Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fred Easy2268
Danzaburou
Level 77
God Stats
21W - 14L
1,569 SR
Queue Stats
90W - 118L
1,477 Elo+
Party 2
Serqet
Serqet
x FJ Goat x
Serqet
Level 105
God Stats
2W - 2L
1,544 SR
Queue Stats
209W - 261L
1,357 Elo+
Party 2
Team Averages
Level 123
1,523 SR
1,467 Elo+

VS

Team Averages
Level 106
1,485 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AbrahanLincon
Cliodhna
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,422 Elo+
Solo
Nu Wa
Nu Wa
MisteriusGamer
Nu Wa
Level 156
God Stats
18W - 17L
1,426 SR
Queue Stats
112W - 147L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 4 / 3
8,099
540
7,848
9,479
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
13
3 / 0 / 0
7,935
529
6,980
9,538
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
 
Artio
10
1 / 3 / 9
6,792
453
4,064
14,994
12,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Fred Easy2268
Danzaburou
8
3 / 4 / 6
6,259
417
7,546
9,122
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
11
2 / 6 / 3
7,000
467
4,044
12,937
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 6
8,763
584
13,560
9,277
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
13
6 / 5 / 2
8,128
542
8,264
13,008
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
 
Ymir
9
3 / 5 / 5
6,715
448
4,817
13,241
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
AbrahanLincon
Cliodhna
12
2 / 2 / 7
7,518
501
6,927
11,730
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 2
7,354
490
6,608
5,740
1,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
14
Kills
16
17
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
4
3
1.63
L
Achilles
 
Achilles
3
0
0
3
L
Artio
 
Artio
1
3
9
1.83
W
Anubis
 
Anubis
5
1
6
8
W
Apollo
 
Apollo
6
5
2
1.4
W
Ymir
 
Ymir
3
5
5
1.1
W
Cliodhna
AbrahanLincon
Cliodhna
2
2
7
2.75
L
Danzaburou
Fred Easy2268
Danzaburou
3
4
6
1.5
W
0
1
2
1
L
Serqet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
40,176
56,070
Taken
52,996
30,694
Mitigated
25,615
18,776
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,848
540
0
1,180
9,479
3,054
0
3,162
6,317
46,114
0
L
Achilles
 
Achilles
6,980
1,405
0
6,258
9,538
7,354
0
5,617
3,921
0
58,137
L
Artio
 
Artio
4,064
912
2,261
3,522
14,994
12,902
0
6,020
8,974
18,746
362
W
Anubis
 
Anubis
13,560
1,187
0
6,260
9,277
5,161
598
3,045
6,069
76,054
0
W
Apollo
 
Apollo
8,264
4,946
0
4,622
13,008
4,963
0
4,765
7,871
0
51,117
W
Ymir
 
Ymir
4,817
1,035
0
1,089
13,241
9,565
0
2,916
9,947
21,886
0
W
Cliodhna
AbrahanLincon
Cliodhna
6,927
1,082
0
5,390
11,730
4,286
0
1,695
9,907
0
51,952
L
Danzaburou
Fred Easy2268
Danzaburou
7,546
3,698
0
1,437
9,122
2,720
0
4,869
4,253
0
28,929
W
6,608
3,033
0
2,661
5,740
1,640
539
96
5,187
51,764
0
L
Serqet
4,044
980
0
4,118
12,937
4,664
0
5,317
7,620
0
39,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
38,478
321
Minions Killed
394
0
Camps Cleared
0
1,390,334
Distance Traveled
1,408,276
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,099
540
82
5
0
256,557
3
L
Achilles
7,935
529
102
7
0
325,225
5
L
Artio
6,792
453
15
1
0
300,045
2
W
Anubis
8,763
584
120
8
0
254,285
2
W
Apollo
8,128
542
83
6
0
266,720
2
W
Ymir
6,715
448
25
2
0
278,256
2
W
Cliodhna
7,518
501
87
6
0
330,654
1
L
Danzaburou
6,259
417
40
3
0
204,094
0
W
Nu Wa
7,354
490
79
5
0
278,361
0
L
Serqet
7,000
467
82
5
0
304,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role