Player Matchup

Neith
Neith
DGSaltyBoy
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,588 Elo+
Solo
Discordia
Discordia
Deezelia
Discordia
Level 115
God Stats
2W - 4L
1,410 SR
Queue Stats
111W - 149L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
Duelosk
Kuzenbo
Level 104
God Stats
2W - 3L
1,431 SR
Queue Stats
42W - 65L
1,423 Elo+
Party 3
Awilix
Awilix
TaloFoobs
Awilix
Level 158
God Stats
52W - 54L
1,619 SR
Queue Stats
268W - 279L
1,591 Elo+
Solo
Guan Yu
Guan Yu
YotuhSteve
Guan Yu
Level 156
God Stats
3W - 5L
1,609 SR
Queue Stats
130W - 118L
1,595 Elo+
Solo
Team Averages
Level 135
1,514 SR
1,531 Elo+

VS

Team Averages
Level 103
1,643 SR
1,539 Elo+
Chang'e
Chang'e
AnitaDeck
Chang'e
Level 59
God Stats
12W - 10L
1,567 SR
Queue Stats
218W - 207L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Calobski
Danzaburou
Level 147
God Stats
13W - 7L
1,698 SR
Queue Stats
254W - 248L
1,550 Elo+
Party 1
Vulcan
Vulcan
Dustnnn
Vulcan
Level 108
God Stats
12W - 6L
1,773 SR
Queue Stats
240W - 228L
1,468 Elo+
Party 2
Nox
Nox
EBKOFFICIAL
Nox
Level 74
God Stats
27W - 36L
1,542 SR
Queue Stats
374W - 462L
1,513 Elo+
Solo
Nemesis
Nemesis
luketheduke13
Nemesis
Level 127
God Stats
13W - 9L
1,637 SR
Queue Stats
796W - 505L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 5 / 1
6,518
383
3,725
9,036
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Deezelia
Discordia
14
3 / 5 / 3
9,009
530
6,875
10,158
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Duelosk
Kuzenbo
11
1 / 3 / 1
7,320
431
2,520
11,695
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
TaloFoobs
Awilix
15
3 / 2 / 3
9,221
542
7,297
12,923
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
YotuhSteve
Guan Yu
15
2 / 1 / 0
8,861
521
9,385
13,303
13,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnitaDeck
Chang'e
14
0 / 1 / 1
8,454
497
4,915
10,772
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Calobski
Danzaburou
15
5 / 1 / 5
9,790
576
11,790
11,615
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Dustnnn
Vulcan
16
2 / 3 / 2
10,181
599
8,185
8,695
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 5
7,827
460
2,957
8,871
5,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
15
7 / 2 / 2
9,973
587
12,189
15,898
5,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
16
16
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AnitaDeck
Chang'e
0
1
1
0.5
W
Danzaburou
Calobski
Danzaburou
5
1
5
7.5
L
Neith
0
5
1
0.1
L
Discordia
Deezelia
Discordia
3
5
3
0.9
L
Kuzenbo
Duelosk
Kuzenbo
1
3
1
0.5
W
Vulcan
Dustnnn
Vulcan
2
3
2
1
W
2
2
5
2.25
L
Awilix
TaloFoobs
Awilix
3
2
3
2.25
L
Guan Yu
YotuhSteve
Guan Yu
2
1
0
2
W
Nemesis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
40,036
57,115
Taken
55,851
37,103
Mitigated
21,476
11,730
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AnitaDeck
Chang'e
4,915
941
0
7,153
10,772
2,569
767
0
9,998
51,588
0
W
Danzaburou
Calobski
Danzaburou
11,790
5,961
0
5,974
11,615
4,654
4,035
1,054
10,529
0
82,203
L
Neith
3,725
1,816
0
2,102
9,036
3,703
0
1,082
7,954
0
39,832
L
Discordia
Deezelia
Discordia
6,875
744
0
1,734
10,158
3,725
0
3,577
6,581
58,752
0
L
Kuzenbo
Duelosk
Kuzenbo
2,520
988
0
1,670
11,695
10,866
468
1,976
9,719
26,774
2,513
W
Vulcan
Dustnnn
Vulcan
8,185
1,782
0
420
8,695
2,905
0
3,026
5,196
88,308
0
W
2,957
781
321
1,808
8,871
5,800
849
1,796
6,988
27,267
2,342
L
Awilix
TaloFoobs
Awilix
7,297
3,962
0
908
12,923
5,242
0
1,770
11,153
0
79,466
L
Guan Yu
YotuhSteve
Guan Yu
9,385
366
50
5,266
13,303
13,567
0
7,589
5,714
0
66,177
W
Nemesis
12,189
6,641
0
2,322
15,898
5,548
0
2,683
12,991
0
81,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
46,225
449
Minions Killed
551
0
Camps Cleared
0
1,526,585
Distance Traveled
1,593,387
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,454
497
89
5
0
299,704
4
W
Danzaburou
9,790
576
128
8
0
302,202
4
L
Neith
6,518
383
61
4
0
223,352
0
L
Discordia
9,009
530
119
7
0
294,690
3
L
Kuzenbo
7,320
431
29
2
0
307,543
2
W
Vulcan
10,181
599
160
9
0
344,032
4
W
Nox
7,827
460
51
3
0
292,582
6
L
Awilix
9,221
542
119
7
0
370,546
0
L
Guan Yu
8,861
521
121
7
0
330,454
7
W
Nemesis
9,973
587
123
7
0
354,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role