Player Matchup

Ao Kuang
Ao Kuang
Diamond II
PrettyPaperPaste
Ao Kuang
Diamond II
Level 125
God Stats
2W - 1L
1,574 SR
Queue Stats
182W - 178L
2,197 MMR
Solo
Bacchus
Bacchus
Gold I
Reaps91
Bacchus
Gold I
Level 146
God Stats
22W - 20L
1,606 SR
Queue Stats
349W - 352L
1,645 MMR
Solo
Nu Wa
Nu Wa
Bronze III
batalla-ivan
Nu Wa
Bronze III
Level 99
God Stats
2W - 0L
1,142 SR
Queue Stats
11W - 10L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
kingandre94
Gilgamesh
Diamond II
Level 153
God Stats
4W - 5L
1,480 SR
Queue Stats
426W - 421L
2,217 MMR
Solo
Cernunnos
Cernunnos
Platinum II
vvSahandvv
Cernunnos
Platinum II
Level 144
God Stats
34W - 28L
1,648 SR
Queue Stats
125W - 110L
1,941 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,490 SR
1,900 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,610 SR
1,899 MMR
Ganesha
Ganesha
Gold IV
FRY-38
Ganesha
Gold IV
Level 154
God Stats
7W - 4L
1,623 SR
Queue Stats
198W - 197L
1,445 MMR
Party 1
Merlin
Merlin
Masters
Fear_Miki10
Merlin
Masters
Level 160
God Stats
21W - 9L
1,808 SR
Queue Stats
83W - 62L
2,668 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
MaaGiiiK_BaasTos
Ah Muzen Cab
Gold II
Level 159
God Stats
21W - 14L
1,620 SR
Queue Stats
545W - 545L
1,724 MMR
Party 1
Thor
Thor
Diamond IV
Xl Patty Xl
Thor
Diamond IV
Level 160
God Stats
10W - 14L
1,421 SR
Queue Stats
465W - 466L
2,198 MMR
Solo
Fenrir
Fenrir
Gold II
ocean_bronko
Fenrir
Gold II
Level 125
God Stats
0W - 1L
1,581 SR
Queue Stats
118W - 126L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 6
15,075
580
17,376
30,677
14,057
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Reaps91
Bacchus
19
2 / 1 / 14
14,277
549
9,736
24,794
39,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

20
3 / 1 / 11
15,473
595
23,002
14,258
6,473
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
kingandre94
Gilgamesh
20
8 / 2 / 4
18,034
694
22,348
28,220
39,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
vvSahandvv
Cernunnos
20
7 / 2 / 6
17,374
668
19,306
20,412
10,669
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GebAgniIshtarHades

VS

Bans
SusanoAtlasKumbhakarnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FRY-38
Ganesha
15
0 / 6 / 5
10,101
389
7,687
23,683
29,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
20
3 / 4 / 3
13,307
512
22,993
17,715
9,980
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MaaGiiiK_BaasTos
Ah Muzen Cab
17
0 / 6 / 1
11,162
429
6,938
20,847
8,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 2 / 0
13,317
512
14,522
25,435
21,308
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
18
2 / 7 / 3
11,526
443
7,552
26,240
13,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
25
Kills
7
7
Deaths
25
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
FRY-38
Ganesha
0
6
5
0.42
L
Merlin
3
4
3
1.13
L
Ah Muzen Cab
MaaGiiiK_BaasTos
Ah Muzen Cab
0
6
1
0.08
W
5
1
6
8
W
Bacchus
Reaps91
Bacchus
2
1
14
9
L
2
2
0
1
W
3
1
11
8.5
W
Gilgamesh
kingandre94
Gilgamesh
8
2
4
5
L
Fenrir
2
7
3
0.5
W
Cernunnos
vvSahandvv
Cernunnos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,768
Damage
59,692
118,361
Taken
113,920
109,723
Mitigated
83,523
45,503
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
FRY-38
Ganesha
7,687
745
0
2,634
23,683
29,624
0
11,027
12,656
38,548
0
L
Merlin
22,993
1,302
529
2,002
17,715
9,980
0
10,267
7,448
140,794
0
L
Ah Muzen Cab
MaaGiiiK_BaasTos
Ah Muzen Cab
6,938
1,703
0
2,125
20,847
8,998
0
7,673
13,174
0
93,617
W
17,376
4,289
240
17,195
30,677
14,057
1,047
7,993
22,279
187,068
0
W
Bacchus
Reaps91
Bacchus
9,736
1,854
0
4,823
24,794
39,205
915
8,893
14,826
36,351
0
L
14,522
2,050
0
640
25,435
21,308
586
9,896
15,539
150
124,653
W
23,002
2,444
0
5,158
14,258
6,473
6,073
7,052
7,206
159,231
0
W
Gilgamesh
kingandre94
Gilgamesh
22,348
6,445
394
6,102
28,220
39,319
1,104
4,074
24,146
0
134,972
L
Fenrir
7,552
1,220
0
3,452
26,240
13,613
0
11,251
14,989
0
104,545
W
Cernunnos
vvSahandvv
Cernunnos
19,306
7,653
0
11,591
20,412
10,669
11,859
5,574
14,838
0
196,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,233
Gold Earned
59,413
985
Minions Killed
827
0
Camps Cleared
0
2,438,040
Distance Traveled
2,443,950
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,101
389
11
0
0
478,886
7
L
Merlin
13,307
512
258
10
0
468,285
8
L
Ah Muzen Cab
11,162
429
187
7
0
482,190
4
W
Ao Kuang
15,075
580
198
8
0
521,260
3
W
Bacchus
14,277
549
38
1
0
476,932
5
L
Thor
13,317
512
237
9
0
505,671
13
W
Nu Wa
15,473
595
225
9
0
461,745
4
W
Gilgamesh
18,034
694
218
8
0
498,830
8
L
Fenrir
11,526
443
134
5
0
508,918
0
W
Cernunnos
17,374
668
306
12
0
479,273
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role