Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dinmen
Athena
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Agni
Agni
ZludenS
Agni
Level 29
God Stats
2W - 1L
1,467 SR
Queue Stats
51W - 65L
1,359 Elo+
Solo
Cthulhu
Cthulhu
abhyss
Cthulhu
Level 155
God Stats
2W - 1L
1,503 SR
Queue Stats
142W - 163L
1,499 Elo+
Solo
Bakasura
Bakasura
Козлиk
Bakasura
Level 124
God Stats
2W - 1L
1,715 SR
Queue Stats
164W - 170L
1,473 Elo+
Solo
Team Averages
Level 90
1,537 SR
1,508 Elo+

VS

Team Averages
Level 127
1,385 SR
1,451 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Splean
Hades
Level 144
God Stats
0W - 1L
1,185 SR
Queue Stats
5W - 8L
1,375 Elo+
Solo
Discordia
Discordia
maxxmaxx68
Discordia
Level 69
God Stats
0W - 1L
1,241 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 2 / 12
8,512
851
10,475
8,863
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Dinmen
Athena
15
2 / 3 / 13
9,010
901
4,268
15,174
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
ZludenS
Agni
14
2 / 3 / 6
8,502
850
6,224
7,997
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
abhyss
Cthulhu
16
3 / 2 / 12
8,775
878
6,010
12,687
12,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Козлиk
Bakasura
16
7 / 2 / 8
9,427
943
8,463
12,268
12,950
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
6 / 5 / 3
8,117
812
10,063
9,942
4,879
Rama
 
Rama
15
3 / 2 / 6
8,096
810
11,555
9,127
4,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
 
Geb
6
0 / 2 / 2
5,841
584
1,456
3,828
3,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
Splean
Hades
13
0 / 5 / 5
6,801
680
8,767
10,489
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
maxxmaxx68
Discordia
16
1 / 3 / 8
7,882
788
6,414
6,828
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
17
Kills
10
12
Deaths
17
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
12
4.5
L
Hun Batz
 
Hun Batz
6
5
3
1.5
L
Rama
 
Rama
3
2
6
3
L
Geb
 
Geb
0
2
2
0.5
W
Athena
Dinmen
Athena
2
3
13
2.83
L
Hades
Splean
Hades
0
5
5
0.5
W
Agni
ZludenS
Agni
2
3
6
1.67
W
Cthulhu
abhyss
Cthulhu
3
2
12
4.5
L
Discordia
maxxmaxx68
Discordia
1
3
8
1.67
W
Bakasura
Козлиk
Bakasura
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
38,255
56,989
Taken
40,214
49,287
Mitigated
23,344
20,710
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,475
468
1,116
2,075
8,863
5,160
1,171
4,047
4,816
26,018
0
L
Hun Batz
 
Hun Batz
10,063
1,605
251
744
9,942
4,879
0
7,322
2,258
0
17,686
L
Rama
 
Rama
11,555
8,470
311
2,886
9,127
4,013
486
5,636
2,861
0
26,998
L
Geb
 
Geb
1,456
80
21
316
3,828
3,053
0
1,565
2,125
1,743
0
W
Athena
Dinmen
Athena
4,268
817
929
3,475
15,174
15,087
352
3,771
11,403
9,317
0
L
Hades
Splean
Hades
8,767
516
849
2,020
10,489
8,144
0
6,996
2,333
14,883
0
W
Agni
ZludenS
Agni
6,224
538
674
1,376
7,997
3,972
1,052
3,468
4,529
16,846
0
W
Cthulhu
abhyss
Cthulhu
6,010
86
2,846
3,335
12,687
12,118
807
2,873
9,814
12,818
0
L
Discordia
maxxmaxx68
Discordia
6,414
200
501
1,306
6,828
3,255
76
5,816
872
19,880
0
W
Bakasura
Козлиk
Bakasura
8,463
5,301
1,402
3,482
12,268
12,950
1,015
2,478
9,790
358
7,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
36,737
103
Minions Killed
114
0
Camps Cleared
0
940,134
Distance Traveled
711,751
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,512
851
29
3
0
172,531
0
L
Hun Batz
8,117
812
11
1
0
140,458
2
L
Rama
8,096
810
46
5
0
139,430
4
L
Geb
5,841
584
3
0
0
68,537
1
W
Athena
9,010
901
14
1
0
187,278
0
L
Hades
6,801
680
24
2
0
164,020
3
W
Agni
8,502
850
28
3
0
183,604
0
W
Cthulhu
8,775
878
15
2
0
198,273
0
L
Discordia
7,882
788
30
3
0
199,306
0
W
Bakasura
9,427
943
17
2
0
198,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role