Player Matchup

Serqet
Serqet
DON-G277
Serqet
Level 81
God Stats
15W - 36L
1,316 SR
Queue Stats
202W - 242L
1,338 Elo+
Solo
Zhong Kui
Zhong Kui
Gototownn
Zhong Kui
Level 128
God Stats
1W - 2L
1,485 SR
Queue Stats
154W - 143L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Luisarevalo101
Danzaburou
Level 46
God Stats
32W - 45L
1,417 SR
Queue Stats
46W - 58L
1,368 Elo+
Party 2
Shiva
Shiva
RiseToDeathvolt
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 400L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Toad26A
Nu Wa
Level 128
God Stats
75W - 84L
1,441 SR
Queue Stats
612W - 644L
1,330 Elo+
Solo
Team Averages
Level 94
1,432 SR
1,382 Elo+

VS

Team Averages
Level 118
1,527 SR
1,627 Elo+
Janus
Janus
Chief Neith
Janus
Level 159
God Stats
6W - 11L
1,260 SR
Queue Stats
213W - 217L
1,616 Elo+
Party 1
Xbalanque
Xbalanque
Disability kun
Xbalanque
Level 157
God Stats
5W - 5L
1,617 SR
Queue Stats
472W - 427L
1,563 Elo+
Party 1
Bacchus
Bacchus
MagicMan4207534
Bacchus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 4L
1,766 Elo+
Party 1
Ne Zha
Ne Zha
MiDeViLnItE34
Ne Zha
Level 108
God Stats
10W - 6L
1,552 SR
Queue Stats
553W - 496L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Walrus Sw3G
Ao Kuang
Level 160
God Stats
52W - 32L
1,704 SR
Queue Stats
488W - 404L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DON-G277
Serqet
10
1 / 3 / 0
5,965
426
2,390
11,015
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Gototownn
Zhong Kui
11
4 / 5 / 1
6,831
488
7,792
12,135
8,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Luisarevalo101
Danzaburou
9
0 / 4 / 1
5,555
397
2,104
10,831
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 1
6,511
465
3,714
14,034
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Toad26A
Nu Wa
11
2 / 6 / 1
6,946
496
10,979
10,235
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,081
577
6,294
5,525
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Disability kun
Xbalanque
15
7 / 0 / 4
9,464
676
14,147
10,622
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 3 / 9
8,345
596
5,321
12,962
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 1 / 1
9,379
670
7,585
10,984
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Walrus Sw3G
Ao Kuang
15
5 / 3 / 1
9,656
690
9,406
17,814
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
23
23
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Serqet
DON-G277
Serqet
1
3
0
0.33
W
Xbalanque
Disability kun
Xbalanque
7
0
4
9
L
Zhong Kui
Gototownn
Zhong Kui
4
5
1
0.9
L
Danzaburou
Luisarevalo101
Danzaburou
0
4
1
0.13
W
2
3
9
2.17
W
8
1
1
8.5
L
1
5
1
0.3
L
Nu Wa
Toad26A
Nu Wa
2
6
1
0.42
W
Ao Kuang
Walrus Sw3G
Ao Kuang
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
42,753
58,250
Taken
57,907
29,628
Mitigated
33,438
12,305
Healing
23,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,294
536
0
557
5,525
2,506
519
3,593
1,932
61,440
0
L
Serqet
DON-G277
Serqet
2,390
462
0
1,816
11,015
4,286
0
3,051
7,964
0
30,784
W
Xbalanque
Disability kun
Xbalanque
14,147
6,601
0
7,333
10,622
4,260
5,898
2,294
8,328
0
76,753
L
Zhong Kui
Gototownn
Zhong Kui
7,792
263
0
3,471
12,135
8,324
0
4,174
7,961
38,764
0
L
Danzaburou
Luisarevalo101
Danzaburou
2,104
1,373
0
2,960
10,831
3,358
0
2,149
8,682
0
32,688
W
5,321
826
461
2,601
12,962
14,992
742
2,062
10,900
23,030
1,246
W
7,585
2,024
0
2,046
10,984
4,731
292
2,705
8,027
0
60,207
L
3,714
488
332
2,348
14,034
9,857
0
3,289
10,745
80
22,858
L
Nu Wa
Toad26A
Nu Wa
10,979
3,837
73
1,305
10,235
3,803
205
8,188
2,047
43,336
0
W
Ao Kuang
Walrus Sw3G
Ao Kuang
9,406
3,571
0
10,535
17,814
6,949
2,526
8,197
9,159
70,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
44,925
246
Minions Killed
469
0
Camps Cleared
0
1,198,944
Distance Traveled
1,449,060
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,081
577
101
7
0
288,051
3
L
Serqet
5,965
426
53
4
0
264,046
3
W
Xbalanque
9,464
676
123
9
0
242,363
1
L
Zhong Kui
6,831
488
66
5
0
228,120
2
L
Danzaburou
5,555
397
52
4
0
220,969
1
W
Bacchus
8,345
596
25
2
0
324,286
5
W
Ne Zha
9,379
670
105
8
0
338,716
2
L
Shiva
6,511
465
20
1
0
262,082
0
L
Nu Wa
6,946
496
55
4
0
223,727
0
W
Ao Kuang
9,656
690
115
8
0
255,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role