Player Matchup

Amaterasu
Amaterasu
Chosensteak
Amaterasu
Level 17
God Stats
2W - 4L
1,269 SR
Queue Stats
7W - 10L
1,287 Elo+
Party 1
Ymir
Ymir
PHOBOSEMBER
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Mulan
Mulan
ZodiacCircus
Mulan
Level 159
God Stats
2W - 3L
1,562 SR
Queue Stats
22W - 24L
1,486 Elo+
Party 1
Olorun
Olorun
natsudaidai
Olorun
Level 113
God Stats
2W - 2L
1,600 SR
Queue Stats
113W - 125L
1,530 Elo+
Solo
Lancelot
Lancelot
shortdogg707
Lancelot
Level 160
God Stats
0W - 1L
1,273 SR
Queue Stats
390W - 423L
1,421 Elo+
Solo
Team Averages
Level 91
1,441 SR
1,402 Elo+

VS

Team Averages
Level 119
1,547 SR
1,503 Elo+
Ishtar
Ishtar
ArchGriffin
Ishtar
Level 105
God Stats
42W - 37L
1,509 SR
Queue Stats
256W - 255L
1,431 Elo+
Solo
Hel
Hel
Hidin
Hel
Level 156
God Stats
17W - 22L
1,412 SR
Queue Stats
229W - 263L
1,465 Elo+
Solo
Guan Yu
Guan Yu
MaybeMartin
Guan Yu
Level 106
God Stats
41W - 30L
1,797 SR
Queue Stats
229W - 216L
1,567 Elo+
Solo
Hades
Hades
Mothman9667
Hades
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,556 Elo+
Solo
Cabrakan
Cabrakan
SVEJEDAN
Cabrakan
Level 149
God Stats
10W - 14L
1,517 SR
Queue Stats
241W - 239L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chosensteak
Amaterasu
17
0 / 3 / 0
10,755
827
5,813
15,258
13,823
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 6 / 1
12,480
960
12,308
34,874
45,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 5 / 2
12,512
962
20,402
27,471
30,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
17
0 / 7 / 1
11,356
874
15,792
18,200
9,559
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
shortdogg707
Lancelot
17
1 / 14 / 1
11,133
856
11,392
33,201
15,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

52

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
2 / 1 / 22
12,617
971
18,312
9,379
5,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
Hidin
Hel
19
1 / 0 / 28
12,737
980
12,184
12,392
9,870
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MaybeMartin
Guan Yu
20
16 / 0 / 15
15,349
1,181
31,205
17,065
18,267
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 1 / 24
13,231
1,018
29,918
19,619
14,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
SVEJEDAN
Cabrakan
20
10 / 0 / 20
13,628
1,048
27,454
13,801
10,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
144
2
Kills
35
35
Deaths
2
5
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
1
22
13
L
Amaterasu
Chosensteak
Amaterasu
0
3
0
0
W
Hel
Hidin
Hel
1
0
28
15
W
Guan Yu
MaybeMartin
Guan Yu
16
0
15
23.5
W
6
1
24
18
L
1
6
1
0.25
W
Cabrakan
SVEJEDAN
Cabrakan
10
0
20
20
L
0
5
2
0.2
L
Olorun
0
7
1
0.07
L
Lancelot
shortdogg707
Lancelot
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,707
Damage
119,073
129,004
Taken
72,256
114,021
Mitigated
58,299
15,783
Healing
46,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
18,312
6,576
0
925
9,379
5,336
0
2,152
7,227
0
44,588
L
Amaterasu
Chosensteak
Amaterasu
5,813
1,540
18
469
15,258
13,823
0
6,765
8,379
0
13,718
W
Hel
Hidin
Hel
12,184
1,500
12,797
6,084
12,392
9,870
0
4,132
8,260
31,313
0
W
Guan Yu
MaybeMartin
Guan Yu
31,205
6,469
6,614
5,256
17,065
18,267
0
6,585
10,480
0
57,131
W
29,918
4,738
2,837
8,157
19,619
14,259
0
9,221
10,398
45,122
0
L
12,308
2,252
0
3,547
34,874
45,141
0
19,950
14,721
24,435
0
W
Cabrakan
SVEJEDAN
Cabrakan
27,454
4,282
0
4,025
13,801
10,567
0
6,010
7,791
41,883
0
L
20,402
3,491
3,191
4,021
27,471
30,420
0
13,120
14,157
0
56,399
L
Olorun
15,792
7,391
1,228
1,612
18,200
9,559
0
10,030
7,984
50,453
0
L
Lancelot
shortdogg707
Lancelot
11,392
814
0
1,697
33,201
15,078
0
18,526
14,207
0
18,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,236
Gold Earned
67,562
205
Minions Killed
232
4
Camps Cleared
13
1,152,526
Distance Traveled
1,215,038
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,617
971
54
4
4
194,475
0
L
Amaterasu
10,755
827
14
1
1
260,118
3
W
Hel
12,737
980
42
3
0
263,022
0
W
Guan Yu
15,349
1,181
54
4
5
292,709
1
W
Hades
13,231
1,018
41
3
2
217,121
0
L
Ymir
12,480
960
29
2
0
222,399
0
W
Cabrakan
13,628
1,048
41
3
2
247,711
19
L
Mulan
12,512
962
81
6
0
263,394
0
L
Olorun
11,356
874
69
5
2
191,015
1
L
Lancelot
11,133
856
12
1
1
215,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role