Player Matchup

Ishtar
Ishtar
Emppi20
Ishtar
Level 120
God Stats
5W - 2L
1,657 SR
Queue Stats
68W - 42L
1,643 Elo+
Party 1
Maui
Maui
Hautis1
Maui
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
70W - 47L
1,654 Elo+
Party 1
Poseidon
Poseidon
neeggir
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,759 Elo+
Party 1
Team Averages
Level 81
1,552 SR
1,685 Elo+

VS

Team Averages
Level 43
1,430 SR
1,369 Elo+
Tyr
Tyr
KiritoKiller666
Tyr
Level 79
God Stats
0W - 1L
1,291 SR
Queue Stats
14W - 24L
1,375 Elo+
Party 2
He Bo
He Bo
Maylorx
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Serqet
Serqet
TymersafeGG
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Emppi20
Ishtar
16
12 / 2 / 3
10,701
892
20,918
11,978
6,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
Hautis1
Maui
14
1 / 0 / 14
9,910
826
4,165
9,537
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
neeggir
Poseidon
14
2 / 5 / 12
9,132
761
6,455
9,319
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,383
782
11,082
17,320
16,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
Maylorx
He Bo
12
1 / 7 / 3
8,116
676
7,253
9,652
3,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
12
3 / 5 / 1
8,295
691
3,142
9,432
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
7
7
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Emppi20
Ishtar
12
2
3
6.75
W
Maui
Hautis1
Maui
1
0
14
8
L
3
3
3
1.5
L
He Bo
Maylorx
He Bo
1
7
3
0.36
L
Serqet
3
5
1
0.7
W
Poseidon
neeggir
Poseidon
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,538
Damage
21,477
30,834
Taken
36,404
18,965
Mitigated
25,192
8,034
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Emppi20
Ishtar
20,918
12,242
0
3,330
11,978
6,284
2,551
2,290
9,330
0
61,983
W
Maui
Hautis1
Maui
4,165
817
692
3,094
9,537
9,388
541
2,231
7,028
15,201
0
L
11,082
1,372
0
3,190
17,320
16,823
0
3,946
13,374
275
35,918
L
He Bo
Maylorx
He Bo
7,253
536
0
500
9,652
3,213
0
3,181
6,471
20,468
0
L
Serqet
3,142
483
0
1,293
9,432
5,156
0
3,541
5,891
0
21,969
W
Poseidon
neeggir
Poseidon
6,455
877
0
918
9,319
3,293
285
2,360
6,664
22,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
25,794
120
Minions Killed
115
0
Camps Cleared
0
695,411
Distance Traveled
636,128
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,701
892
77
6
0
221,820
3
W
Maui
9,910
826
12
1
0
256,731
3
L
Tyr
9,383
782
45
4
0
264,151
3
L
He Bo
8,116
676
37
3
0
189,636
0
L
Serqet
8,295
691
33
3
0
182,341
2
W
Poseidon
9,132
761
31
3
0
216,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role