Player Matchup

Janus
Janus
Capt Cartman412
Janus
Level 66
God Stats
6W - 6L
1,328 SR
Queue Stats
142W - 135L
1,436 Elo+
Party 1
Terra
Terra
Wazaviga791
Terra
Level 39
God Stats
44W - 29L
1,602 SR
Queue Stats
78W - 59L
1,520 Elo+
Party 1
Fenrir
Fenrir
fatesnebula517
Fenrir
Level 157
God Stats
3W - 3L
1,489 SR
Queue Stats
234W - 186L
1,721 Elo+
Solo
Team Averages
Level 87
1,473 SR
1,559 Elo+

VS

Team Averages
Level 84
1,468 SR
1,425 Elo+
Discordia
Discordia
CuteBoyChris
Discordia
Level 125
God Stats
11W - 13L
1,586 SR
Queue Stats
208W - 204L
1,519 Elo+
Solo
Ishtar
Ishtar
Unleashead
Ishtar
Level 38
God Stats
0W - 3L
1,201 SR
Queue Stats
2W - 6L
1,159 Elo+
Solo
Mulan
Mulan
iDontCareStupid
Mulan
Level 89
God Stats
12W - 11L
1,616 SR
Queue Stats
191W - 194L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,525
753
5,051
4,639
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 8
7,975
798
3,112
7,797
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 1
8,344
834
5,614
6,876
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CuteBoyChris
Discordia
12
0 / 2 / 0
6,681
668
5,729
5,671
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Unleashead
Ishtar
9
0 / 4 / 0
5,983
598
1,549
6,339
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 2 / 0
5,850
585
4,111
6,050
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Discordia
CuteBoyChris
Discordia
0
2
0
0
L
Ishtar
Unleashead
Ishtar
0
4
0
0
W
0
0
8
4
W
6
0
1
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,777
Damage
11,389
19,312
Taken
18,060
13,965
Mitigated
8,637
7,671
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,051
260
0
737
4,639
1,847
1,797
1,934
2,546
39,317
0
L
Discordia
CuteBoyChris
Discordia
5,729
0
0
1,020
5,671
2,114
0
3,169
2,421
35,224
0
L
Ishtar
Unleashead
Ishtar
1,549
1,176
0
234
6,339
2,506
0
2,335
3,914
0
10,836
W
3,112
93
919
3,452
7,797
7,750
495
2,384
5,213
7,593
0
W
5,614
1,080
0
2,563
6,876
4,368
0
2,006
4,755
0
34,787
L
4,111
834
0
1,849
6,050
4,017
0
2,679
3,297
101
11,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,844
Gold Earned
18,514
136
Minions Killed
99
0
Camps Cleared
0
588,951
Distance Traveled
481,582
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,525
753
75
8
0
193,557
3
L
Discordia
6,681
668
63
6
0
179,201
3
L
Ishtar
5,983
598
22
2
0
146,306
0
W
Terra
7,975
798
8
1
0
192,755
2
W
Fenrir
8,344
834
53
5
0
202,639
5
L
Mulan
5,850
585
14
1
0
156,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role