Player Matchup

Olorun
Olorun
Chadules
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,557 Elo+
Party 2
Kuzenbo
Kuzenbo
FourLeafKiller0
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 100L
1,588 Elo+
Party 2
Atlas
Atlas
OPYDOPYTAYLOR
Atlas
Level 157
God Stats
8W - 3L
1,731 SR
Queue Stats
454W - 413L
1,537 Elo+
Party 2
Ishtar
Ishtar
Tepru
Ishtar
Level 160
God Stats
2W - 1L
1,625 SR
Queue Stats
63W - 47L
1,502 Elo+
Party 2
Thoth
Thoth
i3earii
Thoth
Level 154
God Stats
2W - 2L
1,370 SR
Queue Stats
174W - 133L
1,535 Elo+
Party 2
Team Averages
Level 148
1,545 SR
1,544 Elo+

VS

Team Averages
Level 72
1,554 SR
1,299 Elo+
Heimdallr
Heimdallr
CynicalBacon
Heimdallr
Level 64
God Stats
16W - 9L
1,537 SR
Queue Stats
234W - 209L
1,423 Elo+
Party 1
Sol
Sol
Dracaujyn
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 107L
1,062 Elo+
Party 1
Discordia
Discordia
MrSlammy
Discordia
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,141 Elo+
Party 1
Maui
Maui
Slamtown
Maui
Level 121
God Stats
5W - 6L
1,675 SR
Queue Stats
220W - 173L
1,448 Elo+
Party 1
Olorun
Olorun
shobanakhatrisho
Olorun
Level 143
God Stats
8W - 7L
1,558 SR
Queue Stats
664W - 746L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chadules
Olorun
16
2 / 1 / 8
9,244
770
7,023
8,276
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 3 / 9
9,360
780
6,623
15,951
22,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 14
9,109
759
12,440
9,493
7,835
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Tepru
Ishtar
18
12 / 2 / 7
10,885
907
18,801
12,051
7,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
i3earii
Thoth
16
3 / 1 / 10
9,633
803
10,694
7,585
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CynicalBacon
Heimdallr
14
1 / 5 / 4
7,630
636
7,105
13,233
6,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 1
6,819
568
3,138
11,099
4,722
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
MrSlammy
Discordia
14
0 / 4 / 2
7,578
632
5,358
8,762
3,649
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
0 / 5 / 4
7,119
593
6,473
13,998
12,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 1
8,491
708
7,731
11,312
6,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
19
Kills
5
7
Deaths
19
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Chadules
Olorun
2
1
8
6
L
Heimdallr
CynicalBacon
Heimdallr
1
5
4
0.6
L
0
4
1
0.13
W
1
3
9
1.83
L
Discordia
MrSlammy
Discordia
0
4
2
0.25
W
1
0
14
8
L
Maui
0
5
4
0.4
W
Ishtar
Tepru
Ishtar
12
2
7
7.75
W
Thoth
i3earii
Thoth
3
1
10
8
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,581
Damage
29,805
53,356
Taken
58,404
47,029
Mitigated
33,745
27,595
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Chadules
Olorun
7,023
3,337
5,421
3,737
8,276
4,866
2,931
4,036
4,240
25,472
0
L
Heimdallr
CynicalBacon
Heimdallr
7,105
2,447
3,038
1,613
13,233
6,263
0
8,951
4,020
0
22,128
L
3,138
266
1,547
3,105
11,099
4,722
0
6,861
4,056
9,803
0
W
6,623
1,926
2,883
4,048
15,951
22,992
108
5,546
10,405
11,972
0
L
Discordia
MrSlammy
Discordia
5,358
610
1,845
752
8,762
3,649
0
5,801
2,765
12,875
0
W
12,440
4,676
2,233
2,393
9,493
7,835
0
3,891
5,602
23,072
0
L
Maui
6,473
669
995
775
13,998
12,959
0
7,625
6,045
8,096
0
W
Ishtar
Tepru
Ishtar
18,801
10,480
339
4,220
12,051
7,234
2,326
4,959
7,092
0
40,511
W
Thoth
i3earii
Thoth
10,694
557
1,647
674
7,585
4,102
2,791
4,268
3,317
20,951
0
L
7,731
2,737
3,851
5,401
11,312
6,152
0
6,406
4,738
27,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
37,637
142
Minions Killed
114
0
Camps Cleared
0
1,158,408
Distance Traveled
1,008,563
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,244
770
39
3
0
212,190
0
L
Heimdallr
7,630
636
37
3
0
198,017
0
L
Sol
6,819
568
15
1
0
220,571
2
W
Kuzenbo
9,360
780
11
1
0
242,021
0
L
Discordia
7,578
632
21
2
0
207,636
1
W
Atlas
9,109
759
14
1
0
245,848
0
L
Maui
7,119
593
6
1
0
206,503
3
W
Ishtar
10,885
907
59
5
0
213,611
0
W
Thoth
9,633
803
19
2
0
244,738
0
L
Olorun
8,491
708
35
3
0
175,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role