Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Bunyinzz
Ravana
Level 64
God Stats
4W - 0L
1,706 SR
Queue Stats
32W - 23L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FrostysHD
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
7W - 7L
1,324 Elo+
Party 2
Xing Tian
Xing Tian
Kayruhb
Xing Tian
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,393 Elo+
Party 2
Sobek
Sobek
Mavricxl
Sobek
Level 5
God Stats
1W - 2L
1,330 SR
Queue Stats
2W - 5L
1,129 Elo+
Party 2
Team Averages
Level 33
1,548 SR
1,375 Elo+

VS

Team Averages
Level 64
1,534 SR
1,524 Elo+
Lancelot
Lancelot
 
Lancelot
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Santy2554
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,333 Elo+
Party 3
Ne Zha
Ne Zha
SavageBishop
Ne Zha
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1
Jormungandr
Jormungandr
jerseyxjerry
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,614 Elo+
Party 1
Rama
Rama
staypillin
Rama
Level 46
God Stats
10W - 6L
1,668 SR
Queue Stats
154W - 161L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 0 / 2
9,465
557
5,082
11,640
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Bunyinzz
Ravana
16
8 / 0 / 3
10,266
604
9,176
12,543
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FrostysHD
Morgan Le Fay
15
5 / 2 / 2
9,735
573
8,859
12,056
5,500
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Kayruhb
Xing Tian
16
2 / 0 / 6
10,238
602
9,543
13,156
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Mavricxl
Sobek
11
0 / 0 / 3
7,892
464
2,499
6,259
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 4 / 0
7,446
438
7,888
15,230
7,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Santy2554
Kukulkan
12
0 / 6 / 2
7,219
425
3,309
9,199
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
12
0 / 5 / 1
7,273
428
4,967
12,140
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
jerseyxjerry
Jormungandr
12
1 / 0 / 0
7,811
459
8,137
11,542
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 0
5,944
350
1,711
4,961
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
2
2
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
L
Lancelot
 
Lancelot
1
4
0
0.25
W
Ravana
Bunyinzz
Ravana
8
0
3
9.5
W
Morgan Le Fay
FrostysHD
Morgan Le Fay
5
2
2
3
W
Xing Tian
Kayruhb
Xing Tian
2
0
6
5
W
Sobek
Mavricxl
Sobek
0
0
3
1.5
L
Kukulkan
Santy2554
Kukulkan
0
6
2
0.17
L
Ne Zha
0
5
1
0.1
L
Jormungandr
jerseyxjerry
Jormungandr
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
26,012
55,654
Taken
53,072
31,067
Mitigated
34,285
24,108
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,082
2,417
0
7,374
11,640
4,643
3,720
2,520
9,120
0
79,700
L
Lancelot
 
Lancelot
7,888
1,006
0
500
15,230
7,084
0
5,583
9,647
0
58,647
W
Ravana
Bunyinzz
Ravana
9,176
2,556
0
5,091
12,543
6,807
0
2,534
9,918
0
82,664
W
Morgan Le Fay
FrostysHD
Morgan Le Fay
8,859
1,403
0
5,497
12,056
5,500
870
2,564
9,401
71,139
0
W
Xing Tian
Kayruhb
Xing Tian
9,543
674
300
3,144
13,156
7,681
0
1,887
10,859
69,375
0
W
Sobek
Mavricxl
Sobek
2,499
355
0
2,702
6,259
6,436
0
2,695
3,520
11,758
0
L
Kukulkan
Santy2554
Kukulkan
3,309
114
0
413
9,199
4,322
450
5,366
3,833
42,917
0
L
Ne Zha
4,967
539
0
3,060
12,140
9,126
0
5,222
6,918
0
43,994
L
Jormungandr
jerseyxjerry
Jormungandr
8,137
1,762
0
1,961
11,542
12,302
0
4,080
7,462
38,383
0
L
1,711
1,554
0
2,636
4,961
1,451
0
650
4,311
0
33,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
35,693
522
Minions Killed
370
0
Camps Cleared
0
1,644,113
Distance Traveled
1,448,579
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,465
557
127
7
0
261,519
3
L
Lancelot
7,446
438
81
5
0
379,909
0
W
Ravana
10,266
604
118
7
0
376,477
6
W
Morgan Le Fay
9,735
573
117
7
0
313,655
0
W
Xing Tian
10,238
602
142
8
0
353,810
6
W
Sobek
7,892
464
18
1
0
338,652
1
L
Kukulkan
7,219
425
98
6
0
287,505
0
L
Ne Zha
7,273
428
71
4
0
297,234
1
L
Jormungandr
7,811
459
59
3
0
347,037
2
L
Rama
5,944
350
61
4
0
136,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role