Player Matchup

Cerberus
Cerberus
DentedSpace9201
Cerberus
Level 67
God Stats
5W - 9L
1,675 SR
Queue Stats
38W - 39L
1,500 Elo+
Party 1
Odin
Odin
Foococheita
Odin
Level 123
God Stats
6W - 6L
1,370 SR
Queue Stats
457W - 477L
1,375 Elo+
Solo
Hercules
Hercules
LegendaryLjK
Hercules
Level 44
God Stats
0W - 3L
1,313 SR
Queue Stats
40W - 48L
1,227 Elo+
Solo
Ishtar
Ishtar
SirHoesAlot
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,337 Elo+
Party 1
Pele
Pele
Swinters4
Pele
Level 140
God Stats
3W - 4L
1,543 SR
Queue Stats
231W - 256L
1,338 Elo+
Solo
Team Averages
Level 96
1,480 SR
1,355 Elo+

VS

Team Averages
Level 71
1,436 SR
1,357 Elo+
Ratatoskr
Ratatoskr
ErSerPer
Ratatoskr
Level 48
God Stats
2W - 2L
1,386 SR
Queue Stats
110W - 141L
1,318 Elo+
Party 2
Nike
Nike
NathyDoll3
Nike
Level 105
God Stats
8W - 6L
1,255 SR
Queue Stats
127W - 118L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
NthochiJack
Heimdallr
Level 149
God Stats
2W - 1L
1,615 SR
Queue Stats
110W - 120L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
NymphsGarden
Nu Wa
Level 47
God Stats
8W - 15L
1,422 SR
Queue Stats
134W - 187L
1,282 Elo+
Party 2
Cerberus
Cerberus
giadaarchi6856
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 38L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 1 / 2
9,266
403
11,577
24,345
23,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 1
10,551
459
10,949
15,367
7,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
LegendaryLjK
Hercules
14
3 / 7 / 1
9,642
419
11,106
17,773
21,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
15
2 / 3 / 3
9,353
407
12,890
18,307
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
18
0 / 2 / 1
10,517
457
6,034
21,264
8,345
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ErSerPer
Ratatoskr
18
4 / 3 / 4
11,240
489
7,029
17,923
7,805
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 5
10,825
471
12,669
24,007
17,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NthochiJack
Heimdallr
17
1 / 1 / 4
10,848
472
25,043
18,012
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 2
10,247
446
17,985
11,400
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
14
2 / 3 / 5
9,757
424
5,237
18,198
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
16
16
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
1
2
2
W
Ratatoskr
ErSerPer
Ratatoskr
4
3
4
2
L
3
3
1
1.17
L
Hercules
LegendaryLjK
Hercules
3
7
1
0.5
W
4
3
5
2.17
W
Heimdallr
NthochiJack
Heimdallr
1
1
4
3
W
5
2
2
3
L
Ishtar
2
3
3
1.17
L
Pele
0
2
1
0.25
W
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,556
Damage
67,963
97,056
Taken
89,540
68,589
Mitigated
58,394
29,836
Healing
25,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,577
858
110
8,467
24,345
23,614
0
5,420
18,737
46,294
123
W
Ratatoskr
ErSerPer
Ratatoskr
7,029
2,281
0
3,799
17,923
7,805
839
1,619
16,131
0
101,569
L
10,949
2,804
0
2,631
15,367
7,615
0
5,453
9,452
0
96,713
L
Hercules
LegendaryLjK
Hercules
11,106
3,872
0
3,355
17,773
21,589
0
4,150
13,362
0
47,453
W
12,669
2,729
0
7,647
24,007
17,334
218
1,041
20,028
133
74,152
W
Heimdallr
NthochiJack
Heimdallr
25,043
11,713
0
10,005
18,012
8,852
580
5,011
12,750
0
118,707
W
17,985
3,981
0
680
11,400
4,105
990
880
10,323
53,572
0
L
Ishtar
12,890
9,453
111
7,796
18,307
7,426
0
2,795
15,358
0
58,986
L
Pele
6,034
393
315
7,051
21,264
8,345
1,754
4,100
16,792
0
107,837
W
Cerberus
5,237
477
0
3,432
18,198
20,298
149
2,903
14,670
37,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
52,917
582
Minions Killed
557
0
Camps Cleared
0
2,311,412
Distance Traveled
2,162,925
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,266
403
94
4
0
493,450
0
W
Ratatoskr
11,240
489
116
5
0
494,475
1
L
Odin
10,551
459
154
7
0
442,680
1
L
Hercules
9,642
419
73
3
0
418,378
2
W
Nike
10,825
471
112
5
0
424,537
0
W
Heimdallr
10,848
472
194
8
0
448,133
4
W
Nu Wa
10,247
446
79
3
0
379,148
4
L
Ishtar
9,353
407
101
4
0
493,352
1
L
Pele
10,517
457
160
7
0
463,552
6
W
Cerberus
9,757
424
56
2
0
416,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role