Player Matchup

Cerberus
Cerberus
MikeHockIsRancid
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,387 Elo+
Solo
Yu Huang
Yu Huang
Nyaa
Yu Huang
Level 160
God Stats
21W - 7L
1,783 SR
Queue Stats
226W - 81L
1,812 Elo+
Party 1
Izanami
Izanami
imdawsonsfriend
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,334 Elo+
Party 1
Team Averages
Level 94
1,594 SR
1,511 Elo+

VS

Team Averages
Level 72
1,296 SR
1,516 Elo+
Tiamat
Tiamat
IceWolf9500
Tiamat
Level 108
God Stats
4W - 4L
1,504 SR
Queue Stats
80W - 87L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
L3roWafflez
Cthulhu
Level 5
God Stats
0W - 1L
1,028 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Lugia1jc
Bellona
Level 102
God Stats
1W - 2L
1,356 SR
Queue Stats
7W - 6L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
4,973
622
272
445
233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Nyaa
Yu Huang
14
6 / 0 / 7
7,862
983
8,068
6,112
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 6
7,800
975
10,448
4,589
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 6 / 0
5,023
628
2,194
8,888
4,353
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
L3roWafflez
Cthulhu
9
0 / 6 / 0
4,965
621
3,383
12,252
6,646
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Lugia1jc
Bellona
4
0 / 1 / 0
4,602
575
260
1,454
875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
13
Kills
0
0
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
0
0
L
Cthulhu
L3roWafflez
Cthulhu
0
6
0
0
L
Bellona
Lugia1jc
Bellona
0
1
0
0
W
0
0
1
0.5
W
Yu Huang
Nyaa
Yu Huang
6
0
7
9.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
5,837
11,146
Taken
22,594
5,323
Mitigated
11,874
3,365
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,194
187
0
1,316
8,888
4,353
0
3,002
5,886
16,662
0
L
Cthulhu
L3roWafflez
Cthulhu
3,383
322
0
548
12,252
6,646
0
4,633
7,619
10,288
0
L
Bellona
Lugia1jc
Bellona
260
0
193
160
1,454
875
0
731
723
0
918
W
272
24
0
358
445
233
0
428
17
512
0
W
Yu Huang
Nyaa
Yu Huang
8,068
2,402
0
2,312
6,112
2,784
1,160
2,177
3,935
33,602
0
W
10,448
6,865
0
695
4,589
2,306
2,041
2,975
1,614
0
33,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,635
Gold Earned
14,590
116
Minions Killed
38
0
Camps Cleared
0
293,949
Distance Traveled
243,112
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,023
628
22
3
0
107,843
0
L
Cthulhu
4,965
621
12
2
0
114,606
0
L
Bellona
4,602
575
4
1
0
20,663
1
W
Cerberus
4,973
622
2
0
0
30,222
0
W
Yu Huang
7,862
983
47
6
0
142,785
0
W
Izanami
7,800
975
67
8
0
120,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role