Player Matchup

Nemesis
Nemesis
CorrelateOwl08
Nemesis
Level 160
God Stats
0W - 1L
2,065 SR
Queue Stats
313W - 152L
1,707 Elo+
Party 1
Hercules
Hercules
DomiFirm
Hercules
Level 117
God Stats
1W - 1L
1,544 SR
Queue Stats
106W - 54L
1,628 Elo+
Party 1
Chang'e
Chang'e
PrimeMerlinian
Chang'e
Level 119
God Stats
24W - 19L
1,619 SR
Queue Stats
229W - 238L
1,480 Elo+
Solo
Team Averages
Level 132
1,743 SR
1,605 Elo+

VS

Team Averages
Level 84
1,601 SR
1,520 Elo+
Ares
Ares
Mattelite
Ares
Level 84
God Stats
8W - 4L
1,523 SR
Queue Stats
48W - 47L
1,488 Elo+
Solo
Anhur
Anhur
SergioMaita
Anhur
Level 87
God Stats
1W - 2L
1,546 SR
Queue Stats
59W - 62L
1,351 Elo+
Solo
Sol
Sol
iamSol
Sol
Level 80
God Stats
400W - 177L
1,735 SR
Queue Stats
563W - 316L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,569
714
7,674
7,944
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
DomiFirm
Hercules
13
1 / 5 / 4
8,358
697
5,049
14,189
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 4
8,815
735
8,354
12,729
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 2 / 1
10,293
858
8,893
9,480
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 4 / 6
8,643
720
4,738
8,546
3,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
iamSol
Sol
16
2 / 1 / 5
9,715
810
13,736
13,366
7,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
7
8
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
L
Hercules
DomiFirm
Hercules
1
5
4
0.6
W
Ares
5
2
1
2.75
L
3
2
4
2.5
W
0
4
6
0.75
W
Sol
iamSol
Sol
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
27,367
34,862
Taken
31,392
17,432
Mitigated
18,499
7,613
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,674
3,306
0
2,168
7,944
6,615
0
3,951
3,993
0
16,409
L
Hercules
DomiFirm
Hercules
5,049
1,482
0
1,910
14,189
6,289
11
8,664
5,525
0
25,351
W
Ares
8,893
288
0
1,715
9,480
7,122
212
2,633
6,652
28,732
0
L
8,354
344
796
2,739
12,729
4,528
11
10,073
2,656
32,187
0
W
4,738
2,528
169
1,029
8,546
3,808
451
1,148
7,138
0
29,129
W
Sol
iamSol
Sol
13,736
7,343
0
6,767
13,366
7,569
1,788
4,609
8,496
67,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
28,651
108
Minions Killed
170
0
Camps Cleared
0
608,314
Distance Traveled
702,405
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,569
714
16
1
0
174,415
1
L
Hercules
8,358
697
39
3
0
209,217
0
W
Ares
10,293
858
31
3
0
247,909
4
L
Chang'e
8,815
735
53
4
0
224,682
0
W
Anhur
8,643
720
49
4
0
214,018
2
W
Sol
9,715
810
90
8
0
240,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role