Player Matchup

Jormungandr
Jormungandr
BlueNana
Jormungandr
Level 160
God Stats
20W - 37L
1,462 SR
Queue Stats
1,316W - 1,312L
1,559 Elo+
Solo
Skadi
Skadi
GobbleUpChaos
Skadi
Level 157
God Stats
0W - 1L
1,807 SR
Queue Stats
17W - 18L
1,542 Elo+
Solo
Janus
Janus
OnlyTuesdays
Janus
Level 129
God Stats
12W - 20L
1,428 SR
Queue Stats
307W - 326L
1,546 Elo+
Solo
Izanami
Izanami
nMANAo
Izanami
Level 147
God Stats
4W - 4L
1,501 SR
Queue Stats
669W - 560L
1,685 Elo+
Solo
Erlang Shen
Erlang Shen
yamslikely
Erlang Shen
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 24L
1,551 Elo+
Solo
Team Averages
Level 122
1,539 SR
1,577 Elo+

VS

Team Averages
Level 122
1,566 SR
1,591 Elo+
Discordia
Discordia
BigCountryGreg
Discordia
Level 160
God Stats
5W - 3L
1,677 SR
Queue Stats
11W - 7L
1,696 Elo+
Solo
Hercules
Hercules
CapKasino
Hercules
Level 157
God Stats
5W - 4L
1,364 SR
Queue Stats
258W - 240L
1,532 Elo+
Solo
Izanami
Izanami
MinkStinkus
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 14L
1,554 Elo+
Solo
Merlin
Merlin
Rndys
Merlin
Level 160
God Stats
10W - 9L
1,665 SR
Queue Stats
217W - 179L
1,597 Elo+
Solo
Bakasura
Bakasura
gatoromanito
Bakasura
Level 124
God Stats
21W - 26L
1,623 SR
Queue Stats
285W - 294L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueNana
Jormungandr
13
0 / 3 / 1
6,677
668
6,972
12,803
10,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 1
6,946
695
3,852
10,177
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,027
703
6,671
9,664
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
nMANAo
Izanami
13
2 / 2 / 0
7,287
729
5,100
7,115
2,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
yamslikely
Erlang Shen
13
0 / 2 / 0
6,690
669
6,562
11,666
8,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigCountryGreg
Discordia
16
3 / 2 / 7
8,259
826
9,923
5,924
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
CapKasino
Hercules
14
3 / 0 / 6
7,326
733
7,541
13,012
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
MinkStinkus
Izanami
14
4 / 0 / 6
7,658
766
8,323
7,940
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Rndys
Merlin
15
4 / 0 / 7
8,121
812
15,301
5,652
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
gatoromanito
Bakasura
15
2 / 0 / 2
7,805
781
5,013
7,201
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigCountryGreg
Discordia
3
2
7
3.25
L
Jormungandr
BlueNana
Jormungandr
0
3
1
0.17
W
Hercules
CapKasino
Hercules
3
0
6
6
L
0
6
1
0.08
W
Izanami
MinkStinkus
Izanami
4
0
6
7
L
0
3
1
0.17
W
Merlin
Rndys
Merlin
4
0
7
7.5
W
Bakasura
gatoromanito
Bakasura
2
0
2
3
L
Izanami
nMANAo
Izanami
2
2
0
1
L
Erlang Shen
yamslikely
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
46,101
51,425
Taken
39,729
27,720
Mitigated
23,882
9,776
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigCountryGreg
Discordia
9,923
622
0
743
5,924
2,402
16
2,408
3,516
39,038
0
L
Jormungandr
BlueNana
Jormungandr
6,972
1,471
343
3,274
12,803
10,222
0
6,018
5,903
24,008
0
W
Hercules
CapKasino
Hercules
7,541
2,034
0
3,929
13,012
10,445
0
4,929
8,083
0
12,971
L
3,852
2,233
0
250
10,177
3,210
0
4,070
5,766
0
20,453
W
Izanami
MinkStinkus
Izanami
8,323
5,544
0
2,305
7,940
3,286
1,635
1,495
6,445
0
22,062
L
6,671
245
0
803
9,664
3,287
0
5,843
3,485
28,910
0
W
Merlin
Rndys
Merlin
15,301
2,004
0
466
5,652
2,525
0
2,086
3,566
39,444
0
W
Bakasura
gatoromanito
Bakasura
5,013
2,829
0
3,594
7,201
5,224
792
2,725
4,476
0
19,108
L
Izanami
nMANAo
Izanami
5,100
3,046
0
1,345
7,115
2,668
0
2,530
4,276
0
21,003
L
Erlang Shen
yamslikely
Erlang Shen
6,562
3,094
0
3,761
11,666
8,333
0
6,763
4,467
0
21,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
39,169
225
Minions Killed
223
0
Camps Cleared
0
1,029,909
Distance Traveled
1,100,103
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,259
826
62
6
0
192,908
0
L
Jormungandr
6,677
668
42
4
0
202,453
0
W
Hercules
7,326
733
12
1
0
234,423
4
L
Skadi
6,946
695
40
4
0
192,585
0
W
Izanami
7,658
766
27
3
0
206,956
1
L
Janus
7,027
703
65
7
0
226,937
1
W
Merlin
8,121
812
60
6
0
205,997
2
W
Bakasura
7,805
781
62
6
0
259,819
1
L
Izanami
7,287
729
43
4
0
198,655
2
L
Erlang Shen
6,690
669
35
4
0
209,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role