Player Matchup

Chronos
Chronos
ADVENTUR
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
The Morrigan
The Morrigan
AzraelKidd
The Morrigan
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
150W - 150L
1,448 Elo+
Solo
Fafnir
Fafnir
CrazyMustard
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 93L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
Illuzion
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 110L
1,474 Elo+
Solo
Yemoja
Yemoja
Powlonius
Yemoja
Level 128
God Stats
2W - 5L
1,175 SR
Queue Stats
267W - 272L
1,523 Elo+
Solo
Team Averages
Level 87
1,390 SR
1,539 Elo+

VS

Team Averages
Level 93
1,468 SR
1,537 Elo+
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
VChanakya
Sol
Level 100
God Stats
1W - 3L
1,116 SR
Queue Stats
141W - 168L
1,416 Elo+
Solo
Chiron
Chiron
whatismute
Chiron
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
203W - 69L
1,564 Elo+
Solo
Yemoja
Yemoja
асбургер
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ADVENTUR
Chronos
15
1 / 7 / 3
8,610
615
19,786
23,013
15,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
AzraelKidd
The Morrigan
13
0 / 1 / 1
7,139
510
84
7,815
4,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
16
0 / 3 / 4
9,058
647
8,997
23,918
43,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Illuzion
Erlang Shen
17
2 / 2 / 2
9,014
644
17,551
22,307
27,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Powlonius
Yemoja
15
0 / 6 / 2
8,367
598
5,646
23,784
31,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 3 / 10
11,029
788
29,584
11,963
7,089
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
 
Hachiman
18
2 / 1 / 16
10,338
738
21,815
16,349
9,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 0 / 16
9,968
712
13,747
12,265
7,026
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
whatismute
Chiron
17
9 / 0 / 9
10,827
773
21,841
14,999
8,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 1 / 17
10,865
776
5,115
22,854
26,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
3
Kills
19
19
Deaths
5
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
10
4.33
W
Hachiman
 
Hachiman
2
1
16
10
L
Chronos
ADVENTUR
Chronos
1
7
3
0.36
L
The Morrigan
AzraelKidd
The Morrigan
0
1
1
0.5
L
Fafnir
0
3
4
0.67
L
Erlang Shen
Illuzion
Erlang Shen
2
2
2
1.5
L
Yemoja
Powlonius
Yemoja
0
6
2
0.17
W
0
0
16
8
W
Chiron
whatismute
Chiron
9
0
9
13.5
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,064
Damage
92,102
100,837
Taken
78,430
121,819
Mitigated
59,158
46,566
Healing
55,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,584
3,990
1,437
492
11,963
7,089
732
6,200
5,763
69,604
0
W
Hachiman
 
Hachiman
21,815
15,000
2,291
3,514
16,349
9,848
2,003
6,795
9,554
0
41,815
L
Chronos
ADVENTUR
Chronos
19,786
5,574
967
5,140
23,013
15,124
0
10,987
12,026
39,608
0
L
The Morrigan
AzraelKidd
The Morrigan
84
0
101
1,583
7,815
4,588
0
2,849
4,966
134
0
L
Fafnir
8,997
1,393
592
5,854
23,918
43,291
0
10,851
13,067
18,028
0
L
Erlang Shen
Illuzion
Erlang Shen
17,551
2,327
2,949
8,145
22,307
27,798
0
11,287
11,020
0
27,546
L
Yemoja
Powlonius
Yemoja
5,646
2,009
14,316
6,919
23,784
31,018
0
12,472
11,312
16,157
0
W
13,747
4,677
1,926
4,403
12,265
7,026
2,585
6,116
6,149
37,652
0
W
Chiron
whatismute
Chiron
21,841
9,503
2,086
5,041
14,999
8,581
2,814
5,593
9,406
0
37,397
W
5,115
2,725
23,451
11,194
22,854
26,614
1,138
9,809
13,045
13,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
53,027
104
Minions Killed
185
0
Camps Cleared
0
1,329,105
Distance Traveled
1,136,353
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,029
788
55
4
0
214,479
0
W
Hachiman
10,338
738
42
3
0
246,021
3
L
Chronos
8,610
615
52
4
0
240,308
0
L
The Morrigan
7,139
510
0
0
0
317,468
7
L
Fafnir
9,058
647
12
1
0
271,780
0
L
Erlang Shen
9,014
644
10
1
0
308,074
2
L
Yemoja
8,367
598
30
2
0
191,475
0
W
Sol
9,968
712
47
3
0
240,547
0
W
Chiron
10,827
773
28
2
0
202,508
1
W
Yemoja
10,865
776
13
1
0
232,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role