Player Matchup

Chronos
Chronos
KAXER07
Chronos
Level 106
God Stats
195W - 183L
1,479 SR
Queue Stats
714W - 771L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Tiaanking
Guan Yu
Level 100
God Stats
18W - 9L
1,600 SR
Queue Stats
282W - 348L
1,428 Elo+
Solo
Chang'e
Chang'e
VelociraptorFr
Chang'e
Level 109
God Stats
18W - 27L
1,341 SR
Queue Stats
467W - 568L
1,378 Elo+
Solo
Artemis
Artemis
el_dominguek
Artemis
Level 69
God Stats
4W - 5L
1,706 SR
Queue Stats
202W - 232L
1,344 Elo+
Solo
Fenrir
Fenrir
xM4LR3
Fenrir
Level 65
God Stats
2W - 1L
1,735 SR
Queue Stats
39W - 36L
1,425 Elo+
Solo
Team Averages
Level 90
1,572 SR
1,403 Elo+

VS

Team Averages
Level 86
1,488 SR
1,420 Elo+
Chiron
Chiron
 
Chiron
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
A-K-S89
Kuzenbo
Level 67
God Stats
1W - 4L
1,549 SR
Queue Stats
244W - 292L
1,424 Elo+
Solo
Tyr
Tyr
Astu12
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 139L
1,412 Elo+
Solo
Discordia
Discordia
Nameles2221
Discordia
Level 64
God Stats
1W - 7L
1,279 SR
Queue Stats
110W - 129L
1,348 Elo+
Solo
Thanatos
Thanatos
Shinobi1KinObi
Thanatos
Level 104
God Stats
11W - 12L
1,614 SR
Queue Stats
386W - 431L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KAXER07
Chronos
19
2 / 1 / 2
11,721
586
13,938
12,793
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tiaanking
Guan Yu
15
2 / 0 / 12
9,633
482
12,711
18,337
17,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 5 / 7
9,734
487
11,425
17,766
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
el_dominguek
Artemis
19
2 / 0 / 1
11,171
559
4,272
10,426
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
xM4LR3
Fenrir
18
12 / 2 / 3
11,118
556
14,193
18,203
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 2 / 0
8,665
433
3,515
8,940
3,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
A-K-S89
Kuzenbo
13
3 / 5 / 1
8,738
437
8,357
23,205
30,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Astu12
Tyr
16
2 / 1 / 1
9,016
451
8,127
21,645
21,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Nameles2221
Discordia
12
0 / 7 / 2
7,566
378
11,354
14,172
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
14
2 / 6 / 1
8,729
436
6,234
18,500
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
8
8
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
L
Kuzenbo
A-K-S89
Kuzenbo
3
5
1
0.7
L
Tyr
Astu12
Tyr
2
1
1
2.5
W
Chronos
KAXER07
Chronos
2
1
2
3
L
Discordia
Nameles2221
Discordia
0
7
2
0.14
L
Thanatos
2
6
1
0.42
W
Guan Yu
Tiaanking
Guan Yu
2
0
12
8
W
2
5
7
1.1
W
Artemis
el_dominguek
Artemis
2
0
1
2.5
W
Fenrir
xM4LR3
Fenrir
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,539
Damage
37,587
77,525
Taken
86,462
43,244
Mitigated
66,497
35,119
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,515
927
680
2,351
8,940
3,351
0
164
8,520
0
64,197
L
Kuzenbo
A-K-S89
Kuzenbo
8,357
3,679
272
4,157
23,205
30,415
24
7,055
15,381
29,651
2,333
L
Tyr
Astu12
Tyr
8,127
515
0
7,229
21,645
21,668
0
10,722
10,923
0
61,074
W
Chronos
KAXER07
Chronos
13,938
4,805
0
3,317
12,793
5,826
4,572
1,370
11,423
105,650
0
L
Discordia
Nameles2221
Discordia
11,354
1,238
294
694
14,172
3,756
8
2,846
11,086
57,265
0
L
Thanatos
6,234
1,015
0
9,731
18,500
7,307
21
4,576
13,832
0
70,765
W
Guan Yu
Tiaanking
Guan Yu
12,711
1,778
1,642
6,495
18,337
17,089
297
7,186
11,151
0
50,772
W
11,425
874
2,947
6,674
17,766
7,444
1,536
7,976
9,790
67,474
0
W
Artemis
el_dominguek
Artemis
4,272
2,362
0
6,698
10,426
4,633
801
546
9,880
0
103,985
W
Fenrir
xM4LR3
Fenrir
14,193
2,511
0
7,346
18,203
8,252
76
2,389
15,814
0
83,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
42,714
636
Minions Killed
424
0
Camps Cleared
0
1,925,296
Distance Traveled
1,823,324
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,665
433
114
6
0
343,438
3
L
Kuzenbo
8,738
437
42
2
0
368,012
4
L
Tyr
9,016
451
98
5
0
392,049
1
W
Chronos
11,721
586
188
9
0
345,113
0
L
Discordia
7,566
378
72
4
0
345,219
2
L
Thanatos
8,729
436
98
5
0
374,606
2
W
Guan Yu
9,633
482
62
3
0
400,978
0
W
Chang'e
9,734
487
113
6
0
344,656
3
W
Artemis
11,171
559
176
9
0
383,559
1
W
Fenrir
11,118
556
97
5
0
450,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role