Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gramics
Anhur
Level 109
God Stats
6W - 10L
1,395 SR
Queue Stats
367W - 381L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Happy-Skunky31
Jing Wei
Level 97
God Stats
1W - 1L
1,736 SR
Queue Stats
97W - 87L
1,454 Elo+
Solo
Thanatos
Thanatos
ReDneK_kamasutra
Thanatos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 131L
1,518 Elo+
Solo
Team Averages
Level 118
1,526 SR
1,489 Elo+

VS

Team Averages
Level 128
1,527 SR
1,473 Elo+
Sol
Sol
AhuuLEONIDAS
Sol
Level 160
God Stats
17W - 10L
1,673 SR
Queue Stats
729W - 765L
1,478 Elo+
Solo
Zeus
Zeus
Kayax
Zeus
Level 128
God Stats
5W - 3L
1,560 SR
Queue Stats
319W - 349L
1,442 Elo+
Solo
Persephone
Persephone
Merovingen
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,530 Elo+
Solo
Danzaburou
Danzaburou
SmokyWoIf
Danzaburou
Level 121
God Stats
1W - 1L
1,246 SR
Queue Stats
276W - 274L
1,461 Elo+
Solo
Shiva
Shiva
hulator15
Shiva
Level 122
God Stats
2W - 0L
1,656 SR
Queue Stats
76W - 88L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 5 / 5
8,165
742
12,778
14,092
9,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
 
Jormungandr
15
0 / 4 / 3
7,865
715
9,913
19,301
22,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Gramics
Anhur
16
4 / 3 / 3
8,619
784
5,261
10,520
5,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
13
0 / 7 / 4
7,072
643
7,600
14,929
7,435
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 6 / 2
7,395
672
5,162
11,879
5,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
9,170
834
17,447
11,969
4,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Kayax
Zeus
16
1 / 1 / 16
8,840
804
16,372
6,124
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Merovingen
Persephone
16
9 / 1 / 7
9,491
863
12,316
7,137
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SmokyWoIf
Danzaburou
16
7 / 3 / 11
9,537
867
11,490
11,007
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
hulator15
Shiva
15
4 / 3 / 17
9,173
834
8,510
24,073
16,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
8
Kills
25
25
Deaths
9
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
5
0.9
L
Jormungandr
 
Jormungandr
0
4
3
0.38
W
4
1
12
10
L
Anhur
Gramics
Anhur
4
3
3
1.83
L
Jing Wei
0
7
4
0.29
W
Zeus
Kayax
Zeus
1
1
16
9
W
Persephone
Merovingen
Persephone
9
1
7
12.5
L
2
6
2
0.5
W
Danzaburou
SmokyWoIf
Danzaburou
7
3
11
4.17
W
Shiva
hulator15
Shiva
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,714
Damage
66,135
70,721
Taken
60,310
49,994
Mitigated
32,208
25,603
Healing
29,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,778
686
3,669
4,996
14,092
9,096
0
8,791
5,301
25,354
0
L
Jormungandr
 
Jormungandr
9,913
1,112
757
5,311
19,301
22,273
0
12,323
6,978
22,090
0
W
17,447
3,197
2,721
6,280
11,969
4,955
949
4,554
7,415
29,400
0
L
Anhur
Gramics
Anhur
5,261
1,665
1,002
1,313
10,520
5,266
0
6,767
3,753
0
14,602
L
Jing Wei
7,600
6,185
1,638
2,088
14,929
7,435
0
10,677
4,252
0
15,323
W
Zeus
Kayax
Zeus
16,372
1,329
1,943
2,038
6,124
2,749
312
2,837
3,287
35,255
0
W
Persephone
Merovingen
Persephone
12,316
443
1,393
2,128
7,137
3,033
572
3,405
3,731
21,711
0
L
5,162
523
646
4,183
11,879
5,924
36
7,786
4,093
0
8,171
W
Danzaburou
SmokyWoIf
Danzaburou
11,490
3,210
705
1,854
11,007
4,814
485
3,018
7,989
24
21,484
W
Shiva
hulator15
Shiva
8,510
1,233
2,145
8,482
24,073
16,657
49
8,877
15,196
185
13,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
46,211
92
Minions Killed
128
0
Camps Cleared
0
1,010,365
Distance Traveled
1,123,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,165
742
25
2
0
172,075
1
L
Jormungandr
7,865
715
29
3
0
210,646
1
W
Sol
9,170
834
30
3
0
250,999
0
L
Anhur
8,619
784
16
1
0
197,954
0
L
Jing Wei
7,072
643
19
2
0
215,512
0
W
Zeus
8,840
804
46
4
0
219,231
0
W
Persephone
9,491
863
16
1
0
234,284
0
L
Thanatos
7,395
672
3
0
0
214,178
0
W
Danzaburou
9,537
867
24
2
0
199,318
0
W
Shiva
9,173
834
12
1
0
219,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role