Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Denis91178
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,258 Elo+
Solo
Kukulkan
Kukulkan
Lan2117
Kukulkan
Level 160
God Stats
9W - 11L
1,570 SR
Queue Stats
406W - 442L
1,362 Elo+
Solo
Pele
Pele
ShizuoHewajima98
Pele
Level 68
God Stats
2W - 1L
1,746 SR
Queue Stats
83W - 98L
1,436 Elo+
Solo
Cthulhu
Cthulhu
sky_goty_pk
Cthulhu
Level 97
God Stats
10W - 19L
1,402 SR
Queue Stats
352W - 385L
1,400 Elo+
Solo
Team Averages
Level 100
1,544 SR
1,391 Elo+

VS

Team Averages
Level 92
1,488 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Meditzebra
Tiamat
Level 23
God Stats
1W - 1L
1,321 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
NaTeThEsPoNgE
Khepri
Level 108
God Stats
10W - 7L
1,629 SR
Queue Stats
69W - 72L
1,421 Elo+
Party 1
Chaac
Chaac
YouMadTryAgain
Chaac
Level 49
God Stats
1W - 0L
1,192 SR
Queue Stats
6W - 6L
1,343 Elo+
Party 1
Da Ji
Da Ji
ZER0PENGUIN
Da Ji
Level 160
God Stats
11W - 5L
1,800 SR
Queue Stats
420W - 348L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 6 / 2
6,911
432
8,176
10,564
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
13
1 / 5 / 2
8,001
500
8,761
16,331
9,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Lan2117
Kukulkan
14
1 / 4 / 0
8,305
519
8,194
9,294
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 4 / 0
7,656
479
8,906
16,291
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
sky_goty_pk
Cthulhu
10
0 / 2 / 1
6,608
413
5,429
13,931
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 6
8,655
541
10,496
7,829
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
Meditzebra
Tiamat
13
0 / 0 / 2
7,591
474
2,815
8,953
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 8
7,808
488
4,006
16,249
10,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 3
8,610
538
10,236
13,545
9,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
14 / 1 / 4
10,035
627
18,835
12,919
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
21
21
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
2
0.33
W
Neith
 
Neith
2
2
6
2.5
L
Shiva
1
5
2
0.4
L
Kukulkan
Lan2117
Kukulkan
1
4
0
0.25
W
Tiamat
Meditzebra
Tiamat
0
0
2
1
W
1
1
8
5
L
2
4
0
0.5
W
4
1
3
5.5
W
14
1
4
16
L
Cthulhu
sky_goty_pk
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,466
Damage
46,388
66,411
Taken
59,495
35,854
Mitigated
37,869
14,729
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,176
3,239
137
2,366
10,564
4,158
0
845
9,719
0
35,961
W
Neith
 
Neith
10,496
3,237
0
2,463
7,829
3,946
3,163
2,774
5,055
0
77,341
L
Shiva
8,761
1,691
53
4,363
16,331
9,990
0
594
15,737
0
44,007
L
Kukulkan
Lan2117
Kukulkan
8,194
544
0
1,223
9,294
4,343
789
1,535
7,759
74,242
0
W
Tiamat
Meditzebra
Tiamat
2,815
420
0
3,870
8,953
6,030
768
4,273
4,680
49,949
0
W
4,006
515
1,960
3,444
16,249
10,901
426
2,853
13,227
15,830
0
L
8,906
3,798
0
1,588
16,291
5,651
175
928
15,363
0
57,772
W
10,236
3,580
0
4,943
13,545
9,872
1,197
2,069
11,476
0
58,439
W
18,835
7,521
0
1,985
12,919
7,120
0
1,451
11,468
0
76,776
L
Cthulhu
sky_goty_pk
Cthulhu
5,429
514
866
4,133
13,931
11,712
0
2,919
11,012
24,115
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
42,699
401
Minions Killed
416
0
Camps Cleared
0
1,455,823
Distance Traveled
1,573,896
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,911
432
56
4
0
258,680
0
W
Neith
8,655
541
118
7
0
256,652
1
L
Shiva
8,001
500
67
4
0
321,502
0
L
Kukulkan
8,305
519
146
9
0
252,643
3
W
Tiamat
7,591
474
79
5
0
308,399
0
W
Khepri
7,808
488
23
1
0
312,361
2
L
Pele
7,656
479
93
6
0
300,331
0
W
Chaac
8,610
538
90
6
0
347,310
0
W
Da Ji
10,035
627
106
7
0
349,174
2
L
Cthulhu
6,608
413
39
2
0
322,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role