157
God Stats
54W - 47L
1,547 SR
Queue Stats
1,177W - 1,341L
1,356 Elo+
Party 2
Cu Chulainn
Cu Chulainn
doiknowyou1982
Cu Chulainn
Level 158
God Stats
4W - 9L
1,222 SR
Queue Stats
942W - 1,405L
1,393 Elo+
Solo
Horus
Horus
mousatos100
Horus
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
204W - 208L
1,330 Elo+
Solo
Team Averages
Level 158
1,391 SR
1,387 Elo+

VS

Team Averages
Level 62
1,470 SR
1,282 Elo+
Chang'e
Chang'e
Canny Kitty
Chang'e
Level 125
God Stats
1W - 3L
1,532 SR
Queue Stats
135W - 136L
1,367 Elo+
Solo
Hercules
Hercules
HITCHOU-84
Hercules
Level 85
God Stats
5W - 6L
1,439 SR
Queue Stats
369W - 475L
1,328 Elo+
Party 1
Ullr
Ullr
Kitsa9
Ullr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,293 Elo+
Solo
Chernobog
Chernobog
STG Morgane
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,079 Elo+
Solo
Raijin
Raijin
samybody11
Raijin
Level 64
God Stats
4W - 4L
1,379 SR
Queue Stats
183W - 386L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 6 / 8
9,320
518
8,075
18,959
21,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
20
6 / 5 / 7
11,861
659
27,207
26,054
20,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
0 / 7 / 14
11,203
622
20,850
27,066
38,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
doiknowyou1982
Cu Chulainn
20
7 / 6 / 4
12,798
711
18,416
34,178
25,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 8 / 5
10,565
587
16,242
28,655
27,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Canny Kitty
Chang'e
20
4 / 3 / 19
12,360
687
26,389
21,518
12,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HITCHOU-84
Hercules
20
8 / 3 / 18
12,970
721
16,773
37,333
43,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
Kitsa9
Ullr
20
10 / 2 / 15
14,033
780
24,128
19,389
10,973
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
STG Morgane
Chernobog
20
4 / 5 / 16
12,338
685
20,320
16,603
8,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
samybody11
Raijin
19
6 / 5 / 14
12,982
721
20,187
15,303
7,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
114
18
Kills
32
32
Deaths
18
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
8
0.83
W
Chang'e
Canny Kitty
Chang'e
4
3
19
4.5
W
Hercules
HITCHOU-84
Hercules
8
3
18
5.67
W
Ullr
Kitsa9
Ullr
10
2
15
8.75
L
Arachne
6
5
7
1.9
L
0
7
14
1
W
Chernobog
STG Morgane
Chernobog
4
5
16
2.4
L
Cu Chulainn
doiknowyou1982
Cu Chulainn
7
6
4
1.5
L
4
8
5
0.81
W
Raijin
samybody11
Raijin
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,790
Damage
107,797
134,912
Taken
110,146
132,935
Mitigated
82,575
43,620
Healing
52,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,075
673
854
3,655
18,959
21,091
35
6,443
12,516
18,960
0
W
Chang'e
Canny Kitty
Chang'e
26,389
2,935
19,840
10,033
21,518
12,204
1,699
6,337
15,181
61,430
0
W
Hercules
HITCHOU-84
Hercules
16,773
5,569
1,736
11,053
37,333
43,612
879
5,806
31,527
114
30,381
W
Ullr
Kitsa9
Ullr
24,128
12,551
297
2,051
19,389
10,973
2,969
6,079
13,310
0
53,970
L
Arachne
27,207
17,766
2,443
7,582
26,054
20,482
222
9,348
16,706
0
38,099
L
20,850
1,003
1,828
3,654
27,066
38,363
0
8,921
18,145
41,983
0
W
Chernobog
STG Morgane
Chernobog
20,320
12,430
1,468
2,919
16,603
8,451
2,084
5,242
11,361
0
46,004
L
Cu Chulainn
doiknowyou1982
Cu Chulainn
18,416
3,316
1,217
10,123
34,178
25,638
200
10,153
24,025
217
47,648
L
16,242
7,948
5,926
6,338
28,655
27,361
27
11,825
16,830
0
29,533
W
Raijin
samybody11
Raijin
20,187
5,798
1,167
1,478
15,303
7,335
659
5,569
9,734
39,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,747
Gold Earned
64,683
179
Minions Killed
251
0
Camps Cleared
0
1,230,932
Distance Traveled
1,451,586
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,320
518
42
2
0
148,219
0
W
Chang'e
12,360
687
88
5
0
305,276
0
W
Hercules
12,970
721
27
2
0
323,557
4
W
Ullr
14,033
780
61
3
0
328,714
1
L
Arachne
11,861
659
28
2
0
306,977
2
L
Ganesha
11,203
622
2
0
0
263,099
4
W
Chernobog
12,338
685
44
2
0
287,376
1
L
Cu Chulainn
12,798
711
74
4
0
270,942
3
L
Horus
10,565
587
33
2
0
241,695
0
W
Raijin
12,982
721
31
2
0
206,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role