Player Matchup

Da Ji
Da Ji
AWD20g
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 339L
1,452 Elo+
Solo
Fafnir
Fafnir
GeneralizedMale
Fafnir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 211L
1,436 Elo+
Solo
Persephone
Persephone
Sirchickenhawk
Persephone
Level 105
God Stats
3W - 5L
1,367 SR
Queue Stats
168W - 183L
1,462 Elo+
Solo
Cernunnos
Cernunnos
ViZcaCha1
Cernunnos
Level 104
God Stats
29W - 34L
1,548 SR
Queue Stats
132W - 145L
1,489 Elo+
Solo
Horus
Horus
xXLackofDeathXx
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 76
1,483 SR
1,468 Elo+

VS

Team Averages
Level 62
1,433 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jennyfromdablok1
Danzaburou
Level 34
God Stats
4W - 5L
1,487 SR
Queue Stats
4W - 5L
1,526 Elo+
Solo
Set
Set
iHaveGapTeef
Set
Level 36
God Stats
6W - 10L
1,178 SR
Queue Stats
32W - 37L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
luchossj
Sun Wukong
Level 51
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 34L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AWD20g
Da Ji
11
1 / 4 / 0
6,699
479
4,686
12,033
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,783
485
5,458
15,942
15,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Sirchickenhawk
Persephone
10
0 / 4 / 0
6,459
461
6,817
9,290
2,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ViZcaCha1
Cernunnos
9
0 / 5 / 0
5,800
414
4,136
6,854
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
5,720
409
2,630
15,204
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
8 / 1 / 5
8,888
635
12,723
9,552
3,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
12
6 / 0 / 11
8,407
601
7,337
12,006
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Jennyfromdablok1
Danzaburou
9
3 / 0 / 2
6,648
475
2,947
5,365
2,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 0 / 6
7,805
558
7,544
10,108
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
luchossj
Sun Wukong
13
2 / 0 / 2
7,863
562
6,636
8,970
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
22
22
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
1
5
10.5
W
Cerberus
 
Cerberus
6
0
11
11.5
L
Da Ji
AWD20g
Da Ji
1
4
0
0.25
L
0
1
0
0
W
Danzaburou
Jennyfromdablok1
Danzaburou
3
0
2
4
L
Persephone
Sirchickenhawk
Persephone
0
4
0
0
L
Cernunnos
ViZcaCha1
Cernunnos
0
5
0
0
W
3
0
6
6
W
Sun Wukong
luchossj
Sun Wukong
2
0
2
3
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
37,187
59,323
Taken
46,001
35,314
Mitigated
29,082
15,260
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,723
7,258
0
2,694
9,552
3,342
2,867
593
8,959
0
59,008
W
Cerberus
 
Cerberus
7,337
1,038
0
4,318
12,006
13,199
306
2,724
9,282
30,203
1,730
L
Da Ji
AWD20g
Da Ji
4,686
1,344
0
2,856
12,033
5,727
0
900
11,133
0
47,062
L
5,458
2,166
0
7,389
15,942
15,897
0
0
15,942
39,560
0
W
Danzaburou
Jennyfromdablok1
Danzaburou
2,947
1,307
23
1,080
5,365
2,074
590
2,943
2,422
0
17,672
L
Persephone
Sirchickenhawk
Persephone
6,817
431
0
1,864
9,290
2,741
0
1,954
7,332
44,959
0
L
Cernunnos
ViZcaCha1
Cernunnos
4,136
1,986
0
307
6,854
1,682
0
690
6,164
0
31,413
W
7,544
2,910
0
1,209
10,108
4,467
191
1,858
8,250
0
57,657
W
Sun Wukong
luchossj
Sun Wukong
6,636
2,641
0
4,468
8,970
6,000
91
4,157
4,813
0
52,592
L
2,630
1,589
309
2,535
15,204
9,267
40
3,615
11,589
0
13,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
39,611
269
Minions Killed
350
0
Camps Cleared
0
1,167,569
Distance Traveled
1,301,714
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,888
635
106
8
0
252,737
2
W
Cerberus
8,407
601
43
3
0
263,634
2
L
Da Ji
6,699
479
80
6
0
219,369
2
L
Fafnir
6,783
485
46
3
0
256,612
0
W
Danzaburou
6,648
475
25
2
0
184,144
1
L
Persephone
6,459
461
67
5
0
231,806
2
L
Cernunnos
5,800
414
54
4
0
221,580
2
W
Set
7,805
558
97
7
0
325,196
2
W
Sun Wukong
7,863
562
79
6
0
276,003
4
L
Horus
5,720
409
22
2
0
238,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role