Player Matchup

Bellona
Bellona
Airheart267
Bellona
Level 40
God Stats
3W - 0L
1,432 SR
Queue Stats
22W - 27L
1,369 Elo+
Solo
Thanatos
Thanatos
ArmoredArmadirru
Thanatos
Level 46
God Stats
4W - 5L
1,448 SR
Queue Stats
150W - 146L
1,528 Elo+
Solo
Ishtar
Ishtar
BK-PapasFritas-_
Ishtar
Level 129
God Stats
19W - 20L
1,461 SR
Queue Stats
123W - 124L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
Jacace29
Sylvanus
Level 24
God Stats
13W - 14L
1,453 SR
Queue Stats
22W - 33L
1,330 Elo+
Party 1
Hades
Hades
TrainerJerry920
Hades
Level 122
God Stats
2W - 3L
1,378 SR
Queue Stats
496W - 563L
1,399 Elo+
Solo
Team Averages
Level 72
1,434 SR
1,402 Elo+

VS

Team Averages
Level 110
1,651 SR
1,540 Elo+
Hades
Hades
HGiRes
Hades
Level 102
God Stats
6W - 7L
1,497 SR
Queue Stats
701W - 796L
1,405 Elo+
Solo
Ne Zha
Ne Zha
LagsLaw
Ne Zha
Level 43
God Stats
41W - 17L
1,997 SR
Queue Stats
300W - 120L
1,793 Elo+
Party 2
Hera
Hera
Murph_xD
Hera
Level 160
God Stats
10W - 4L
1,871 SR
Queue Stats
422W - 227L
1,705 Elo+
Party 2
Neith
Neith
Neith_ONLY__
Neith
Level 102
God Stats
48W - 58L
1,464 SR
Queue Stats
48W - 59L
1,406 Elo+
Solo
Bacchus
Bacchus
WILDWILL42
Bacchus
Level 141
God Stats
2W - 7L
1,427 SR
Queue Stats
157W - 185L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airheart267
Bellona
18
3 / 1 / 4
11,921
542
9,749
13,544
13,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
20 / 3 / 2
13,969
635
25,107
23,763
12,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 3 / 6
10,921
496
10,930
16,702
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Jacace29
Sylvanus
17
0 / 2 / 13
10,541
479
4,851
21,961
28,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 2 / 8
12,192
554
9,060
17,429
9,077
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HGiRes
Hades
15
0 / 6 / 4
9,073
412
9,837
21,442
19,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
LagsLaw
Ne Zha
16
2 / 6 / 2
9,910
450
8,819
18,825
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
18
4 / 5 / 3
11,590
527
14,871
10,234
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 2
10,512
478
9,821
16,976
5,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
WILDWILL42
Bacchus
15
2 / 6 / 0
10,062
457
6,234
17,683
11,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
29
Kills
10
11
Deaths
29
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Airheart267
Bellona
3
1
4
5
W
20
3
2
7
W
2
3
6
1.67
L
Hades
HGiRes
Hades
0
6
4
0.33
W
Sylvanus
Jacace29
Sylvanus
0
2
13
3.25
L
Ne Zha
LagsLaw
Ne Zha
2
6
2
0.5
L
Hera
4
5
3
1.1
L
2
6
2
0.5
W
4
2
8
4
L
Bacchus
WILDWILL42
Bacchus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,697
Damage
49,582
93,399
Taken
85,160
72,279
Mitigated
49,366
53,754
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Airheart267
Bellona
9,749
4,094
0
4,990
13,544
13,523
1,419
5,440
7,688
4,739
85,774
W
25,107
8,695
0
22,681
23,763
12,953
5,661
7,477
16,212
0
120,415
W
10,930
4,863
270
4,835
16,702
8,460
3,924
6,403
10,299
0
80,078
L
Hades
HGiRes
Hades
9,837
848
508
4,610
21,442
19,592
814
3,306
18,136
58,402
0
W
Sylvanus
Jacace29
Sylvanus
4,851
1,580
3,376
6,790
21,961
28,266
1,015
5,557
16,336
37,469
11,864
L
Ne Zha
LagsLaw
Ne Zha
8,819
2,693
0
6,558
18,825
7,781
0
3,522
15,303
0
87,340
L
Hera
14,871
4,804
0
991
10,234
4,570
305
3,807
6,427
86,825
3,914
L
9,821
5,086
0
3,314
16,976
5,860
5,024
2,111
14,865
0
95,579
W
9,060
818
902
9,910
17,429
9,077
1,682
6,373
11,036
105,103
0
L
Bacchus
WILDWILL42
Bacchus
6,234
800
0
2,020
17,683
11,563
153
1,174
16,509
52,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,544
Gold Earned
51,147
652
Minions Killed
603
0
Camps Cleared
0
1,954,353
Distance Traveled
1,907,418
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,921
542
147
7
0
356,736
1
W
Thanatos
13,969
635
143
7
0
476,081
3
W
Ishtar
10,921
496
122
6
0
385,006
3
L
Hades
9,073
412
104
5
0
361,013
2
W
Sylvanus
10,541
479
76
3
0
294,328
5
L
Ne Zha
9,910
450
117
5
0
432,406
2
L
Hera
11,590
527
136
6
0
387,251
13
L
Neith
10,512
478
151
7
0
360,741
4
W
Hades
12,192
554
164
7
0
442,202
3
L
Bacchus
10,062
457
95
4
0
366,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role