Player Matchup

Pele
Pele
Diamond IV
DRset
Pele
Diamond IV
Level 101
God Stats
7W - 4L
1,921 SR
Queue Stats
286W - 276L
2,154 MMR
Solo
Osiris
Osiris
Diamond III
DaV1nnci
Osiris
Diamond III
Level 160
God Stats
2W - 2L
1,839 SR
Queue Stats
239W - 223L
2,204 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Hoonsbrook
Heimdallr
Diamond III
Level 114
God Stats
19W - 14L
1,612 SR
Queue Stats
115W - 111L
2,164 MMR
Solo
Scylla
Scylla
Diamond IV
PopPopDynamite
Scylla
Diamond IV
Level 69
God Stats
8W - 10L
1,328 SR
Queue Stats
257W - 260L
2,205 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Strygia
Ne Zha
Platinum I
Level 160
God Stats
31W - 43L
1,524 SR
Queue Stats
423W - 418L
1,987 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,645 SR
2,143 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,520 SR
1,768 MMR
Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
 
Khepri
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Diamond IV
BaJieº
Zeus
Diamond IV
Level 105
God Stats
12W - 5L
1,649 SR
Queue Stats
103W - 81L
2,179 MMR
Party 1
Kali
Kali
Diamond II
MrAlex9945
Kali
Diamond II
Level 160
God Stats
15W - 20L
1,450 SR
Queue Stats
233W - 244L
2,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DRset
Pele
14
4 / 5 / 2
8,337
596
10,527
15,035
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
DaV1nnci
Osiris
7
0 / 2 / 0
5,692
407
3,075
7,867
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Hoonsbrook
Heimdallr
14
4 / 2 / 2
8,201
586
12,334
8,908
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
7,190
514
6,851
6,175
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Strygia
Ne Zha
11
2 / 3 / 3
7,231
517
8,693
12,867
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
LokiHorusThor

VS

Bans
RavanaHadesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 0 / 2
8,215
587
10,909
11,762
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
 
Khepri
11
0 / 0 / 4
6,685
478
4,042
12,581
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
 
Rama
11
1 / 6 / 2
6,597
471
4,378
15,358
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
BaJieº
Zeus
14
1 / 3 / 2
7,927
566
6,256
7,407
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 1
7,828
559
8,847
13,347
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
13
13
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
2
6
W
Khepri
 
Khepri
0
0
4
2
W
Rama
 
Rama
1
6
2
0.33
W
Zeus
BaJieº
Zeus
1
3
2
0.67
L
Pele
DRset
Pele
4
5
2
1
L
Osiris
DaV1nnci
Osiris
0
2
0
0
L
Heimdallr
Hoonsbrook
Heimdallr
4
2
2
2.5
W
6
1
1
6.5
L
0
1
2
1
L
Ne Zha
Strygia
Ne Zha
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,480
Damage
34,432
50,852
Taken
60,455
26,095
Mitigated
37,836
12,040
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,909
2,585
195
5,214
11,762
14,403
19
1,069
10,693
0
59,174
W
Khepri
 
Khepri
4,042
358
0
3,359
12,581
10,608
0
3,703
8,878
13,436
2,795
W
Rama
 
Rama
4,378
3,733
0
4,664
15,358
4,768
0
0
15,358
0
53,448
W
Zeus
BaJieº
Zeus
6,256
423
0
1,351
7,407
2,913
68
1,118
6,289
72,437
0
L
Pele
DRset
Pele
10,527
3,135
0
2,657
15,035
6,850
0
2,299
12,471
0
72,047
L
Osiris
DaV1nnci
Osiris
3,075
1,391
0
3,400
7,867
4,802
0
0
7,256
0
28,709
L
Heimdallr
Hoonsbrook
Heimdallr
12,334
6,917
0
2,090
8,908
3,280
3,010
839
7,930
0
68,049
W
8,847
4,705
0
3,185
13,347
5,144
0
1,027
12,320
0
59,935
L
6,851
631
0
1,178
6,175
2,422
0
2,950
3,063
59,074
0
L
Ne Zha
Strygia
Ne Zha
8,693
2,869
0
2,715
12,867
8,741
0
2,844
9,901
66
25,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
37,252
405
Minions Killed
456
0
Camps Cleared
0
1,334,207
Distance Traveled
1,513,221
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,215
587
102
7
0
347,569
1
W
Khepri
6,685
478
23
2
0
280,694
4
W
Rama
6,597
471
83
6
0
288,692
1
W
Zeus
7,927
566
161
12
0
285,873
3
L
Pele
8,337
596
115
8
0
306,982
3
L
Osiris
5,692
407
51
4
0
163,487
0
L
Heimdallr
8,201
586
106
8
0
281,322
2
W
Kali
7,828
559
87
6
0
310,393
4
L
Scylla
7,190
514
110
8
0
281,914
7
L
Ne Zha
7,231
517
23
2
0
300,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role