Player Matchup

Charybdis
Charybdis
Chief_evy416
Charybdis
Level 134
God Stats
9W - 11L
1,425 SR
Queue Stats
247W - 278L
1,382 Elo+
Solo
Cernunnos
Cernunnos
Smugumin-Legend
Cernunnos
Level 74
God Stats
4W - 1L
1,573 SR
Queue Stats
187W - 190L
1,382 Elo+
Solo
Chang'e
Chang'e
Thill-x
Chang'e
Level 69
God Stats
3W - 1L
1,496 SR
Queue Stats
215W - 230L
1,361 Elo+
Solo
Shiva
Shiva
assasins2187
Shiva
Level 122
God Stats
58W - 41L
1,613 SR
Queue Stats
293W - 296L
1,417 Elo+
Solo
Bellona
Bellona
sky_goty_pk
Bellona
Level 97
God Stats
20W - 15L
1,639 SR
Queue Stats
352W - 385L
1,397 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,388 Elo+

VS

Team Averages
Level 84
1,418 SR
1,401 Elo+
Cerberus
Cerberus
Faze_Joaco91
Cerberus
Level 98
God Stats
2W - 6L
1,352 SR
Queue Stats
129W - 128L
1,422 Elo+
Solo
Odin
Odin
TheRedExorcist-
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,364 Elo+
Solo
Arachne
Arachne
Tinklepaugh
Arachne
Level 109
God Stats
3W - 9L
1,343 SR
Queue Stats
145W - 150L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brandoncrisp89
Ah Muzen Cab
Level 89
God Stats
2W - 6L
1,396 SR
Queue Stats
36W - 56L
1,368 Elo+
Solo
Chang'e
Chang'e
thtslori
Chang'e
Level 62
God Stats
4W - 4L
1,499 SR
Queue Stats
10W - 13L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chief_evy416
Charybdis
15
5 / 2 / 0
9,814
545
9,899
10,108
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Smugumin-Legend
Cernunnos
18
8 / 2 / 6
11,190
622
23,000
17,558
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Thill-x
Chang'e
6
0 / 1 / 1
6,541
363
1,332
2,288
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 5 / 3
11,418
634
17,465
22,757
15,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
sky_goty_pk
Bellona
15
2 / 1 / 6
9,444
525
11,412
17,689
13,559
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Faze_Joaco91
Cerberus
11
1 / 7 / 3
7,847
436
8,555
22,558
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 2
8,574
476
5,694
15,310
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Tinklepaugh
Arachne
14
2 / 5 / 1
8,784
488
4,658
18,961
6,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
brandoncrisp89
Ah Muzen Cab
16
3 / 3 / 0
9,477
527
5,762
12,630
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
thtslori
Chang'e
14
2 / 2 / 3
8,449
469
11,314
16,289
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
22
Kills
11
11
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chief_evy416
Charybdis
5
2
0
2.5
L
Cerberus
Faze_Joaco91
Cerberus
1
7
3
0.36
W
Cernunnos
Smugumin-Legend
Cernunnos
8
2
6
5.5
L
3
5
2
0.8
W
Chang'e
Thill-x
Chang'e
0
1
1
0.5
L
Arachne
Tinklepaugh
Arachne
2
5
1
0.5
W
7
5
3
1.7
L
Ah Muzen Cab
brandoncrisp89
Ah Muzen Cab
3
3
0
1
W
Bellona
sky_goty_pk
Bellona
2
1
6
5
L
Chang'e
thtslori
Chang'e
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,108
Damage
35,983
70,400
Taken
85,748
42,781
Mitigated
47,810
27,046
Healing
26,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chief_evy416
Charybdis
9,899
5,056
0
1,315
10,108
4,051
4,435
4,114
5,944
0
76,731
L
Cerberus
Faze_Joaco91
Cerberus
8,555
913
249
6,709
22,558
17,910
0
46
22,512
32,300
0
W
Cernunnos
Smugumin-Legend
Cernunnos
23,000
13,006
0
11,074
17,558
9,321
372
5,677
11,493
0
105,220
L
5,694
2,146
0
3,425
15,310
13,704
345
0
15,310
0
28,933
W
Chang'e
Thill-x
Chang'e
1,332
300
47
1,114
2,288
708
168
1,229
869
11,748
0
L
Arachne
Tinklepaugh
Arachne
4,658
3,620
0
3,011
18,961
6,740
714
335
18,626
0
65,970
W
17,465
3,712
139
9,126
22,757
15,142
1,035
2,185
19,715
0
94,216
L
Ah Muzen Cab
brandoncrisp89
Ah Muzen Cab
5,762
2,620
0
6,165
12,630
4,518
1,308
0
12,630
0
68,317
W
Bellona
sky_goty_pk
Bellona
11,412
2,264
327
3,904
17,689
13,559
257
5,772
11,673
200
76,378
L
Chang'e
thtslori
Chang'e
11,314
786
803
5,823
16,289
4,938
0
1,120
15,169
53,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
43,131
583
Minions Killed
414
0
Camps Cleared
0
1,488,575
Distance Traveled
1,630,683
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,814
545
122
7
0
276,511
2
L
Cerberus
7,847
436
61
3
0
319,563
0
W
Cernunnos
11,190
622
145
8
0
318,703
3
L
Odin
8,574
476
53
3
0
319,133
0
W
Chang'e
6,541
363
20
1
0
183,119
0
L
Arachne
8,784
488
99
6
0
338,280
3
W
Shiva
11,418
634
173
10
0
311,415
0
L
Ah Muzen Cab
9,477
527
115
6
0
317,046
0
W
Bellona
9,444
525
123
7
0
398,827
3
L
Chang'e
8,449
469
86
5
0
336,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role