Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JoseDiego01
Hera
Level 135
God Stats
1W - 5L
1,403 SR
Queue Stats
126W - 143L
1,377 Elo+
Solo
Sol
Sol
Remith
Sol
Level 26
God Stats
1W - 2L
1,308 SR
Queue Stats
49W - 85L
1,369 Elo+
Solo
Izanami
Izanami
iiDuRRty
Izanami
Level 129
God Stats
6W - 2L
1,801 SR
Queue Stats
487W - 468L
1,551 Elo+
Solo
Nike
Nike
l7T0
Nike
Level 86
God Stats
0W - 2L
1,256 SR
Queue Stats
5W - 6L
1,389 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,437 Elo+

VS

Team Averages
Level 140
1,544 SR
1,480 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Agnesi
Hercules
Level 124
God Stats
2W - 1L
1,485 SR
Queue Stats
29W - 32L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BIGQUALLZY
Ah Muzen Cab
Level 127
God Stats
8W - 1L
1,871 SR
Queue Stats
478W - 459L
1,524 Elo+
Solo
Cthulhu
Cthulhu
GOD_IPPO
Cthulhu
Level 135
God Stats
2W - 3L
1,435 SR
Queue Stats
320W - 348L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
JOKO13
Zhong Kui
Level 156
God Stats
8W - 11L
1,430 SR
Queue Stats
465W - 492L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
4 / 8 / 8
11,511
640
26,424
18,419
9,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
2 / 4 / 12
11,057
614
24,272
15,188
7,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Remith
Sol
17
1 / 7 / 7
10,710
595
16,324
17,570
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
iiDuRRty
Izanami
19
8 / 8 / 4
11,884
660
27,955
22,100
12,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
l7T0
Nike
19
1 / 6 / 10
11,999
667
12,035
26,239
26,965
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
0 / 5 / 15
11,339
630
10,043
27,753
30,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Agnesi
Hercules
20
6 / 2 / 17
12,845
714
17,476
36,024
37,076
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
BIGQUALLZY
Ah Muzen Cab
20
14 / 2 / 15
14,329
796
30,157
23,121
13,084
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
GOD_IPPO
Cthulhu
20
8 / 1 / 20
15,026
835
19,045
25,484
32,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
JOKO13
Zhong Kui
19
5 / 6 / 16
12,276
682
17,184
24,427
17,975
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
16
Kills
33
33
Deaths
16
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
8
8
1
W
Nike
 
Nike
0
5
15
1.5
W
Hercules
Agnesi
Hercules
6
2
17
7.25
W
Ah Muzen Cab
BIGQUALLZY
Ah Muzen Cab
14
2
15
10.75
W
Cthulhu
GOD_IPPO
Cthulhu
8
1
20
18
W
Zhong Kui
JOKO13
Zhong Kui
5
6
16
2.17
L
2
4
12
2
L
Sol
Remith
Sol
1
7
7
0.64
L
Izanami
iiDuRRty
Izanami
8
8
4
1.25
L
Nike
l7T0
Nike
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,010
Damage
93,905
99,516
Taken
136,809
65,692
Mitigated
131,244
18,822
Healing
71,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
26,424
5,429
1,243
1,458
18,419
9,533
0
6,315
12,104
0
36,702
W
Nike
 
Nike
10,043
413
3,934
4,822
27,753
30,847
0
9,949
17,804
153
22,382
W
Hercules
Agnesi
Hercules
17,476
3,327
6,121
14,695
36,024
37,076
325
8,695
27,329
209
28,537
W
Ah Muzen Cab
BIGQUALLZY
Ah Muzen Cab
30,157
5,643
2,972
10,951
23,121
13,084
4,950
7,355
15,766
0
74,191
W
Cthulhu
GOD_IPPO
Cthulhu
19,045
229
9,221
8,916
25,484
32,262
96
7,177
18,307
49,511
0
W
Zhong Kui
JOKO13
Zhong Kui
17,184
2,057
2,704
7,045
24,427
17,975
2,575
7,420
17,007
34,521
0
L
24,272
5,624
1,363
1,070
15,188
7,843
0
5,235
9,953
41,978
0
L
Sol
Remith
Sol
16,324
3,230
913
1,805
17,570
8,632
0
3,850
13,720
29,861
0
L
Izanami
iiDuRRty
Izanami
27,955
12,669
1,441
2,703
22,100
12,719
0
8,575
13,525
0
49,696
L
Nike
l7T0
Nike
12,035
831
2,641
4,185
26,239
26,965
0
12,594
13,645
0
29,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
65,815
209
Minions Killed
206
0
Camps Cleared
0
1,416,836
Distance Traveled
1,830,053
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,511
640
33
2
0
249,071
0
W
Nike
11,339
630
21
1
0
353,620
4
W
Hercules
12,845
714
25
1
0
408,034
4
W
Ah Muzen Cab
14,329
796
51
3
0
360,422
1
W
Cthulhu
15,026
835
61
3
0
401,462
0
W
Zhong Kui
12,276
682
48
3
0
306,515
2
L
Hera
11,057
614
48
3
0
341,219
0
L
Sol
10,710
595
30
2
0
264,676
0
L
Izanami
11,884
660
61
3
0
256,928
1
L
Nike
11,999
667
37
2
0
304,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role