Player Matchup

Hercules
Hercules
Budweiserbender
Hercules
Level 160
God Stats
1W - 1L
1,636 SR
Queue Stats
124W - 109L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
DontFocusM3
Cernunnos
Level 15
God Stats
1W - 0L
1,889 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FourLeafKiller0
Baron Samedi
Level 123
God Stats
2W - 0L
1,609 SR
Queue Stats
17W - 12L
1,518 Elo+
Party 2
Lancelot
Lancelot
Lord KR0N0S
Lancelot
Level 160
God Stats
1W - 0L
1,364 SR
Queue Stats
99W - 66L
1,616 Elo+
Party 2
Freya
Freya
Lux Tealeaf
Freya
Level 28
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 97
1,609 SR
1,530 Elo+

VS

Team Averages
Level 80
1,532 SR
1,460 Elo+
Nemesis
Nemesis
AbyssWalker396
Nemesis
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 52L
1,469 Elo+
Party 1
Ymir
Ymir
DoesAThing22
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
Micanouchi
Amaterasu
Level 126
God Stats
2W - 1L
1,499 SR
Queue Stats
39W - 43L
1,345 Elo+
Solo
Artemis
Artemis
PixieStix33
Artemis
Level 74
God Stats
8W - 6L
1,566 SR
Queue Stats
92W - 100L
1,459 Elo+
Solo
Discordia
Discordia
ziggy921
Discordia
Level 160
God Stats
13W - 5L
1,596 SR
Queue Stats
70W - 78L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 0 / 7
7,874
716
7,059
13,718
10,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
DontFocusM3
Cernunnos
15
1 / 2 / 8
8,114
738
10,084
12,404
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
FourLeafKiller0
Baron Samedi
15
7 / 3 / 3
8,588
781
14,568
11,537
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Lord KR0N0S
Lancelot
15
2 / 1 / 3
8,117
738
11,729
12,147
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 4
8,108
737
9,606
9,984
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
7,774
707
9,175
13,433
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 1
7,497
682
5,616
15,645
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Micanouchi
Amaterasu
15
3 / 2 / 3
8,187
744
11,153
16,767
16,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
PixieStix33
Artemis
14
1 / 4 / 2
7,835
712
7,404
9,246
4,088
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ziggy921
Discordia
14
1 / 4 / 2
7,776
707
8,735
7,791
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
7
7
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Hercules
3
0
7
6.5
L
1
4
1
0.38
W
Cernunnos
DontFocusM3
Cernunnos
1
2
8
2.5
W
Baron Samedi
FourLeafKiller0
Baron Samedi
7
3
3
2.83
W
Lancelot
Lord KR0N0S
Lancelot
2
1
3
3.5
W
2
1
4
4
L
Amaterasu
Micanouchi
Amaterasu
3
2
3
2.25
L
Artemis
PixieStix33
Artemis
1
4
2
0.5
L
Discordia
ziggy921
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,046
Damage
42,083
59,790
Taken
62,882
38,935
Mitigated
43,680
22,068
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,175
2,206
0
4,681
13,433
6,305
0
2,982
10,176
0
22,709
W
Hercules
7,059
2,061
0
4,874
13,718
10,351
0
2,776
10,942
0
10,892
L
5,616
843
212
2,842
15,645
13,213
0
8,681
6,929
10,134
0
W
Cernunnos
DontFocusM3
Cernunnos
10,084
4,699
0
2,976
12,404
7,541
1,391
2,988
9,416
0
26,818
W
Baron Samedi
FourLeafKiller0
Baron Samedi
14,568
1,600
2,010
4,074
11,537
5,973
953
3,910
7,627
31,499
0
W
Lancelot
Lord KR0N0S
Lancelot
11,729
2,106
0
3,398
12,147
10,401
129
2,594
9,553
0
32,874
W
9,606
3,437
0
4,736
9,984
4,669
82
2,083
7,901
35,046
0
L
Amaterasu
Micanouchi
Amaterasu
11,153
5,877
129
5,359
16,767
16,869
0
5,021
11,312
0
20,627
L
Artemis
PixieStix33
Artemis
7,404
3,960
0
905
9,246
4,088
0
3,223
5,889
0
27,669
L
Discordia
ziggy921
Discordia
8,735
247
0
1,208
7,791
3,205
0
4,267
3,475
37,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
39,069
201
Minions Killed
188
0
Camps Cleared
0
1,072,965
Distance Traveled
1,115,885
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,774
707
35
3
0
260,937
3
W
Hercules
7,874
716
13
1
0
244,380
1
L
Ymir
7,497
682
11
1
0
210,032
0
W
Cernunnos
8,114
738
43
4
0
176,345
1
W
Baron Samedi
8,588
781
38
3
0
189,058
0
W
Lancelot
8,117
738
59
5
0
260,244
1
W
Freya
8,108
737
48
4
0
202,938
0
L
Amaterasu
8,187
744
35
3
0
222,280
0
L
Artemis
7,835
712
44
4
0
203,718
3
L
Discordia
7,776
707
63
6
0
218,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role