Player Matchup

Sobek
Sobek
Blackgepard
Sobek
Level 148
God Stats
2W - 4L
1,340 SR
Queue Stats
239W - 253L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Erthenos
Morgan Le Fay
Level 146
God Stats
5W - 13L
1,284 SR
Queue Stats
704W - 691L
1,538 Elo+
Party 1
Merlin
Merlin
Kimuto
Merlin
Level 157
God Stats
2W - 1L
1,561 SR
Queue Stats
70W - 65L
1,592 Elo+
Solo
Nox
Nox
LordBlackfire
Nox
Level 129
God Stats
3W - 2L
1,728 SR
Queue Stats
100W - 84L
1,531 Elo+
Party 1
Sol
Sol
MooresyUK
Sol
Level 122
God Stats
2W - 1L
1,735 SR
Queue Stats
108W - 99L
1,560 Elo+
Solo
Team Averages
Level 140
1,530 SR
1,548 Elo+

VS

Team Averages
Level 125
1,482 SR
1,543 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Nibil
Sol
Level 85
God Stats
3W - 1L
1,462 SR
Queue Stats
354W - 352L
1,569 Elo+
Solo
Skadi
Skadi
kakuj
Skadi
Level 143
God Stats
3W - 4L
1,430 SR
Queue Stats
228W - 217L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
luiscuesco
Zhong Kui
Level 87
God Stats
2W - 3L
1,516 SR
Queue Stats
131W - 110L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,118
738
4,343
19,253
26,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Erthenos
Morgan Le Fay
12
2 / 5 / 2
7,476
680
9,768
11,849
6,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Kimuto
Merlin
16
3 / 2 / 2
8,604
782
9,723
7,077
4,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 6
8,076
734
6,380
8,500
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 3
8,012
728
7,971
7,487
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 2 / 6
9,288
844
11,853
7,878
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
 
Ravana
16
3 / 2 / 5
8,921
811
5,395
11,307
14,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Nibil
Sol
15
0 / 1 / 9
8,615
783
14,559
8,378
4,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
kakuj
Skadi
15
1 / 1 / 7
8,602
782
7,908
8,511
4,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
luiscuesco
Zhong Kui
15
5 / 2 / 6
9,285
844
11,921
11,012
9,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
8
Kills
13
13
Deaths
8
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
6
3.5
W
Ravana
 
Ravana
3
2
5
2.75
L
1
4
4
0.75
L
Morgan Le Fay
Erthenos
Morgan Le Fay
2
5
2
0.6
L
Merlin
Kimuto
Merlin
3
2
2
2
L
1
1
6
4
L
1
1
3
2.5
W
Sol
Nibil
Sol
0
1
9
4.5
W
Skadi
kakuj
Skadi
1
1
7
4.5
W
Zhong Kui
luiscuesco
Zhong Kui
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,185
Damage
51,636
54,166
Taken
47,086
44,662
Mitigated
37,064
19,955
Healing
25,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,853
132
864
1,166
7,878
4,469
0
6,843
1,035
21,329
0
W
Ravana
 
Ravana
5,395
452
1,784
4,674
11,307
14,119
306
7,538
3,769
0
11,548
L
4,343
224
1,937
4,861
19,253
26,339
0
12,413
6,393
11,280
0
L
Morgan Le Fay
Erthenos
Morgan Le Fay
9,768
1,001
2,367
1,719
11,849
6,125
0
8,675
3,004
15,403
0
L
Merlin
Kimuto
Merlin
9,723
825
766
373
7,077
4,181
0
5,777
1,300
27,898
0
L
6,380
268
1,183
2,092
8,500
4,433
0
6,316
2,044
13,948
0
L
7,971
2,241
1,562
3,095
7,487
3,584
0
5,152
2,335
19,716
0
W
Sol
Nibil
Sol
14,559
2,056
1,487
3,835
8,378
4,348
2,632
7,273
1,105
24,997
0
W
Skadi
kakuj
Skadi
7,908
1,980
2,043
2,627
8,511
4,872
1,095
7,618
893
0
21,238
W
Zhong Kui
luiscuesco
Zhong Kui
11,921
499
946
6,318
11,012
9,256
490
8,913
2,099
26,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,286
Gold Earned
44,711
113
Minions Killed
133
0
Camps Cleared
0
1,156,623
Distance Traveled
1,193,507
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,288
844
21
2
0
244,081
4
W
Ravana
8,921
811
12
1
0
243,964
3
L
Sobek
8,118
738
6
1
0
211,115
0
L
Morgan Le Fay
7,476
680
10
1
0
223,219
0
L
Merlin
8,604
782
49
4
0
228,586
0
L
Nox
8,076
734
16
1
0
258,392
1
L
Sol
8,012
728
32
3
0
235,311
0
W
Sol
8,615
783
26
2
0
230,718
0
W
Skadi
8,602
782
25
2
0
237,807
2
W
Zhong Kui
9,285
844
49
4
0
236,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role