Player Matchup

Cerberus
Cerberus
Boldpresence333
Cerberus
Level 103
God Stats
3W - 5L
1,456 SR
Queue Stats
182W - 216L
1,365 Elo+
Solo
Awilix
Awilix
DesertHikari
Awilix
Level 116
God Stats
2W - 3L
1,304 SR
Queue Stats
167W - 164L
1,525 Elo+
Party 1
Tiamat
Tiamat
DragonriderDrake
Tiamat
Level 19
God Stats
7W - 4L
1,656 SR
Queue Stats
38W - 40L
1,480 Elo+
Party 1
Izanami
Izanami
Higokumaru
Izanami
Level 53
God Stats
7W - 3L
1,897 SR
Queue Stats
166W - 155L
1,534 Elo+
Party 1
King Arthur
King Arthur
Logix289
King Arthur
Level 48
God Stats
8W - 12L
1,521 SR
Queue Stats
162W - 155L
1,538 Elo+
Party 1
Team Averages
Level 68
1,567 SR
1,489 Elo+

VS

Team Averages
Level 69
1,530 SR
1,550 Elo+
Fafnir
Fafnir
GandalfSchulte
Fafnir
Level 63
God Stats
2W - 1L
1,245 SR
Queue Stats
47W - 53L
1,253 Elo+
Solo
Bakasura
Bakasura
Jolksf
Bakasura
Level 112
God Stats
18W - 8L
1,659 SR
Queue Stats
303W - 221L
1,608 Elo+
Party 2
Heimdallr
Heimdallr
Mudo22re
Heimdallr
Level 32
God Stats
32W - 18L
1,748 SR
Queue Stats
216W - 154L
1,650 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaItyJoe
Morgan Le Fay
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 45L
1,598 Elo+
Party 2
Neith
Neith
TheRealJolksf
Neith
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 67L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 3 / 1
8,528
474
4,027
17,246
17,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
16
7 / 6 / 1
9,783
544
11,550
17,872
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 1
7,736
430
2,822
12,131
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Higokumaru
Izanami
15
2 / 5 / 3
9,106
506
4,983
19,240
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Logix289
King Arthur
14
1 / 4 / 4
8,999
500
9,013
11,832
10,030
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 13
10,057
559
3,361
13,189
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Jolksf
Bakasura
19
10 / 3 / 7
11,892
661
13,003
15,215
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Mudo22re
Heimdallr
17
1 / 4 / 1
10,422
579
7,148
16,289
8,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SaItyJoe
Morgan Le Fay
17
7 / 2 / 6
11,091
616
15,587
10,133
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 2 / 6
11,057
614
15,755
9,002
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
24
24
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
1
0.83
L
Awilix
7
6
1
1.25
L
0
6
1
0.08
W
0
1
13
6.5
L
Izanami
Higokumaru
Izanami
2
5
3
0.7
W
Bakasura
Jolksf
Bakasura
10
3
7
4.5
L
King Arthur
Logix289
King Arthur
1
4
4
0.75
W
Heimdallr
Mudo22re
Heimdallr
1
4
1
0.38
W
Morgan Le Fay
SaItyJoe
Morgan Le Fay
7
2
6
5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,395
Damage
54,854
78,321
Taken
63,828
47,271
Mitigated
40,422
12,759
Healing
18,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,027
316
235
4,271
17,246
17,277
0
3,947
12,319
31,547
0
L
Awilix
11,550
4,904
0
385
17,872
7,389
0
5,475
11,744
0
65,257
L
2,822
247
0
1,522
12,131
6,084
0
4,437
7,109
47,543
0
W
3,361
777
0
3,902
13,189
14,181
549
2,396
10,793
20,928
2,196
L
Izanami
Higokumaru
Izanami
4,983
3,578
0
6,096
19,240
6,491
1,257
2,743
16,318
0
82,103
W
Bakasura
Jolksf
Bakasura
13,003
8,357
0
2,756
15,215
7,311
1,033
1,538
13,677
0
92,710
L
King Arthur
Logix289
King Arthur
9,013
592
0
250
11,832
10,030
0
1,840
9,623
315
62,471
W
Heimdallr
Mudo22re
Heimdallr
7,148
3,922
0
6,278
16,289
8,959
1,555
0
16,289
0
79,995
W
Morgan Le Fay
SaItyJoe
Morgan Le Fay
15,587
1,785
0
2,159
10,133
5,338
2,281
2,170
7,963
85,706
0
W
15,755
6,368
0
3,241
9,002
4,633
3,599
1,156
7,846
0
95,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,152
Gold Earned
54,519
499
Minions Killed
605
0
Camps Cleared
0
1,662,755
Distance Traveled
1,780,838
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,528
474
68
4
0
294,858
4
L
Awilix
9,783
544
100
6
0
407,388
3
L
Tiamat
7,736
430
103
6
0
287,079
5
W
Fafnir
10,057
559
32
2
0
333,405
4
L
Izanami
9,106
506
125
7
0
298,025
5
W
Bakasura
11,892
661
145
8
0
446,391
6
L
King Arthur
8,999
500
103
6
0
375,405
5
W
Heimdallr
10,422
579
141
8
0
313,598
4
W
Morgan Le Fay
11,091
616
137
8
0
357,081
4
W
Neith
11,057
614
150
8
0
330,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role