Player Matchup

Apollo
Apollo
Frostiiiee
Apollo
Level 25
God Stats
12W - 14L
1,524 SR
Queue Stats
115W - 117L
1,491 Elo+
Party 1
Da Ji
Da Ji
Hsaar
Da Ji
Level 158
God Stats
13W - 14L
1,528 SR
Queue Stats
30W - 43L
1,435 Elo+
Solo
Rama
Rama
TayoAFK
Rama
Level 143
God Stats
3W - 5L
1,649 SR
Queue Stats
247W - 287L
1,491 Elo+
Party 1
Maui
Maui
Tottulanu503
Maui
Level 123
God Stats
21W - 15L
1,457 SR
Queue Stats
424W - 461L
1,414 Elo+
Party 2
Nike
Nike
sonnnakotoaru
Nike
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 19L
1,235 Elo+
Party 2
Team Averages
Level 91
1,532 SR
1,413 Elo+

VS

Team Averages
Level 54
1,550 SR
1,439 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KingKhaos99
Rama
Level 37
God Stats
1W - 3L
1,459 SR
Queue Stats
21W - 27L
1,497 Elo+
Solo
Hades
Hades
MLGcreator
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,405 Elo+
Solo
Vulcan
Vulcan
SackMeCack
Vulcan
Level 41
God Stats
47W - 30L
1,440 SR
Queue Stats
161W - 177L
1,395 Elo+
Solo
Mercury
Mercury
TaaaHaaa
Mercury
Level 34
God Stats
2W - 2L
1,849 SR
Queue Stats
7W - 14L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frostiiiee
Apollo
16
3 / 2 / 5
10,526
554
5,967
12,380
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Hsaar
Da Ji
17
7 / 1 / 3
11,042
581
9,051
16,950
8,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
TayoAFK
Rama
19
9 / 0 / 2
12,149
639
14,469
14,033
6,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 10
9,571
504
3,754
12,273
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 2
9,841
518
7,682
16,341
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 4 / 0
7,384
389
4,214
11,534
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
0 / 5 / 0
8,951
471
6,026
15,998
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
14
2 / 2 / 1
9,017
475
8,525
13,611
9,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
SackMeCack
Vulcan
15
2 / 5 / 0
9,207
485
12,342
10,838
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
TaaaHaaa
Mercury
7
1 / 3 / 0
6,460
340
1,580
7,951
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
5
5
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
0
0
W
Apollo
Frostiiiee
Apollo
3
2
5
2.75
W
Da Ji
Hsaar
Da Ji
7
1
3
8.5
L
0
5
0
0
L
Hades
2
2
1
1.25
L
Vulcan
SackMeCack
Vulcan
2
5
0
0.4
L
Mercury
TaaaHaaa
Mercury
1
3
0
0.33
W
Rama
TayoAFK
Rama
9
0
2
10
W
0
0
10
5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,923
Damage
32,687
71,977
Taken
59,932
46,992
Mitigated
30,691
27,754
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,214
59
0
1,311
11,534
9,308
0
1,176
10,054
18,957
0
W
Apollo
Frostiiiee
Apollo
5,967
3,682
0
3,659
12,380
5,638
666
7,507
4,873
0
79,751
W
Da Ji
Hsaar
Da Ji
9,051
2,396
0
7,816
16,950
8,047
128
5,861
11,089
0
77,892
L
6,026
4,688
0
6,638
15,998
5,571
188
1,214
14,784
0
90,460
L
Hades
8,525
1,514
0
6,149
13,611
9,027
727
533
12,167
60,622
0
L
Vulcan
SackMeCack
Vulcan
12,342
1,842
0
340
10,838
4,399
0
465
10,373
73,121
0
L
Mercury
TaaaHaaa
Mercury
1,580
364
0
330
7,951
2,386
0
96
7,813
0
23,112
W
Rama
TayoAFK
Rama
14,469
12,029
0
7,418
14,033
6,351
2,730
1,207
12,826
0
139,836
W
3,754
782
759
4,803
12,273
11,695
0
4,205
8,068
24,192
1,624
W
7,682
1,377
167
3,132
16,341
15,261
439
7,164
9,177
0
68,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,129
Gold Earned
41,019
608
Minions Killed
464
0
Camps Cleared
0
1,858,265
Distance Traveled
1,571,897
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,384
389
14
1
0
378,060
6
W
Apollo
10,526
554
134
7
0
376,080
3
W
Da Ji
11,042
581
119
6
0
404,601
3
L
Rama
8,951
471
163
9
0
314,285
1
L
Hades
9,017
475
114
6
0
340,755
4
L
Vulcan
9,207
485
137
7
0
346,916
4
L
Mercury
6,460
340
36
2
0
191,881
4
W
Rama
12,149
639
195
10
0
362,375
4
W
Maui
9,571
504
48
3
0
404,183
14
W
Nike
9,841
518
112
6
0
311,026
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role