Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GoaDad
Da Ji
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 107L
1,499 Elo+
Solo
Chernobog
Chernobog
KаiTo
Chernobog
Level 86
God Stats
0W - 2L
1,246 SR
Queue Stats
122W - 106L
1,490 Elo+
Solo
Freya
Freya
Wanchela55
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,438 Elo+
Solo
Tiamat
Tiamat
不入眼酱
Tiamat
Level 157
God Stats
9W - 5L
1,760 SR
Queue Stats
399W - 397L
1,496 Elo+
Solo
Team Averages
Level 93
1,501 SR
1,485 Elo+

VS

Team Averages
Level 111
1,516 SR
1,466 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Timmer1989
Vulcan
Level 128
God Stats
1W - 1L
1,282 SR
Queue Stats
32W - 30L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
blacky_jack21
Gilgamesh
Level 58
God Stats
2W - 2L
1,605 SR
Queue Stats
406W - 425L
1,497 Elo+
Solo
Raijin
Raijin
chinski-_-zwiad
Raijin
Level 159
God Stats
2W - 0L
1,695 SR
Queue Stats
331W - 349L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
2,308
256
0
0
0
Da Ji
GoaDad
Da Ji
12
0 / 3 / 4
6,084
676
5,320
9,528
8,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chernobog
KаiTo
Chernobog
15
2 / 3 / 4
6,892
766
7,519
10,585
5,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
12
2 / 4 / 1
6,560
729
4,423
10,891
5,304
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
16
3 / 2 / 4
7,769
863
7,120
5,681
4,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 3 / 9
8,507
945
8,255
9,220
4,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
 
Anhur
15
7 / 1 / 5
8,430
937
7,982
6,254
2,944
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Timmer1989
Vulcan
9
0 / 1 / 4
6,364
707
4,507
2,890
1,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
blacky_jack21
Gilgamesh
15
2 / 2 / 10
8,261
918
5,123
12,117
11,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 10
7,512
835
7,947
7,567
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
12
12
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Danzaburou
 
Danzaburou
3
3
9
2.5
W
Anhur
 
Anhur
7
1
5
9.5
L
Da Ji
GoaDad
Da Ji
0
3
4
0.67
L
Chernobog
KаiTo
Chernobog
2
3
4
1.33
W
Vulcan
Timmer1989
Vulcan
0
1
4
2
L
Freya
2
4
1
0.63
W
Gilgamesh
blacky_jack21
Gilgamesh
2
2
10
3.5
W
0
1
10
5
L
Tiamat
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
33,814
36,685
Taken
38,048
23,305
Mitigated
22,259
9,367
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
 
Danzaburou
8,255
1,796
859
1,831
9,220
4,088
1,242
2,483
6,737
0
23,063
W
Anhur
 
Anhur
7,982
5,640
801
1,570
6,254
2,944
737
2,553
3,701
0
15,576
L
Da Ji
GoaDad
Da Ji
5,320
302
409
958
9,528
8,071
0
2,880
6,648
0
7,565
L
Chernobog
KаiTo
Chernobog
7,519
3,474
310
1,881
10,585
5,462
0
3,305
7,280
0
15,378
W
Vulcan
Timmer1989
Vulcan
4,507
2,594
0
940
2,890
1,007
29
681
2,209
8,475
0
L
Freya
4,423
1,300
580
2,997
10,891
5,304
0
4,561
6,330
12,309
0
W
Gilgamesh
blacky_jack21
Gilgamesh
5,123
1,066
2,485
2,260
12,117
11,222
640
4,285
7,832
0
9,821
W
7,947
790
2,844
2,800
7,567
2,998
357
1,541
6,026
19,730
0
L
Tiamat
7,120
800
623
1,609
5,681
4,468
0
1,708
3,973
22,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
39,074
70
Minions Killed
102
0
Camps Cleared
0
600,968
Distance Traveled
819,489
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,308
256
0
0
0
0
0
W
Danzaburou
8,507
945
35
4
0
179,133
0
W
Anhur
8,430
937
25
3
0
157,401
1
L
Da Ji
6,084
676
6
1
0
169,712
0
L
Chernobog
6,892
766
27
3
0
150,304
3
W
Vulcan
6,364
707
9
1
0
86,505
0
L
Freya
6,560
729
17
2
0
152,717
1
W
Gilgamesh
8,261
918
9
1
0
203,730
1
W
Raijin
7,512
835
24
3
0
192,720
2
L
Tiamat
7,769
863
20
2
0
128,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role