Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
H4NGM4N
Neith
Level 68
God Stats
1W - 0L
1,349 SR
Queue Stats
58W - 79L
1,357 Elo+
Party 1
Tyr
Tyr
XxNug_RunxX
Tyr
Level 107
God Stats
22W - 23L
1,514 SR
Queue Stats
157W - 147L
1,483 Elo+
Solo
Team Averages
Level 108
1,454 SR
1,446 Elo+

VS

Team Averages
Level 137
1,520 SR
1,522 Elo+
Bellona
Bellona
DV_itzCloudy
Bellona
Level 120
God Stats
2W - 2L
1,551 SR
Queue Stats
158W - 195L
1,375 Elo+
Solo
Scylla
Scylla
MichaelTai
Scylla
Level 155
God Stats
14W - 12L
1,482 SR
Queue Stats
69W - 46L
1,638 Elo+
Party 2
Loki
Loki
griebous
Loki
Level 137
God Stats
3W - 3L
1,526 SR
Queue Stats
38W - 30L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 2 / 5
13,084
770
15,774
17,146
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
H4NGM4N
Neith
16
4 / 4 / 5
11,777
693
13,646
15,651
5,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 7
11,520
678
15,319
17,505
19,372
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DV_itzCloudy
Bellona
16
2 / 3 / 6
11,735
690
16,042
23,290
30,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MichaelTai
Scylla
18
2 / 5 / 6
11,492
676
13,192
12,958
6,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
16
5 / 5 / 4
11,520
678
14,255
16,348
7,845
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
13
Kills
9
9
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
5
4.25
L
Bellona
DV_itzCloudy
Bellona
2
3
6
1.67
W
Neith
H4NGM4N
Neith
4
4
5
1.63
L
Scylla
MichaelTai
Scylla
2
5
6
1
W
3
3
7
2.17
L
Loki
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
43,489
50,302
Taken
52,596
32,608
Mitigated
44,686
5,342
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,774
695
0
375
17,146
7,614
117
4,003
12,967
74,952
0
L
Bellona
DV_itzCloudy
Bellona
16,042
6,991
0
5,421
23,290
30,503
18
7,944
15,346
0
42,208
W
Neith
H4NGM4N
Neith
13,646
6,980
0
1,604
15,651
5,622
0
4,229
11,132
0
25,299
L
Scylla
MichaelTai
Scylla
13,192
823
0
250
12,958
6,338
0
2,281
10,677
62,038
0
W
15,319
2,188
0
3,363
17,505
19,372
0
4,227
12,960
210
48,676
L
Loki
14,255
5,695
0
600
16,348
7,845
0
5,823
10,525
0
47,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
34,747
207
Minions Killed
201
0
Camps Cleared
0
914,413
Distance Traveled
914,246
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,084
770
112
7
0
290,985
4
L
Bellona
11,735
690
41
2
0
316,680
1
W
Neith
11,777
693
31
2
0
298,718
0
L
Scylla
11,492
676
104
6
0
284,785
1
W
Tyr
11,520
678
64
4
0
324,710
2
L
Loki
11,520
678
56
3
0
312,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role