Player Matchup

Bacchus
Bacchus
Crazy--Loco
Bacchus
Level 71
God Stats
77W - 90L
1,443 SR
Queue Stats
104W - 135L
1,393 Elo+
Solo
Nox
Nox
MEDYNATRON
Nox
Level 61
God Stats
40W - 60L
1,411 SR
Queue Stats
130W - 196L
1,398 Elo+
Solo
Ishtar
Ishtar
Unleashead
Ishtar
Level 38
God Stats
0W - 3L
1,268 SR
Queue Stats
2W - 6L
1,254 Elo+
Solo
Team Averages
Level 57
1,374 SR
1,348 Elo+

VS

Team Averages
Level 113
1,576 SR
1,312 Elo+
Nu Wa
Nu Wa
AinzOoalGown_3
Nu Wa
Level 154
God Stats
8W - 12L
1,533 SR
Queue Stats
203W - 228L
1,461 Elo+
Solo
Apollo
Apollo
BWRunt
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,514 Elo+
Solo
Bellona
Bellona
Kirder
Bellona
Level 59
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 6L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crazy--Loco
Bacchus
14
1 / 4 / 2
9,151
704
8,408
16,079
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 2 / 0
8,973
690
4,498
9,494
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Unleashead
Ishtar
12
0 / 4 / 0
7,363
566
2,569
7,320
3,168
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
9,895
761
14,256
6,834
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
BWRunt
Apollo
16
8 / 1 / 1
10,705
823
8,306
8,973
3,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Kirder
Bellona
13
1 / 2 / 5
8,579
660
4,262
8,933
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
10
10
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Apollo
BWRunt
Apollo
8
1
1
8.5
L
Bacchus
Crazy--Loco
Bacchus
1
4
2
0.5
W
Bellona
Kirder
Bellona
1
2
5
1.75
L
3
2
0
1.5
L
Ishtar
Unleashead
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,475
Damage
26,824
32,893
Taken
24,740
23,629
Mitigated
16,452
6,240
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,256
4,548
0
369
6,834
2,801
1,033
3,402
3,432
51,155
0
W
Apollo
BWRunt
Apollo
8,306
4,204
0
1,126
8,973
3,995
1,997
5,559
3,365
0
50,786
L
Bacchus
Crazy--Loco
Bacchus
8,408
201
0
4,208
16,079
16,075
0
5,683
9,652
26,113
0
W
Bellona
Kirder
Bellona
4,262
970
749
1,776
8,933
9,656
216
3,994
4,939
0
18,149
L
4,498
303
0
1,240
9,494
4,386
0
4,710
4,185
34,372
0
L
Ishtar
Unleashead
Ishtar
2,569
1,641
0
792
7,320
3,168
21
2,810
4,125
0
26,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
29,179
145
Minions Killed
196
0
Camps Cleared
0
655,763
Distance Traveled
712,598
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,895
761
90
7
0
218,959
2
W
Apollo
10,705
823
81
6
0
233,096
1
L
Bacchus
9,151
704
31
2
0
249,602
5
W
Bellona
8,579
660
25
2
0
260,543
4
L
Nox
8,973
690
75
6
0
231,996
1
L
Ishtar
7,363
566
39
3
0
174,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role