Player Matchup

Anubis
Anubis
Godterrorisor420
Anubis
Level 22
God Stats
4W - 14L
1,296 SR
Queue Stats
6W - 19L
1,185 Elo+
Party 1
Geb
Geb
Sergeant102
Geb
Level 142
God Stats
0W - 2L
1,213 SR
Queue Stats
385W - 378L
1,569 Elo+
Solo
Skadi
Skadi
Sinister_Reign93
Skadi
Level 88
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 10L
1,192 Elo+
Party 1
Team Averages
Level 84
1,249 SR
1,315 Elo+

VS

Team Averages
Level 92
1,500 SR
1,619 Elo+
Cernunnos
Cernunnos
COCOX213
Cernunnos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 32L
1,343 Elo+
Solo
Hercules
Hercules
CynideFastball
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 21L
1,782 Elo+
Party 2
Ah Puch
Ah Puch
CynideTwist
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 2
6,842
622
2,736
12,772
7,130
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 0
7,148
650
6,386
14,107
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 5 / 1
7,177
652
7,298
11,781
5,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
COCOX213
Cernunnos
14
8 / 1 / 7
9,098
827
11,102
7,707
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
14
4 / 0 / 13
9,439
858
7,679
12,964
12,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
CynideTwist
Ah Puch
14
7 / 2 / 9
9,343
849
13,709
8,823
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
19
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
COCOX213
Cernunnos
8
1
7
11.5
W
Hercules
4
0
13
10.5
W
Ah Puch
CynideTwist
Ah Puch
7
2
9
5.75
L
0
11
2
0.09
L
2
3
0
0.67
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
32,490
38,660
Taken
29,494
25,311
Mitigated
19,307
3,990
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
COCOX213
Cernunnos
11,102
5,241
0
1,054
7,707
3,567
1,331
3,046
4,403
0
30,537
W
Hercules
7,679
3,362
3,029
6,400
12,964
12,161
568
2,217
10,747
0
18,557
W
Ah Puch
CynideTwist
Ah Puch
13,709
1,366
0
3,738
8,823
3,579
666
3,908
4,915
44,705
0
L
2,736
41
142
1,072
12,772
7,130
0
5,701
7,071
17,187
0
L
6,386
546
179
2,333
14,107
12,734
0
3,638
10,469
14,093
0
L
7,298
2,850
0
264
11,781
5,447
0
4,385
7,396
0
22,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,167
Gold Earned
27,880
84
Minions Killed
122
0
Camps Cleared
0
477,086
Distance Traveled
579,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,098
827
47
4
0
175,416
0
W
Hercules
9,439
858
18
2
0
215,843
2
W
Ah Puch
9,343
849
57
5
0
187,762
0
L
Anubis
6,842
622
31
3
0
116,803
0
L
Geb
7,148
650
10
1
0
161,764
0
L
Skadi
7,177
652
43
4
0
198,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role