Player Matchup

Pele
Pele
Gold III
J66V4N
Pele
Gold III
Level 126
God Stats
69W - 65L
1,547 SR
Queue Stats
466W - 467L
1,533 MMR
Solo
Ra
Ra
Platinum V
NanashiΜumei
Ra
Platinum V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,921 MMR
Party 2
Ganesha
Ganesha
Platinum IV
RRaYaNN88108
Ganesha
Platinum IV
Level 129
God Stats
15W - 19L
1,552 SR
Queue Stats
367W - 370L
1,684 MMR
Party 1
Ullr
Ullr
Gold III
Sinoctis
Ullr
Gold III
Level 121
God Stats
15W - 3L
1,787 SR
Queue Stats
24W - 6L
1,934 MMR
Party 2
Fenrir
Fenrir
Gold III
wem75019
Fenrir
Gold III
Level 160
God Stats
13W - 11L
1,586 SR
Queue Stats
908W - 927L
1,396 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,594 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,575 SR
1,698 MMR
Raijin
Raijin
Gold III
PeterEynis
Raijin
Gold III
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 203L
1,506 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Supernova2794
Kumbhakarna
Gold V
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 57L
1,490 MMR
Solo
Rama
Rama
Gold I
dangitmorty
Rama
Gold I
Level 66
God Stats
1W - 2L
1,690 SR
Queue Stats
90W - 86L
1,568 MMR
Solo
Thanatos
Thanatos
Diamond V
iMitsunaa_
Thanatos
Diamond V
Level 148
God Stats
49W - 60L
1,554 SR
Queue Stats
706W - 714L
1,984 MMR
Solo
Vulcan
Vulcan
Platinum III
shelovessushibtw
Vulcan
Platinum III
Level 132
God Stats
2W - 4L
1,632 SR
Queue Stats
184W - 181L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
J66V4N
Pele
20
5 / 2 / 3
13,134
625
12,237
14,023
10,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 2 / 6
13,976
666
19,301
13,790
8,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
RRaYaNN88108
Ganesha
17
0 / 0 / 7
10,776
513
3,137
12,635
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
3
0 / 0 / 0
6,421
306
0
0
0
Fenrir
wem75019
Fenrir
20
10 / 4 / 6
12,776
608
17,838
20,201
10,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SusanoMulanAtlasNe Zha

VS

Bans
CabrakanCharybdisAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
PeterEynis
Raijin
17
2 / 6 / 1
10,801
514
8,114
17,120
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Supernova2794
Kumbhakarna
17
2 / 3 / 1
10,282
490
2,755
18,705
16,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 0
9,831
468
9,300
22,229
8,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
iMitsunaa_
Thanatos
17
4 / 5 / 1
10,356
493
9,520
20,577
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
4,104
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
8
8
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
J66V4N
Pele
5
2
3
3.25
W
6
2
6
4.5
L
Raijin
PeterEynis
Raijin
2
6
1
0.42
W
Ganesha
RRaYaNN88108
Ganesha
0
0
7
3.5
W
Ullr
0
0
0
0
L
Kumbhakarna
Supernova2794
Kumbhakarna
2
3
1
0.83
L
0
7
0
0
L
Thanatos
iMitsunaa_
Thanatos
4
5
1
0.9
L
0
0
0
0
W
Fenrir
wem75019
Fenrir
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,513
Damage
29,689
60,649
Taken
78,631
40,962
Mitigated
37,894
23,161
Healing
26,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
J66V4N
Pele
12,237
3,976
0
5,248
14,023
10,200
2,583
2,789
11,142
0
115,207
W
19,301
1,526
2,285
7,547
13,790
8,683
798
3,784
9,716
145,756
0
L
Raijin
PeterEynis
Raijin
8,114
751
0
2,503
17,120
5,713
0
8,450
8,670
91,012
0
W
Ganesha
RRaYaNN88108
Ganesha
3,137
216
0
1,325
12,635
11,763
768
1,276
11,307
66,557
3,313
W
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
Supernova2794
Kumbhakarna
2,755
317
0
1,729
18,705
16,279
0
2,964
15,741
66,909
2,258
L
9,300
7,338
0
9,015
22,229
8,288
124
4,945
17,284
0
94,532
L
Thanatos
iMitsunaa_
Thanatos
9,520
3,228
0
13,092
20,577
7,614
0
6,525
14,052
0
91,705
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
wem75019
Fenrir
17,838
3,500
0
6,756
20,201
10,316
0
3,021
16,982
0
102,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,083
Gold Earned
45,374
676
Minions Killed
595
0
Camps Cleared
0
1,752,988
Distance Traveled
1,445,683
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,134
625
214
10
0
389,555
9
W
Ra
13,976
666
233
11
0
457,543
3
L
Raijin
10,801
514
196
9
0
340,262
10
W
Ganesha
10,776
513
102
5
0
416,161
3
W
Ullr
6,421
306
0
0
0
0
0
L
Kumbhakarna
10,282
490
133
6
0
370,103
3
L
Rama
9,831
468
140
7
0
283,064
4
L
Thanatos
10,356
493
126
6
0
452,254
1
L
Vulcan
4,104
195
0
0
0
0
0
W
Fenrir
12,776
608
127
6
0
489,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role