Player Matchup

Cu Chulainn
Cu Chulainn
BigBootyScylla
Cu Chulainn
Level 145
God Stats
4W - 2L
1,762 SR
Queue Stats
301W - 304L
1,496 Elo+
Party 3
Thanatos
Thanatos
EvilKiwi92
Thanatos
Level 82
God Stats
5W - 7L
1,545 SR
Queue Stats
300W - 290L
1,509 Elo+
Solo
Freya
Freya
XxDeadKillerxx7
Freya
Level 79
God Stats
42W - 37L
1,498 SR
Queue Stats
240W - 236L
1,486 Elo+
Party 3
Discordia
Discordia
Yanderemanda
Discordia
Level 103
God Stats
3W - 5L
1,267 SR
Queue Stats
134W - 139L
1,447 Elo+
Party 3
Fenrir
Fenrir
paumy
Fenrir
Level 127
God Stats
23W - 29L
1,530 SR
Queue Stats
232W - 257L
1,508 Elo+
Solo
Team Averages
Level 107
1,520 SR
1,489 Elo+

VS

Team Averages
Level 96
1,457 SR
1,477 Elo+
Ishtar
Ishtar
DrMoustaches
Ishtar
Level 119
God Stats
1W - 1L
1,448 SR
Queue Stats
158W - 137L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Legy30
Amaterasu
Level 71
God Stats
5W - 0L
1,682 SR
Queue Stats
312W - 309L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lokomofeilov
Morgan Le Fay
Level 116
God Stats
19W - 11L
1,470 SR
Queue Stats
333W - 332L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
PokeboyHD
Hun Batz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 255L
1,454 Elo+
Party 2
Artio
Artio
cristalmephis
Artio
Level 109
God Stats
1W - 6L
1,186 SR
Queue Stats
318W - 319L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigBootyScylla
Cu Chulainn
19
3 / 6 / 2
12,716
530
21,115
24,512
29,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
EvilKiwi92
Thanatos
14
4 / 7 / 1
9,996
417
5,783
16,126
7,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 3 / 1
12,465
519
6,878
18,507
8,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Yanderemanda
Discordia
15
0 / 6 / 1
9,673
403
5,155
13,209
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
paumy
Fenrir
17
2 / 1 / 3
10,968
457
13,712
24,939
23,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
3 / 2 / 0
12,896
537
9,651
15,088
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Legy30
Amaterasu
20
5 / 2 / 5
13,976
582
14,512
22,488
22,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Lokomofeilov
Morgan Le Fay
19
5 / 5 / 5
12,613
526
17,035
15,001
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
PokeboyHD
Hun Batz
19
6 / 2 / 8
12,566
524
15,132
23,651
11,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 0 / 9
12,004
500
8,389
17,302
23,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
23
23
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigBootyScylla
Cu Chulainn
3
6
2
0.67
W
Ishtar
3
2
0
1.5
L
Thanatos
EvilKiwi92
Thanatos
4
7
1
0.64
W
Amaterasu
Legy30
Amaterasu
5
2
5
3.75
W
Morgan Le Fay
Lokomofeilov
Morgan Le Fay
5
5
5
1.5
W
Hun Batz
PokeboyHD
Hun Batz
6
2
8
5
L
2
3
1
0.83
L
Discordia
Yanderemanda
Discordia
0
6
1
0.08
W
4
0
9
8.5
L
Fenrir
paumy
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,643
Damage
64,719
97,293
Taken
93,530
73,156
Mitigated
72,465
25,188
Healing
38,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigBootyScylla
Cu Chulainn
21,115
3,557
0
3,765
24,512
29,144
0
6,754
17,758
21,943
104,070
W
Ishtar
9,651
5,167
0
9,147
15,088
7,526
522
4,568
10,520
0
125,923
L
Thanatos
EvilKiwi92
Thanatos
5,783
2,091
0
9,717
16,126
7,426
0
3,223
12,903
0
53,687
W
Amaterasu
Legy30
Amaterasu
14,512
7,070
0
9,602
22,488
22,371
152
2,617
19,871
0
137,944
W
Morgan Le Fay
Lokomofeilov
Morgan Le Fay
17,035
785
112
4,070
15,001
8,046
1,998
2,738
12,263
99,158
0
W
Hun Batz
PokeboyHD
Hun Batz
15,132
5,295
0
7,750
23,651
11,508
0
2,554
21,097
0
125,854
L
6,878
2,150
0
8,239
18,507
8,295
2,422
2,792
15,715
103,795
3,035
L
Discordia
Yanderemanda
Discordia
5,155
291
0
1,084
13,209
4,579
285
4,767
8,442
70,740
0
W
8,389
1,725
1,296
6,102
17,302
23,014
266
4,268
13,034
40,809
0
L
Fenrir
paumy
Fenrir
13,712
4,250
0
2,383
24,939
23,712
756
8,799
16,140
0
83,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,818
Gold Earned
64,055
704
Minions Killed
775
0
Camps Cleared
0
2,082,014
Distance Traveled
2,373,503
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,716
530
220
9
0
421,954
4
W
Ishtar
12,896
537
208
9
0
427,918
10
L
Thanatos
9,996
417
89
4
0
366,005
0
W
Amaterasu
13,976
582
220
9
0
511,142
3
W
Morgan Le Fay
12,613
526
141
6
0
464,647
5
W
Hun Batz
12,566
524
159
7
0
477,487
3
L
Freya
12,465
519
184
8
0
416,714
3
L
Discordia
9,673
403
119
5
0
398,748
4
W
Artio
12,004
500
47
2
0
492,309
4
L
Fenrir
10,968
457
92
4
0
478,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role