Player Matchup

Awilix
Awilix
DrK Lith
Awilix
Level 88
God Stats
6W - 3L
1,611 SR
Queue Stats
180W - 153L
1,551 Elo+
Solo
Hachiman
Hachiman
KRITICALITY
Hachiman
Level 148
God Stats
8W - 15L
1,371 SR
Queue Stats
669W - 611L
1,594 Elo+
Party 1
Thor
Thor
Rickii x
Thor
Level 126
God Stats
4W - 3L
1,614 SR
Queue Stats
127W - 106L
1,686 Elo+
Solo
Khepri
Khepri
XplodingSushi-
Khepri
Level 154
God Stats
1W - 2L
1,184 SR
Queue Stats
438W - 386L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
ghost_player_57
Baron Samedi
Level 107
God Stats
9W - 6L
1,491 SR
Queue Stats
621W - 552L
1,592 Elo+
Party 1
Team Averages
Level 125
1,454 SR
1,607 Elo+

VS

Team Averages
Level 97
1,452 SR
1,449 Elo+
Maui
Maui
LBURaven32
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 129L
1,378 Elo+
Party 2
Thor
Thor
LockinqU
Thor
Level 68
God Stats
1W - 6L
1,218 SR
Queue Stats
147W - 175L
1,410 Elo+
Party 2
Janus
Janus
Scott_2SavageTV
Janus
Level 102
God Stats
8W - 13L
1,427 SR
Queue Stats
86W - 102L
1,476 Elo+
Party 2
Charybdis
Charybdis
StevenRayJr7
Charybdis
Level 105
God Stats
3W - 4L
1,360 SR
Queue Stats
327W - 394L
1,470 Elo+
Party 2
Shiva
Shiva
XxDoubleL17xX
Shiva
Level 127
God Stats
15W - 7L
1,753 SR
Queue Stats
293W - 344L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrK Lith
Awilix
11
6 / 1 / 1
6,713
610
5,276
6,028
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
KRITICALITY
Hachiman
10
2 / 2 / 0
5,679
516
6,115
6,254
2,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
12
0 / 0 / 3
6,714
610
7,204
7,076
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 0 / 2
5,730
521
3,406
5,367
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
ghost_player_57
Baron Samedi
11
1 / 1 / 2
5,979
544
5,539
4,511
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,706
428
1,522
7,000
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
10
2 / 3 / 1
6,077
552
2,865
9,073
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,197
563
3,439
5,306
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
StevenRayJr7
Charybdis
9
0 / 1 / 0
4,897
445
2,760
8,864
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,248
477
4,324
10,609
3,988
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
DrK Lith
Awilix
6
1
1
6.5
W
Hachiman
KRITICALITY
Hachiman
2
2
0
1
L
0
2
0
0
L
Thor
2
3
1
0.83
W
Thor
0
0
3
1.5
L
2
1
1
2.5
L
Charybdis
StevenRayJr7
Charybdis
0
1
0
0
W
0
0
2
1
L
0
2
0
0
W
Baron Samedi
ghost_player_57
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,540
Damage
14,910
29,236
Taken
40,852
14,547
Mitigated
15,745
8,363
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DrK Lith
Awilix
5,276
2,119
0
750
6,028
2,164
771
437
5,591
0
39,771
W
Hachiman
KRITICALITY
Hachiman
6,115
2,563
0
2,198
6,254
2,172
759
485
5,769
0
38,652
L
1,522
755
0
1,476
7,000
3,703
0
2,494
4,506
7,818
0
L
Thor
2,865
729
0
1,990
9,073
3,308
0
1,698
7,221
0
26,126
W
Thor
7,204
1,160
0
2,080
7,076
3,577
0
0
7,076
0
52,824
L
3,439
230
0
2,282
5,306
2,073
0
3,092
2,214
42,162
0
L
Charybdis
StevenRayJr7
Charybdis
2,760
1,782
0
3,524
8,864
2,673
0
1,288
7,576
0
36,117
W
3,406
366
0
1,694
5,367
4,487
0
2,062
3,305
16,767
2,376
L
4,324
1,639
0
3,719
10,609
3,988
0
0
9,807
0
32,662
W
Baron Samedi
ghost_player_57
Baron Samedi
5,539
1,075
206
1,435
4,511
2,147
0
1,977
2,534
48,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
27,125
345
Minions Killed
275
0
Camps Cleared
0
1,048,125
Distance Traveled
1,017,767
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,713
610
74
7
0
244,601
2
W
Hachiman
5,679
516
59
5
0
181,375
5
L
Maui
4,706
428
17
2
0
206,013
3
L
Thor
6,077
552
63
6
0
220,362
0
W
Thor
6,714
610
97
9
0
202,717
3
L
Janus
6,197
563
89
8
0
224,188
0
L
Charybdis
4,897
445
52
5
0
180,123
2
W
Khepri
5,730
521
35
3
0
227,315
1
L
Shiva
5,248
477
54
5
0
187,081
2
W
Baron Samedi
5,979
544
80
7
0
192,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role